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<a href="#pub-methods">Public Member Functions</a> &#124;
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<div class="headertitle"><div class="title">StateMachine01 Class Reference<div class="ingroups"><a class="el" href="group__test01.html">First Test Project</a></div></div></div>
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<p><code>#include &lt;<a class="el" href="statemachine01_8h_source.html">statemachine01.h</a>&gt;</code></p>
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Inheritance diagram for StateMachine01:</div>
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Collaboration diagram for StateMachine01:</div>
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Public Member Functions</h2></td></tr>
<tr class="memitem:a6e59a3d7ed9bebba660b4983f3ad4558"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_state_machine01.html#a6e59a3d7ed9bebba660b4983f3ad4558">StateMachine01</a> (int repeatInterval, string text)</td></tr>
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Protected Types</h2></td></tr>
<tr class="memitem:a4c91f12289315c5c8438c87feea424d6"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_state_machine01.html#a4c91f12289315c5c8438c87feea424d6">eTimeoutId</a> { <a class="el" href="class_state_machine01.html#a4c91f12289315c5c8438c87feea424d6a560e140ef292acbebd9dd834f4907f99">Timeout_SAY_HELLO_id</a> = 1
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<tr class="memitem:a9b3e24a26eba26f2c2c3ad4792802ee4"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_state_machine01.html#a9b3e24a26eba26f2c2c3ad4792802ee4">eMainState</a> { <a class="el" href="class_state_machine01.html#a9b3e24a26eba26f2c2c3ad4792802ee4a77e7b6a6b9596d97c144ef82a0603224">STATE_UNKNOWN</a> = 0
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XFEventStatus&#160;</td><td class="memItemRight" valign="bottom"><b>processEvent</b> () override</td></tr>
<tr class="memdesc:ad6072335a0c69055427d00694cd61d8d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Remplementation from XFBehavior. <br /></td></tr>
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<tr class="memitem:a8b9b20e0d42edff473a4918422677fbf"><td class="memItemLeft" align="right" valign="top"><a id="a8b9b20e0d42edff473a4918422677fbf" name="a8b9b20e0d42edff473a4918422677fbf"></a>
int&#160;</td><td class="memItemRight" valign="bottom"><b>getRepeatInterval</b> () const</td></tr>
<tr class="memdesc:a8b9b20e0d42edff473a4918422677fbf"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns repeat interval. Accessor for #_repeatInterval. <br /></td></tr>
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string&#160;</td><td class="memItemRight" valign="bottom"><b>getText</b> () const</td></tr>
<tr class="memdesc:aacadf4b142dbf0b9e82cc3bd822386b1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns text. Accessor for #_text. <br /></td></tr>
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Protected Attributes</h2></td></tr>
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<a class="el" href="class_state_machine01.html#a9b3e24a26eba26f2c2c3ad4792802ee4">eMainState</a>&#160;</td><td class="memItemRight" valign="bottom"><b>currentState_</b></td></tr>
<tr class="memdesc:ac6209733c246d4614371735cedb49743"><td class="mdescLeft">&#160;</td><td class="mdescRight">Attribute indicating currently active state. <br /></td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>repeatInterval_</b></td></tr>
<tr class="memdesc:a0c39afad88037717ef18c7386133bb9e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Interval in milliseconds to repeat text in state machine. <br /></td></tr>
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string&#160;</td><td class="memItemRight" valign="bottom"><b>text_</b></td></tr>
<tr class="memdesc:a83719c758f1098b7dc1f0aa16392fd4e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Text to display in state machine state. <br /></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p >Task implementing a little state machine saying something in a predefined time interval.</p>
<p >Following you will find the state machine implemented by <a class="el" href="class_state_machine01.html">StateMachine01</a>: </p><div class="image">
<img src="state-machine01.png" alt=""/>
<div class="caption">
State Machine implemented by StateMachine01</div></div>
</div><h2 class="groupheader">Member Enumeration Documentation</h2>
<a id="a9b3e24a26eba26f2c2c3ad4792802ee4" name="a9b3e24a26eba26f2c2c3ad4792802ee4"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a9b3e24a26eba26f2c2c3ad4792802ee4">&#9670;&nbsp;</a></span>eMainState</h2>
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<td class="memname">enum <a class="el" href="class_state_machine01.html#a9b3e24a26eba26f2c2c3ad4792802ee4">StateMachine01::eMainState</a></td>
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<span class="mlabels"><span class="mlabel">protected</span></span> </td>
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<p >Enumeration used to have a unique identifier for every state in the state machine. </p>
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="a9b3e24a26eba26f2c2c3ad4792802ee4a77e7b6a6b9596d97c144ef82a0603224" name="a9b3e24a26eba26f2c2c3ad4792802ee4a77e7b6a6b9596d97c144ef82a0603224"></a>STATE_UNKNOWN&#160;</td><td class="fielddoc"><p >Unknown state. </p>
</td></tr>
<tr><td class="fieldname"><a id="a9b3e24a26eba26f2c2c3ad4792802ee4aa53cb443dce0428eabfcdea1d0ba5e15" name="a9b3e24a26eba26f2c2c3ad4792802ee4aa53cb443dce0428eabfcdea1d0ba5e15"></a>STATE_INITIAL&#160;</td><td class="fielddoc"><p >Initial state. </p>
</td></tr>
<tr><td class="fieldname"><a id="a9b3e24a26eba26f2c2c3ad4792802ee4a96ec8d47fea8cfbd18748f807ae0cffc" name="a9b3e24a26eba26f2c2c3ad4792802ee4a96ec8d47fea8cfbd18748f807ae0cffc"></a>STATE_SAY_HELLO&#160;</td><td class="fielddoc"><p >Say hello state. </p>
</td></tr>
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<a id="a4c91f12289315c5c8438c87feea424d6" name="a4c91f12289315c5c8438c87feea424d6"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a4c91f12289315c5c8438c87feea424d6">&#9670;&nbsp;</a></span>eTimeoutId</h2>
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<td class="memname">enum <a class="el" href="class_state_machine01.html#a4c91f12289315c5c8438c87feea424d6">StateMachine01::eTimeoutId</a></td>
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<p >Timeout identifier(s) for this state machine </p>
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="a4c91f12289315c5c8438c87feea424d6a560e140ef292acbebd9dd834f4907f99" name="a4c91f12289315c5c8438c87feea424d6a560e140ef292acbebd9dd834f4907f99"></a>Timeout_SAY_HELLO_id&#160;</td><td class="fielddoc"><p >Timeout id for WAIT. </p>
</td></tr>
</table>
</div>
</div>
<h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
<a id="a6e59a3d7ed9bebba660b4983f3ad4558" name="a6e59a3d7ed9bebba660b4983f3ad4558"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a6e59a3d7ed9bebba660b4983f3ad4558">&#9670;&nbsp;</a></span>StateMachine01()</h2>
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<td class="memname">StateMachine01::StateMachine01 </td>
<td>(</td>
<td class="paramtype">int&#160;</td>
<td class="paramname"><em>repeatInterval</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">string&#160;</td>
<td class="paramname"><em>text</em>&#160;</td>
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<td>)</td>
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<p >Constructor</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">repeatInterval</td><td>Interval in milliseconds used in state machine. </td></tr>
<tr><td class="paramname">text</td><td>Text to display by the state machine. </td></tr>
</table>
</dd>
</dl>
</div>
</div>
<hr/>The documentation for this class was generated from the following files:<ul>
<li>C:/Users/thomas.sterren/Desktop/PTR_XF_Release/03-release/work/test-bench/test1/src/app/<a class="el" href="statemachine01_8h_source.html">statemachine01.h</a></li>
<li>C:/Users/thomas.sterren/Desktop/PTR_XF_Release/03-release/work/test-bench/test1/src/app/statemachine01.cpp</li>
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