update button class with automatic generated file with XFTGenerator
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@ -1,137 +0,0 @@
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/**
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* @author R<EFBFBD>mi Heredero (remi@heredero.ch)
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* @version. 1.0.0
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* @date 2023-06-15
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*/
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#include "button.h"
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#include "../src/mcc_generated_files/pin_manager.h"
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#include "../src/app/factory.h"
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/**
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* @brief Initialize the button
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*
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* @param me The object to initialize
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* @param id The id of the button
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*/
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void BUTTON_init(BUTTON* me, uint8_t id) {
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me->id = id;
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me->state = ST_PBINIT;
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me->press.fCallBack = NULL;
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me->release.fCallBack = NULL;
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}
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/**
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* @brief Initialize the hardware of the button
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*
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* @param me The object to initialize
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*/
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void BUTTON_initHW(BUTTON* me) {
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switch (me->id) {
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case 1:
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INPUT1_SetDigitalInput();
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break;
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case 2:
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INPUT2_SetDigitalInput();
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break;
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case 3:
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INPUT3_SetDigitalInput();
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break;
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default:
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break;
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}
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}
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/**
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* @brief Check if the button is pressed
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* The function returns true if the button is pressed, false otherwise
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*
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* @param me The object to check
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* @return true if the button is pressed
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* @return false if the button is not pressed
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*/
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bool BUTTON_isPressed(BUTTON* me) {
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switch (me->id) {
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case 1:
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return INPUT1_GetValue();
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break;
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case 2:
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return INPUT2_GetValue();
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break;
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case 3:
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return INPUT3_GetValue();
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break;
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default:
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return false;
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break;
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}
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}
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void BUTTON_startBehaviour(BUTTON* me) {
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POST(me, &BUTTON_processEvent, evPBInit, 0, 0);
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}
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bool BUTTON_processEvent(Event * ev) {
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bool processed = false;
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BUTTON* me = (BUTTON*)Event_getTarget(ev);
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BUTTON_STATES oldState = me->state;
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evIDT evid = Event_getId(ev);
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switch(me->state){
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case ST_PBINIT:
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if (evid == evPBInit) {
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POST(me, &BUTTON_processEvent, evPBPoll, 0, 0);
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if(BUTTON_isPressed(me)) {
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me->state = ST_PBPRESSED;
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} else {
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me->state = ST_PBRELEASED;
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}
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}
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break;
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case ST_PBRELEASED:
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if(evid == evPBPoll) {
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POST(me, &BUTTON_processEvent, evPBPoll, PB_POLL_TIME, 0);
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if(BUTTON_isPressed(me)) {
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me->state = ST_PBPRESSED;
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}
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}
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break;
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case ST_PBPRESSED:
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if(evid == evPBPoll) {
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POST(me, &BUTTON_processEvent, evPBPoll, PB_POLL_TIME, 0);
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if(!BUTTON_isPressed(me)){
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me->state = ST_PBRELEASED;
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}
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}
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break;
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}
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if(oldState != me->state) {
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switch(me->state){
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case ST_PBINIT:
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break;
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case ST_PBRELEASED:
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if(me->release.fCallBack != NULL) me->release.fCallBack(me->release.param);
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break;
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case ST_PBPRESSED:
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if(me->press.fCallBack != NULL) me->press.fCallBack(me->press.param);
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break;
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}
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processed = true;
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}
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return processed;
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}
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void BUTTON_setEventFunctions(BUTTON* me, buttonCallBack fPress, buttonCallBack fRelease) {
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me->press = fPress;
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me->release = fRelease;
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}
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buttonCallBack BUTTON_defineCallBack(fButtonCallback f, void* param){
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buttonCallBack c;
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c.fCallBack = f;
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c.param = param;
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return c;
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}
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@ -1,97 +0,0 @@
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/**
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* @author R<EFBFBD>mi Heredero (remi@heredero.ch)
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* @version. 1.0.0
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* @date 2023-06-15
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*/
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#ifndef BUTTON_H
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#define BUTTON_H
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#include <stdint.h>
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#include <stdbool.h>
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#include "../src/xf/xf.h"
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#define PB_POLL_TIME 20 // Poll time for BUTTON
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typedef enum {
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ST_PBINIT,
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ST_PBRELEASED,
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ST_PBPRESSED
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} BUTTON_STATES;
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typedef enum {
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evPBInit=50,
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evPBPoll
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} BUTTON_EVENTS;
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// Calback function
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typedef void (*fButtonCallback)(void*);
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typedef struct {
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fButtonCallback fCallBack;
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void* param;
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} buttonCallBack;
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typedef struct {
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uint8_t id; // Id of the button
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BUTTON_STATES state; // Actual state
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buttonCallBack press; // Callback for the rising edge of the button
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buttonCallBack release; // Callback for the falling edge of the button
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} BUTTON;
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/**
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* @brief Initialize the button
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*
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* @param me button itself
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* @param id The id of the button
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*/
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void BUTTON_init(BUTTON* me, uint8_t id);
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/**
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* @brief Initialize the hardware of the button
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*
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* @param me button itself
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*/
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void BUTTON_initHW(BUTTON* me);
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/**
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* @brief Set both callback event functions
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*
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* @param me button itself
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* @param fPress callback function when the button have a rising edge
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* @param release callback function whent the have a falling edge
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*/
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void BUTTON_setEventFunctions(BUTTON* me, buttonCallBack fPress, buttonCallBack release);
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/**
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* @brief Check if the button is pressed
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* The function returns true if the button is pressed, false otherwise
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*
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* @param me button itself
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* @return true if the button is pressed
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* @return false if the button is not pressed
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*/
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bool BUTTON_isPressed(BUTTON* me);
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/**
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* @biref Start state machine of the BUTTON
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*
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* @param me the button itself
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*/
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void BUTTON_startBehaviour(BUTTON* me);
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/**
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* @brief State machine of the BUTTON
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*
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* @param ev event to process on the state machine
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*/
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bool BUTTON_processEvent(Event* ev);
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/**
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* @brief Define a callback for BUTTON
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*
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* @param f callback function
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* @param param callback parameter for the function
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* @return the callback struct
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*/
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buttonCallBack BUTTON_defineCallBack(fButtonCallback f, void* param);
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#endif /* BUTTON_H */
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@ -6,6 +6,7 @@
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projectFiles="true">
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<logicalFolder name="app" displayName="app" projectFiles="true">
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<itemPath>src/app/factory.h</itemPath>
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<itemPath>src/app/app.h</itemPath>
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</logicalFolder>
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<logicalFolder name="board" displayName="board" projectFiles="true">
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<itemPath>src/board/led.h</itemPath>
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@ -40,6 +41,7 @@
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<logicalFolder name="app" displayName="app" projectFiles="true">
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<itemPath>src/app/factory.c</itemPath>
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<itemPath>src/app/main.c</itemPath>
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<itemPath>src/app/app.c</itemPath>
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</logicalFolder>
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<logicalFolder name="board" displayName="board" projectFiles="true">
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<itemPath>src/board/led.c</itemPath>
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@ -195,6 +197,9 @@
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<property key="program-the-device-with-default-config-words" value="true"/>
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<property key="remove-unused-sections" value="true"/>
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</HI-TECH-LINK>
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<PICkit3PlatformTool>
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<property key="firmware.download.all" value="false"/>
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</PICkit3PlatformTool>
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<XC8-CO>
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<property key="coverage-enable" value=""/>
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<property key="stack-guidance" value="false"/>
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216
src/app/app.c
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216
src/app/app.c
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@ -0,0 +1,216 @@
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/**
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* @author R<EFBFBD>mi Heredero (remi@heredero.ch)
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* @version 1.0.0
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* @date 2023-06-15
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*/
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#include "app.h"
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#include "factory.h"
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#include "../middleware/blinker.h"
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#include "../middleware/clickHandler.h"
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void clickL(APP* me){
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POST(me, &APP_processEvent, evAPclickL, 0, 0);
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}
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void clickLn(APP* me){
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POST(me, &APP_processEvent, evAPclickLn, 0, 0);
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}
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void clickR(APP* me){
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POST(me, &APP_processEvent, evAPclickR, 0, 0);
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}
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void clickRn(APP* me){
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POST(me, &APP_processEvent, evAPclickRn, 0, 0);
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}
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void endL(APP* me){
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POST(me, &APP_processEvent, evAPendL, 0, 0);
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}
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void endR(APP* me){
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POST(me, &APP_processEvent, evAPendR, 0, 0);
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}
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void longClick(APP* me){
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POST(me, &APP_processEvent, evAPlongClick, 0, 0);
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}
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void APP_init(APP* me){
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me->state = STAP_INIT;
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CLICK_HANDLER_setSingleClickCallback(ch1(), CLICK_HANDLER_defineCallBack(&clickL, me));
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CLICK_HANDLER_setSingleClickCallback(ch3(), CLICK_HANDLER_defineCallBack(&clickR, me));
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CLICK_HANDLER_setDoubleClickCallback(ch1(), CLICK_HANDLER_defineCallBack(&clickLn, me));
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CLICK_HANDLER_setDoubleClickCallback(ch3(), CLICK_HANDLER_defineCallBack(&clickRn, me));
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CLICK_HANDLER_setLongClickCallback(ch1(), CLICK_HANDLER_defineCallBack(&longClick, me));
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CLICK_HANDLER_setLongClickCallback(ch3(), CLICK_HANDLER_defineCallBack(&longClick, me));
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BLINKER_setFinished(blL(), BLINKER_defineCallBack(&endL, me));
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BLINKER_setFinished(blR(), BLINKER_defineCallBack(&endR, me));
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}
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void APP_startBehaviour(APP* me){
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POST(me, &APP_processEvent, evAPinit, 0, 0);
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}
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bool APP_processEvent(Event* ev){
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bool processed = false;
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APP* me = (APP*) Event_getTarget(ev);
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APP_STATES oldState = me->state;
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evIDT evid = Event_getId(ev);
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switch(me->state) { // In state
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case STAP_INIT:
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if(evid == evAPinit) {
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me->state = STAP_WAIT;
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}
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break;
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case STAP_WAIT:
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if(evid == evAPclickL) {
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me->state = STAP_BLINKER_L;
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BLINKER_blink(blL());
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}
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if(evid == evAPclickLn) {
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me->state = STAP_BLINKER_L;
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BLINKER_blinkN(blL());
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}
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if(evid == evAPclickR) {
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me->state = STAP_BLINKER_R;
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BLINKER_blink(blR());
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}
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if(evid == evAPclickRn) {
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me->state = STAP_BLINKER_R;
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BLINKER_blinkN(blR());
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}
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if(evid == evAPlongClick) {
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me->state = STAP_BLINKER_W;
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BLINKER_blink(blB());
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}
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break;
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case STAP_BLINKER_L:
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if(evid == evAPclickR){
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me->state = STAP_BLINKER_LR;
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BLINKER_blink(blR());
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}
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if(evid == evAPclickRn){
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me->state = STAP_BLINKER_LR;
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BLINKER_blinkN(blR());
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}
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if(evid == evAPclickL) {
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me->state = STAP_WAIT;
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BLINKER_endBlink(blL());
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}
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if(evid == evAPendL) {
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me->state = STAP_WAIT;
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}
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if(evid == evAPlongClick) {
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me->state = STAP_BLINKER_W;
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BLINKER_endBlink(blL());
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BLINKER_blink(blB());
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}
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break;
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case STAP_BLINKER_R:
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if(evid == evAPclickL){
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me->state = STAP_BLINKER_LR;
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BLINKER_blink(blL());
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}
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if(evid == evAPclickLn){
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me->state = STAP_BLINKER_LR;
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BLINKER_blinkN(blL());
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}
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if(evid == evAPclickR) {
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me->state = STAP_WAIT;
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BLINKER_endBlink(blR());
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}
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if(evid == evAPendR) {
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me->state = STAP_WAIT;
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}
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if(evid == evAPlongClick) {
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me->state = STAP_BLINKER_W;
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BLINKER_endBlink(blR());
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BLINKER_blink(blB());
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}
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break;
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case STAP_BLINKER_LR:
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if(evid == evAPclickR) {
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me->state = STAP_BLINKER_L;
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BLINKER_endBlink(blR());
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}
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if(evid == evAPendR) {
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me->state = STAP_BLINKER_L;
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}
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if(evid == evAPclickL) {
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me->state = STAP_BLINKER_R;
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BLINKER_endBlink(blL());
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}
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if(evid == evAPendL) {
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me->state = STAP_BLINKER_R;
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}
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if(evid == evAPlongClick) {
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me->state = STAP_BLINKER_W;
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BLINKER_endBlink(blL());
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BLINKER_endBlink(blR());
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BLINKER_blink(blB());
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}
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break;
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case STAP_BLINKER_W:
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if(evid == evAPlongClick){
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me->state = STAP_WAIT;
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BLINKER_endBlink(blB());
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}
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break;
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}
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if(oldState != me->state) {
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switch(oldState) { // on exit
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case STAP_INIT:
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break;
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case STAP_WAIT:
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break;
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case STAP_BLINKER_L:
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break;
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case STAP_BLINKER_R:
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break;
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case STAP_BLINKER_LR:
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break;
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case STAP_BLINKER_W:
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break;
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}
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switch(me->state) { // on entry
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case STAP_INIT:
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break;
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case STAP_WAIT:
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break;
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case STAP_BLINKER_L:
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break;
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case STAP_BLINKER_R:
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break;
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case STAP_BLINKER_LR:
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break;
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case STAP_BLINKER_W:
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break;
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}
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processed = true;
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}
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return processed;
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}
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40
src/app/app.h
Normal file
40
src/app/app.h
Normal file
@ -0,0 +1,40 @@
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/**
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* @author Rémi Heredero (remi@heredero.ch)
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* @version 1.0.0
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* @date 2023-06-17
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*/
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#ifndef APP_H
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#define APP_H
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#include "../xf/xf.h"
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typedef enum {
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STAP_INIT,
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STAP_WAIT,
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STAP_BLINKER_L,
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STAP_BLINKER_R,
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STAP_BLINKER_LR,
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STAP_BLINKER_W
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} APP_STATES;
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typedef enum {
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evAPinit = 150,
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evAPclickL,
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evAPclickLn,
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evAPclickR,
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evAPclickRn,
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evAPendL,
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evAPendR,
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evAPlongClick
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} APP_EVENTS;
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typedef struct {
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APP_STATES state; // Actual state
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} APP;
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|
||||
void APP_init(APP* me);
|
||||
void APP_startBehaviour(APP* me);
|
||||
bool APP_processEvent(Event* ev);
|
||||
|
||||
#endif /* APP_H */
|
||||
|
@ -72,6 +72,10 @@ BLINKER* blB() {
|
||||
return &theFactory.blB_;
|
||||
}
|
||||
|
||||
APP* app() {
|
||||
return &theFactory.app_;
|
||||
}
|
||||
|
||||
//initialize all objects
|
||||
void Factory_init() {
|
||||
LED_init(l1(), 1);
|
||||
@ -113,6 +117,7 @@ void Factory_init() {
|
||||
BLINKER_init(blR());
|
||||
BLINKER_init(blB());
|
||||
|
||||
APP_init(app());
|
||||
|
||||
}
|
||||
|
||||
@ -152,4 +157,5 @@ void Factory_start() {
|
||||
BLINKER_starBehaviour(blL());
|
||||
BLINKER_starBehaviour(blR());
|
||||
BLINKER_starBehaviour(blB());
|
||||
APP_startBehaviour(app());
|
||||
}
|
@ -14,6 +14,7 @@
|
||||
#include "../board/button.h"
|
||||
#include "../middleware/clickHandler.h"
|
||||
#include "../middleware/blinker.h"
|
||||
#include "app.h"
|
||||
|
||||
typedef struct {
|
||||
LED l1_;
|
||||
@ -35,6 +36,7 @@ typedef struct {
|
||||
BLINKER blL_;
|
||||
BLINKER blR_;
|
||||
BLINKER blB_;
|
||||
APP app_;
|
||||
} Factory;
|
||||
|
||||
|
||||
@ -66,5 +68,6 @@ BLINKER* blL();
|
||||
BLINKER* blR();
|
||||
BLINKER* blB();
|
||||
|
||||
APP* app();
|
||||
|
||||
#endif
|
@ -6,16 +6,13 @@
|
||||
*/
|
||||
|
||||
#include "button.h"
|
||||
#include "../mcc_generated_files/pin_manager.h"
|
||||
#include "../app/factory.h"
|
||||
#include "led.h"
|
||||
|
||||
void BUTTON_init(BUTTON* me, uint8_t id){
|
||||
me->id = id;
|
||||
me->state = STPB_INIT;
|
||||
me->poll_time = 20;
|
||||
me->press.f = NULL;
|
||||
me->release.f = NULL;
|
||||
me->pollTime = 20;
|
||||
me->released.f = NULL;
|
||||
me->pressed.f = NULL;
|
||||
}
|
||||
|
||||
void BUTTON_initHW(BUTTON* me) {
|
||||
@ -64,7 +61,7 @@ bool BUTTON_processEvent(Event* ev) {
|
||||
switch (me->state) { // onState
|
||||
case STPB_INIT:
|
||||
if (ev->id == evPBinit) {
|
||||
POST(me, &BUTTON_processEvent, evPBpoll, me->poll_time, 0);
|
||||
BUTTON_emitPoll(me, me->pollTime);
|
||||
if (BUTTON_isPressed(me)) {
|
||||
me->state = STPB_PRESSED;
|
||||
} else {
|
||||
@ -75,7 +72,7 @@ bool BUTTON_processEvent(Event* ev) {
|
||||
|
||||
case STPB_RELEASED:
|
||||
if (ev->id == evPBpoll) {
|
||||
POST(me, &BUTTON_processEvent, evPBpoll, me->poll_time, 0);
|
||||
BUTTON_emitPoll(me, me->pollTime);
|
||||
if (BUTTON_isPressed(me)) {
|
||||
me->state = STPB_PRESSED;
|
||||
}
|
||||
@ -84,7 +81,7 @@ bool BUTTON_processEvent(Event* ev) {
|
||||
|
||||
case STPB_PRESSED:
|
||||
if (ev->id == evPBpoll) {
|
||||
POST(me, &BUTTON_processEvent, evPBpoll, me->poll_time, 0);
|
||||
BUTTON_emitPoll(me, me->pollTime);
|
||||
if (!BUTTON_isPressed(me)) {
|
||||
me->state = STPB_RELEASED;
|
||||
}
|
||||
@ -109,14 +106,14 @@ bool BUTTON_processEvent(Event* ev) {
|
||||
break;
|
||||
|
||||
case STPB_RELEASED:
|
||||
if (me->release.f != NULL) {
|
||||
me->release.f(me->release.p);
|
||||
if (me->released.f != NULL) {
|
||||
me->released.f(me->released.p);
|
||||
}
|
||||
break;
|
||||
|
||||
case STPB_PRESSED:
|
||||
if (me->press.f != NULL) {
|
||||
me->press.f(me->press.p);
|
||||
if (me->pressed.f != NULL) {
|
||||
me->pressed.f(me->pressed.p);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -130,14 +127,14 @@ bool BUTTON_processEvent(Event* ev) {
|
||||
* Callbacks *
|
||||
*************/
|
||||
|
||||
void BUTTON_onPress(BUTTON* me, BUTTON_CALLBACK_FUNCTION f, void* p){
|
||||
me->press.f = f;
|
||||
me->press.p = p;
|
||||
void BUTTON_onReleased(BUTTON* me, BUTTON_CALLBACK_FUNCTION f, void* p) {
|
||||
me->released.f = f;
|
||||
me->released.p = p;
|
||||
}
|
||||
|
||||
void BUTTON_onRelease(BUTTON* me, BUTTON_CALLBACK_FUNCTION f, void* p){
|
||||
me->release.f = f;
|
||||
me->release.p = p;
|
||||
void BUTTON_onPressed(BUTTON* me, BUTTON_CALLBACK_FUNCTION f, void* p) {
|
||||
me->pressed.f = f;
|
||||
me->pressed.p = p;
|
||||
}
|
||||
|
||||
/************
|
||||
@ -156,6 +153,6 @@ void BUTTON_setId(BUTTON* me, uint8_t v) {
|
||||
me->id = v;
|
||||
}
|
||||
|
||||
void BUTTON_setPoll_time(BUTTON* me, uint16_t v) {
|
||||
me->poll_time = v;
|
||||
void BUTTON_setPollTime(BUTTON* me, uint8_t v) {
|
||||
me->pollTime = v;
|
||||
}
|
@ -29,14 +29,15 @@ typedef struct {
|
||||
typedef struct {
|
||||
BUTTON_STATES state;
|
||||
uint8_t id;
|
||||
uint16_t poll_time;
|
||||
BUTTON_CALLBACK press;
|
||||
BUTTON_CALLBACK release;
|
||||
uint8_t pollTime;
|
||||
BUTTON_CALLBACK released;
|
||||
BUTTON_CALLBACK pressed;
|
||||
} BUTTON;
|
||||
|
||||
/**
|
||||
* Initialize the BUTTON
|
||||
* @param me the BUTTON itself
|
||||
* @param id the id of the BUTTON
|
||||
*/
|
||||
void BUTTON_init(BUTTON* me, uint8_t id);
|
||||
|
||||
@ -74,20 +75,20 @@ bool BUTTON_processEvent(Event* ev);
|
||||
*************/
|
||||
|
||||
/**
|
||||
* Set the callback function to call when the BUTTON is pressed
|
||||
* Set the callback function to call when the BUTTON is entering state released
|
||||
* @param me the BUTTON itself
|
||||
* @param f the function to call
|
||||
* @param p the param(s) to pass to the function
|
||||
*/
|
||||
void BUTTON_onPress(BUTTON* me, BUTTON_CALLBACK_FUNCTION f, void* p);
|
||||
void BUTTON_onReleased(BUTTON* me, BUTTON_CALLBACK_FUNCTION f, void* p);
|
||||
|
||||
/**
|
||||
* Set the callback function to call when the BUTTON is released
|
||||
* Set the callback function to call when the BUTTON is entering state pressed
|
||||
* @param me the BUTTON itself
|
||||
* @param f the function to call
|
||||
* @param p the param(s) to pass to the function
|
||||
*/
|
||||
void BUTTON_onRelease(BUTTON* me, BUTTON_CALLBACK_FUNCTION f, void* p);
|
||||
void BUTTON_onPressed(BUTTON* me, BUTTON_CALLBACK_FUNCTION f, void* p);
|
||||
|
||||
/************
|
||||
* EMITTERS *
|
||||
@ -115,6 +116,6 @@ void BUTTON_setId(BUTTON* me, uint8_t v);
|
||||
* @param me the BUTTON itself
|
||||
* @param v the poll time to set
|
||||
*/
|
||||
void BUTTON_setPoll_time(BUTTON* me, uint16_t v);
|
||||
void BUTTON_setPollTime(BUTTON* me, uint8_t v);
|
||||
|
||||
#endif
|
||||
|
@ -28,8 +28,8 @@ void CLICK_HANDLER_init(CLICK_HANDLER* me, BUTTON* b){
|
||||
me->singleClick.fCallBack = NULL;
|
||||
me->doubleClick.fCallBack = NULL;
|
||||
|
||||
BUTTON_onPress(b, CLICK_HANDLER_BUTTON_PRESS, me);
|
||||
BUTTON_onRelease(b, CLICK_HANDLER_BUTTON_RELEASE, me);
|
||||
BUTTON_onPressed(b, CLICK_HANDLER_BUTTON_PRESS, me);
|
||||
BUTTON_onReleased(b, CLICK_HANDLER_BUTTON_RELEASE, me);
|
||||
}
|
||||
|
||||
void CLICK_HANDLER_startBehaviour(CLICK_HANDLER* me){
|
||||
@ -71,12 +71,8 @@ bool CLICK_HANDLER_processEvent(Event* ev) {
|
||||
case STCH_WAIT:
|
||||
|
||||
if(evid == evCHpbPress) {
|
||||
LED_on(l2());
|
||||
//me->state = STCH_LONG_CLICK;
|
||||
//POST(me, &CLICK_HANDLER_processEvent, evCHtimer, CH_CLICK_TIMER, 0);
|
||||
}
|
||||
if(evid==evCHpbRelease) {
|
||||
LED_off(l2());
|
||||
me->state = STCH_LONG_CLICK;
|
||||
POST(me, &CLICK_HANDLER_processEvent, evCHtimer, CH_CLICK_TIMER, 0);
|
||||
}
|
||||
|
||||
break;
|
||||
@ -90,9 +86,7 @@ bool CLICK_HANDLER_processEvent(Event* ev) {
|
||||
|
||||
if(evid == evCHtimer) {
|
||||
me->state = STCH_WAIT;
|
||||
LED_on(l4());
|
||||
if(me->longClick.fCallBack != NULL) {
|
||||
LED_on(l5());
|
||||
me->longClick.fCallBack(me->longClick.param);
|
||||
}
|
||||
}
|
||||
@ -103,12 +97,10 @@ bool CLICK_HANDLER_processEvent(Event* ev) {
|
||||
case STCH_SINGLE_CLICK:
|
||||
|
||||
if(evid == evCHpbPress) {
|
||||
LED_on(l2());
|
||||
me->state = STCH_DOUBLE_CLICK;
|
||||
}
|
||||
|
||||
if(evid == evCHtimer) {
|
||||
LED_on(l3());
|
||||
me->state = STCH_WAIT;
|
||||
if(me->singleClick.fCallBack != NULL) {
|
||||
me->singleClick.fCallBack(me->singleClick.param);
|
||||
|
Reference in New Issue
Block a user