update blinker with XFTGenerator
This commit is contained in:
parent
01d096e886
commit
defd961017
@ -46,8 +46,8 @@ void APP_init(APP* me){
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CLICK_HANDLER_onLong_click(ch1(), &longClick, me);
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CLICK_HANDLER_onLong_click(ch3(), &longClick, me);
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BLINKER_setFinished(blL(), BLINKER_defineCallBack(&endL, me));
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BLINKER_setFinished(blR(), BLINKER_defineCallBack(&endR, me));
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BLINKER_onFinished(blL(), &endL, me);
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BLINKER_onFinished(blR(), &endR, me);
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}
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@ -71,34 +71,34 @@ bool APP_processEvent(Event* ev){
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case STAP_WAIT:
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if(evid == evAPclickL) {
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me->state = STAP_BLINKER_L;
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BLINKER_blink(blL());
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BLINKER_emitBlink(blL(), 0);
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}
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if(evid == evAPclickLn) {
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me->state = STAP_BLINKER_L;
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BLINKER_blinkN(blL());
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BLINKER_emitBlinkN(blL(), 0);
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}
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if(evid == evAPclickR) {
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me->state = STAP_BLINKER_R;
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BLINKER_blink(blR());
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BLINKER_emitBlink(blR(), 0);
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}
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if(evid == evAPclickRn) {
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me->state = STAP_BLINKER_R;
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BLINKER_blinkN(blR());
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BLINKER_emitBlinkN(blR(), 0);
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}
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if(evid == evAPlongClick) {
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me->state = STAP_BLINKER_W;
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BLINKER_blink(blB());
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BLINKER_emitBlink(blB(), 0);
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}
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break;
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case STAP_BLINKER_L:
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if(evid == evAPclickR){
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me->state = STAP_BLINKER_LR;
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BLINKER_blink(blR());
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BLINKER_emitBlink(blR(), 0);
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}
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if(evid == evAPclickRn){
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me->state = STAP_BLINKER_LR;
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BLINKER_blinkN(blR());
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BLINKER_emitBlinkN(blR(), 0);
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}
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if(evid == evAPclickL) {
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me->state = STAP_WAIT;
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@ -110,18 +110,18 @@ bool APP_processEvent(Event* ev){
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if(evid == evAPlongClick) {
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me->state = STAP_BLINKER_W;
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BLINKER_endBlink(blL());
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BLINKER_blink(blB());
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BLINKER_emitBlink(blB(), 0);
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}
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break;
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case STAP_BLINKER_R:
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if(evid == evAPclickL){
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me->state = STAP_BLINKER_LR;
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BLINKER_blink(blL());
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BLINKER_emitBlink(blL(), 0);
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}
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if(evid == evAPclickLn){
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me->state = STAP_BLINKER_LR;
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BLINKER_blinkN(blL());
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BLINKER_emitBlinkN(blL(), 0);
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}
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if(evid == evAPclickR) {
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me->state = STAP_WAIT;
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@ -133,7 +133,7 @@ bool APP_processEvent(Event* ev){
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if(evid == evAPlongClick) {
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me->state = STAP_BLINKER_W;
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BLINKER_endBlink(blR());
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BLINKER_blink(blB());
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BLINKER_emitBlink(blB(), 0);
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}
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break;
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@ -156,7 +156,8 @@ bool APP_processEvent(Event* ev){
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me->state = STAP_BLINKER_W;
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BLINKER_endBlink(blL());
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BLINKER_endBlink(blR());
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BLINKER_blink(blB());
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BLINKER_emitBlink(blB(), 0);
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}
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break;
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@ -145,12 +145,12 @@ void Factory_build() {
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BUTTON_onReleased(b2(), &CLICK_HANDLER_emitPbrelease, ch2());
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BUTTON_onReleased(b3(), &CLICK_HANDLER_emitPbrelease, ch3());
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BLINKER_setTurnOn(blL(), BLINKER_defineCallBack(&LED_on, l1()));
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BLINKER_setTurnOff(blL(), BLINKER_defineCallBack(&LED_off, l1()));
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BLINKER_setTurnOn(blR(), BLINKER_defineCallBack(&LED_on, l10()));
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BLINKER_setTurnOff(blR(), BLINKER_defineCallBack(&LED_off, l10()));
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BLINKER_setTurnOn(blB(), BLINKER_defineCallBack(&warningBlink, true));
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BLINKER_setTurnOff(blB(), BLINKER_defineCallBack(&warningBlink, false));
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BLINKER_onOn(blL(), &LED_on, l1());
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BLINKER_onOff(blL(), &LED_off, l1());
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BLINKER_onOn(blR(), &LED_on, l10());
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BLINKER_onOff(blR(), &LED_off, l10());
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BLINKER_onOn(blB(), &warningBlink, true);
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BLINKER_onOff(blB(), &warningBlink, false);
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}
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@ -162,8 +162,8 @@ void Factory_start() {
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CLICK_HANDLER_startBehaviour(ch1());
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CLICK_HANDLER_startBehaviour(ch2());
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CLICK_HANDLER_startBehaviour(ch3());
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BLINKER_starBehaviour(blL());
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BLINKER_starBehaviour(blR());
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BLINKER_starBehaviour(blB());
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BLINKER_startBehaviour(blL());
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BLINKER_startBehaviour(blR());
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BLINKER_startBehaviour(blB());
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APP_startBehaviour(app());
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}
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@ -1,122 +1,83 @@
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/**
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* @author Rémi Heredero (remi@heredero.ch)
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* @version. 1.0.0
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* @date 2023-06-15
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* @author Rémi Heredero
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* @version 1.0.0
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* @date July 2023
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* @file blinker.c
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*/
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#include "blinker.h"
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void BLINKER_init(BLINKER* me) {
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void BLINKER_init(BLINKER* me){
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me->state = STBL_INIT;
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me->tON = 500;
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me->tOFF = 500;
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me->nBlink = 3;
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me->timeOn = 500;
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me->timeOff = 500;
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me->numberOfBlink = 3;
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me->nBlinkIsOn = false;
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me->remainBlinks = 3;
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me->turnOn.fCallBack = NULL;
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me->turnOff.fCallBack = NULL;
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me->wait.f = NULL;
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me->on.f = NULL;
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me->off.f = NULL;
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me->finished.f = NULL;
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}
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blinkerCallBack BLINKER_defineCallBack(fBlinkerCallBack f, void* param) {
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blinkerCallBack c;
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c.fCallBack = f;
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c.param = param;
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return c;
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}
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void BLINKER_starBehaviour(BLINKER* me) {
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void BLINKER_startBehaviour(BLINKER* me) {
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POST(me, &BLINKER_processEvent, evBLinit, 0, 0);
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}
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void BLINKER_setTurnOn(BLINKER* me, blinkerCallBack callBack) {
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me->turnOn = callBack;
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}
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void BLINKER_setTurnOff(BLINKER* me, blinkerCallBack callBack) {
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me->turnOff = callBack;
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}
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void BLINKER_setFinished(BLINKER* me, blinkerCallBack callBack){
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me->finished = callBack;
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}
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void BLINKER_defineNblink(BLINKER* me, uint8_t n){
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me->nBlink = n;
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}
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void BLINKER_setTimeOn(BLINKER*me, uint16_t t) {
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me->tON = t;
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}
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void BLINKER_setTimeOff(BLINKER*me, uint16_t t) {
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me->tOFF = t;
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}
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void BLINKER_blinkN(BLINKER* me){
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POST(me, &BLINKER_processEvent, evBLblinkN, 0, 0);
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}
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void BLINKER_blink(BLINKER* me){
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POST(me, &BLINKER_processEvent, evBLblink, 0, 0);
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}
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bool BLINKER_processEvent(Event* ev) {
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bool processed = false;
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BLINKER* me = (BLINKER*) Event_getTarget(ev);
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BLINKER* me = (BLINKER*)Event_getTarget(ev);
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BLINKER_STATES oldState = me->state;
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evIDT evid = Event_getId(ev);
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switch(me->state) {
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switch (me->state) { // onState
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case STBL_INIT:
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if(evid == evBLinit) {
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if (ev->id == evBLinit) {
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me->state = STBL_WAIT;
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}
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break;
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case STBL_WAIT:
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me->remainBlinks = me->nBlink;
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me->remainBlinks = me->numberOfBlink;
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if(evid == evBLblinkN) {
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me->state = STBL_ON;
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me->nBlinkIsOn = true;
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POST(me, &BLINKER_processEvent, evBLtimer, me->tON, 0);
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BLINKER_emitTimer(me, me->timeOn);
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}
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if(evid==evBLblink) {
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if(evid == evBLblink) {
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me->state = STBL_ON;
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me->nBlinkIsOn = false;
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POST(me, &BLINKER_processEvent, evBLtimer, me->tON, 0);
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BLINKER_emitTimer(me, me->timeOn);
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}
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break;
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case STBL_ON:
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if(me->nBlinkIsOn) me->remainBlinks--;
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if(evid == evBLtimer) {
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me->state = STBL_OFF;
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POST(me, &BLINKER_processEvent, evBLtimer, me->tOFF, 0);
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if (me->nBlinkIsOn) {
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me->remainBlinks--;
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}
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if (evid == evBLtimer) {
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me->state = STBL_OFF;
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BLINKER_emitTimer(me, me->timeOff);
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}
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break;
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case STBL_OFF:
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if(evid == evBLtimer) {
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if(me->remainBlinks == 0) {
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if (evid == evBLtimer) {
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if (me->remainBlinks == 0) {
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me->state = STBL_WAIT;
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if(me->finished.fCallBack != NULL) me->finished.fCallBack(me->finished.param);
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if (me->finished.f != NULL) {
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me->finished.f(me->finished.p);
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}
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} else {
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me->state = STBL_ON;
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POST(me, &BLINKER_processEvent, evBLtimer, me->tON, 0);
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BLINKER_emitTimer(me, me->timeOn);
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}
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}
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break;
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}
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if(oldState != me->state) {
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switch(me->state) { // on entry
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if(oldState != me->state){
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switch (oldState) { // onExit
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case STBL_INIT:
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break;
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@ -124,32 +85,105 @@ bool BLINKER_processEvent(Event* ev) {
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break;
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case STBL_ON:
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if(me->turnOn.fCallBack != NULL) me->turnOn.fCallBack(me->turnOn.param);
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break;
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case STBL_OFF:
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if(me->turnOff.fCallBack != NULL) me->turnOff.fCallBack(me->turnOff.param);
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break;
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}
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switch (me->state) { // onEntry
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case STBL_INIT:
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break;
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case STBL_WAIT:
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if (me->wait.f != NULL) {
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me->wait.f(me->wait.p);
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}
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break;
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case STBL_ON:
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if (me->on.f != NULL) {
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me->on.f(me->on.p);
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}
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break;
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case STBL_OFF:
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if (me->off.f != NULL) {
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me->off.f(me->off.p);
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}
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break;
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}
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processed = true;
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}
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return processed;
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}
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/*************
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* Callbacks *
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*************/
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void BLINKER_onWait(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p) {
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me->wait.f = f;
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me->wait.p = p;
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}
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void BLINKER_onOn(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p) {
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me->on.f = f;
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me->on.p = p;
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}
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void BLINKER_onOff(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p) {
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me->off.f = f;
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me->off.p = p;
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}
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void BLINKER_onFinished(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p) {
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me->finished.f = f;
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me->finished.p = p;
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}
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/************
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* EMITTERS *
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************/
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void BLINKER_emitBlink(BLINKER* me, uint16_t t) {
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POST(me, &BLINKER_processEvent, evBLblink, t, 0);
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}
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void BLINKER_emitBlinkN(BLINKER* me, uint16_t t) {
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POST(me, &BLINKER_processEvent, evBLblinkN, t, 0);
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}
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void BLINKER_emitTimer(BLINKER* me, uint16_t t) {
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POST(me, &BLINKER_processEvent, evBLtimer, t, 0);
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}
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/***********
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* SETTERS *
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***********/
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void BLINKER_setTimeOn(BLINKER* me, uint16_t v) {
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me->timeOn = v;
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}
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void BLINKER_setTimeOff(BLINKER* me, uint16_t v) {
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me->timeOff = v;
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}
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void BLINKER_setNumberOfBlink(BLINKER* me, uint8_t v) {
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me->numberOfBlink = v;
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}
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void BLINKER_setNBlinkIsOn(BLINKER* me, bool v) {
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me->nBlinkIsOn = v;
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}
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void BLINKER_setRemainBlinks(BLINKER* me, uint8_t v) {
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me->remainBlinks = v;
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}
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void BLINKER_endBlink(BLINKER* me) {
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me->remainBlinks = 0;
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}
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void BLINKER_toggle(BLINKER* me){
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switch(me->state) {
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case STBL_WAIT:
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BLINKER_blink(me);
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break;
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case STBL_OFF:
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BLINKER_endBlink(me);
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break;
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case STBL_ON:
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BLINKER_endBlink(me);
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break;
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}
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}
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@ -1,11 +1,11 @@
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/**
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* @author Rémi Heredero (remi@heredero.ch)
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* @author Rémi Heredero
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* @version 1.0.0
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* @date 2023-06-15
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* @date July 2023
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* @file blinker.h
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*/
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#ifndef BLINKER_H
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#define BLINKER_H
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#define BLINKER_H
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#include "../xf/xf.h"
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@ -20,116 +20,148 @@ typedef enum {
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evBLinit = 200,
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evBLblink,
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evBLblinkN,
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evBLtimer,
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evEndBlink
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evBLtimer
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} BLINKER_EVENTS;
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typedef void (*fBlinkerCallBack)(void*);
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typedef void (*BLINKER_CALLBACK_FUNCTION)(void*);
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typedef struct {
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fBlinkerCallBack fCallBack;
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void* param;
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} blinkerCallBack;
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BLINKER_CALLBACK_FUNCTION f; // function
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void* p; // param(s)
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} BLINKER_CALLBACK;
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typedef struct {
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BLINKER_STATES state; // Actual state
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uint16_t tON; // Time on
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uint16_t tOFF; // Time off
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uint8_t nBlink; // Number of blink for this blinker when start with blinkN
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BLINKER_STATES state; //Actual state
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uint16_t timeOn; // Time on
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uint16_t timeOff; // Time off
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uint8_t numberOfBlink; // Number of blink for this blinker when start with blinkN
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bool nBlinkIsOn; // If the nBlink way is enable
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uint8_t remainBlinks; // Actual remain blink
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blinkerCallBack turnOn; // Callback for turnOn
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blinkerCallBack turnOff; // Calbback for turnOff
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blinkerCallBack finished; // Callback for finish n blink
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}BLINKER;
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BLINKER_CALLBACK wait;
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BLINKER_CALLBACK on;
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BLINKER_CALLBACK off;
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BLINKER_CALLBACK finished;
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} BLINKER;
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/**
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* Initialize the blinker
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* @param me blinker itself
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* Initialize the BLINKER
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* @param me the BLINKER itself
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*/
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void BLINKER_init(BLINKER* me);
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/**
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* Define a callback for BLINKER
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* @param f callback for BLINKER
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* @param param callback paramater for ther function
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* @return the callback struct
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* Start the BLINKER state machine
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* @param me the BLINKER itself
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*/
|
||||
blinkerCallBack BLINKER_defineCallBack(fBlinkerCallBack f, void* param);
|
||||
void BLINKER_startBehaviour(BLINKER* me);
|
||||
|
||||
/**
|
||||
* Start state machine of the BLINKER
|
||||
* @param me the blinker itself
|
||||
*/
|
||||
void BLINKER_starBehaviour(BLINKER* me);
|
||||
|
||||
/**
|
||||
* Set callback event functions for turn on
|
||||
* @param me the blinker itself
|
||||
* @param callBack function when the blinker is on
|
||||
*/
|
||||
void BLINKER_setTurnOn(BLINKER* me, blinkerCallBack callBack);
|
||||
|
||||
/**
|
||||
* Set callback event functions for turn off
|
||||
* @param me the blinker itself
|
||||
* @param callBack function when the blinker is off
|
||||
*/
|
||||
void BLINKER_setTurnOff(BLINKER* me, blinkerCallBack callBack);
|
||||
|
||||
/**
|
||||
* Set callback event functions for when the blinker has blink n times
|
||||
* @param me the blinker itseld
|
||||
* @param callBack callBack function when the blinker has blink n times
|
||||
*/
|
||||
void BLINKER_setFinished(BLINKER* me, blinkerCallBack callBack);
|
||||
|
||||
/**
|
||||
* define number of time the Blinker have to blink
|
||||
* @param me the blinker itself
|
||||
* @param n number of blink
|
||||
*/
|
||||
void BLINKER_defineNblink(BLINKER* me, uint8_t n);
|
||||
|
||||
/**
|
||||
* define time to stay ON
|
||||
* @param me the blinker itself
|
||||
* @param t the time to stay ON
|
||||
*/
|
||||
void BLINKER_setTimeOn(BLINKER*me, uint16_t t);
|
||||
|
||||
/**
|
||||
* define time to stay OFF
|
||||
* @param me the blinker itself
|
||||
* @param t the time to stay OFF
|
||||
*/
|
||||
void BLINKER_setTimeOff(BLINKER*me, uint16_t t);
|
||||
|
||||
/**
|
||||
* Start to blink n time
|
||||
* @param me the blinker itself
|
||||
*/
|
||||
void BLINKER_blinkN(BLINKER* me);
|
||||
|
||||
/**
|
||||
* Start to blink indefinitely
|
||||
* @param me the blinker itself
|
||||
*/
|
||||
void BLINKER_blink(BLINKER* me);
|
||||
|
||||
/**
|
||||
* State machine of the BUTTON
|
||||
* @param ev event to process on the state machine
|
||||
* Process the event
|
||||
* @param ev the event to process
|
||||
* @return true if the event is processed
|
||||
*/
|
||||
bool BLINKER_processEvent(Event* ev);
|
||||
|
||||
/*************
|
||||
* Callbacks *
|
||||
*************/
|
||||
|
||||
/**
|
||||
* Set the callback function to call when the BLINKER is entering state wait
|
||||
* @param me the BLINKER itself
|
||||
* @param f the function to call
|
||||
* @param p the param(s) to pass to the function
|
||||
*/
|
||||
void BLINKER_onWait(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p);
|
||||
|
||||
/**
|
||||
* Set the callback function to call when the BLINKER is entering state on
|
||||
* @param me the BLINKER itself
|
||||
* @param f the function to call
|
||||
* @param p the param(s) to pass to the function
|
||||
*/
|
||||
void BLINKER_onOn(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p);
|
||||
|
||||
/**
|
||||
* Set the callback function to call when the BLINKER is entering state off
|
||||
* @param me the BLINKER itself
|
||||
* @param f the function to call
|
||||
* @param p the param(s) to pass to the function
|
||||
*/
|
||||
void BLINKER_onOff(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p);
|
||||
|
||||
/**
|
||||
* Set the callabck function to call when the BLINKER is entering state finished
|
||||
* @param me the BLINKER itself
|
||||
* @param f the function to call
|
||||
* @param t the param(s) to pass to the function
|
||||
*/
|
||||
void BLINKER_onFinished(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p);
|
||||
|
||||
/************
|
||||
* EMITTERS *
|
||||
************/
|
||||
|
||||
/**
|
||||
* Emit the blink event
|
||||
* @param me the BLINKER itself
|
||||
* @param t time to wait in ms before triggering event
|
||||
*/void BLINKER_emitBlink(BLINKER* me, uint16_t t);
|
||||
|
||||
/**
|
||||
* Emit the blinkn event
|
||||
* @param me the BLINKER itself
|
||||
* @param t time to wait in ms before triggering event
|
||||
*/void BLINKER_emitBlinkN(BLINKER* me, uint16_t t);
|
||||
|
||||
/**
|
||||
* Emit the timer event
|
||||
* @param me the BLINKER itself
|
||||
* @param t time to wait in ms before triggering event
|
||||
*/void BLINKER_emitTimer(BLINKER* me, uint16_t t);
|
||||
|
||||
/***********
|
||||
* SETTERS *
|
||||
***********/
|
||||
|
||||
/**
|
||||
* Set the time on
|
||||
* @param me the BLINKER itself
|
||||
* @param v the value to set
|
||||
*/
|
||||
void BLINKER_setTimeOn(BLINKER* me, uint16_t v);
|
||||
|
||||
/**
|
||||
* Set the time off
|
||||
* @param me the BLINKER itself
|
||||
* @param v the value to set
|
||||
*/
|
||||
void BLINKER_setTimeOff(BLINKER* me, uint16_t v);
|
||||
|
||||
/**
|
||||
* Set the number of blink
|
||||
* @param me the BLINKER itself
|
||||
* @param v the value to set
|
||||
*/
|
||||
void BLINKER_setNumberOfBlink(BLINKER* me, uint8_t v);
|
||||
|
||||
/**
|
||||
* Set the nBlinkIsOn
|
||||
* @param me the BLINKER itself
|
||||
* @param v the value to set
|
||||
*/
|
||||
void BLINKER_setNBlinkIsOn(BLINKER* me, bool v);
|
||||
|
||||
/**
|
||||
* Set the remain blink(s)
|
||||
* @param me the BLINKER itself
|
||||
* @param v the value to set
|
||||
*/
|
||||
void BLINKER_setRemainBlinks(BLINKER* me, uint8_t v);
|
||||
|
||||
/**
|
||||
* Stop to blink if it was indefinitely blinking
|
||||
* @param me the blinker itself
|
||||
*/
|
||||
void BLINKER_endBlink(BLINKER* me);
|
||||
|
||||
void BLINKER_toggle(BLINKER* me);
|
||||
|
||||
|
||||
#endif /* BLINKER_H */
|
||||
|
||||
#endif
|
||||
|
@ -1,52 +0,0 @@
|
||||
/**
|
||||
* @author Rémi Heredero
|
||||
* @version 1.0.0
|
||||
* @date July 2023
|
||||
* @file ${FILENAME}.c
|
||||
*/
|
||||
|
||||
#include "${FILENAME}.h"
|
||||
|
||||
void ${FILENAME}_init(${FILENAME}* me){
|
||||
me->state = ST${FN}_INIT;
|
||||
}
|
||||
|
||||
void ${FILENAME}_startBehaviour(${FILENAME}* me){
|
||||
POST(me, &${FILENAME}_processEvent, ev${FN}init, 0, 0);
|
||||
}
|
||||
|
||||
bool ${FILENAME}_processEvent(Event* ev) {
|
||||
bool processed = false;
|
||||
${FILENAME}* me = (${FILENAME}*)Event_getTarget(ev);
|
||||
switch (me->state) { // onState
|
||||
case ST${FN}_INIT:
|
||||
if (ev->id == ev${FN}init) {}
|
||||
break;
|
||||
{STATES}
|
||||
}
|
||||
|
||||
if(oldState != me->state){
|
||||
switch (oldState) { // onExit
|
||||
case ST${FN}_INIT:
|
||||
break;
|
||||
{STATES}
|
||||
}
|
||||
|
||||
switch (me->state) { // onEntry
|
||||
case ST${FN}_INIT:
|
||||
break;
|
||||
{STATES}
|
||||
}
|
||||
|
||||
processed = true;
|
||||
}
|
||||
return processed;
|
||||
}
|
||||
|
||||
void ${FILENAME}_set{VAR}(${FILENAME}*me, uint16_t t) {
|
||||
me->tON = t;
|
||||
}
|
||||
|
||||
void ${FILENAME}_emit${EVENT}(${FILENAME}*me, uint16_t t) {
|
||||
POST(me, &${FILENAME}_processEvent, ev${FN}${EVENT}, t, 0);
|
||||
}
|
@ -1,55 +0,0 @@
|
||||
/**
|
||||
* @author Rémi Heredero
|
||||
* @version 1.0.0
|
||||
* @date July 2023
|
||||
* @file ${FILENAME}.h
|
||||
*/
|
||||
#ifndef ${FILENAME}_H
|
||||
#define ${FILENAME}_H
|
||||
|
||||
#include "../xf/xf.h"
|
||||
|
||||
typedef enum{
|
||||
ST${FN}_INIT,
|
||||
{STATES}
|
||||
} ${FILENAME}_STATES;
|
||||
|
||||
typedef enum{
|
||||
ev${FN}init = 100, // TODO change this number
|
||||
{EVENTS}
|
||||
} ${FILENAME}_EVENTS;
|
||||
|
||||
typedef struct{
|
||||
${FILENAME}_STATES state;
|
||||
} ${FILENAME};
|
||||
|
||||
/**
|
||||
* Initialize the ${FILENAME}
|
||||
* @param me the ${FILENAME} itself
|
||||
*/
|
||||
void ${FILENAME}_init(${FILENAME}* me);
|
||||
|
||||
/**
|
||||
* Start the ${FILENAME} state machine
|
||||
* @param me the ${FILENAME} itself
|
||||
*/
|
||||
void ${FILENAME}_startBehaviour(${FILENAME}* me);
|
||||
|
||||
/**
|
||||
* Process the event
|
||||
* @param ev the event to process
|
||||
* @return true if the event is processed
|
||||
*/
|
||||
bool ${FILENAME}_processEvent(Event* ev);
|
||||
|
||||
void ${FILENAME}_set{TIMEON}(${FILENAME}*me, uint16_t t);
|
||||
|
||||
/**
|
||||
* Emit the ${EVENT} event
|
||||
* @param me the ${FILENAME} itself
|
||||
* @param t Time to wait before trig the event
|
||||
*/
|
||||
void ${FILENAME}_emit${EVENT}(${FILENAME}*me, uint16_t t);
|
||||
|
||||
|
||||
#endif
|
Reference in New Issue
Block a user