add Blinker + polish

This commit is contained in:
Rémi Heredero 2023-06-15 20:55:32 +02:00
parent 8cc4c9089f
commit 744051f61f
14 changed files with 443 additions and 157 deletions

View File

@ -57,6 +57,14 @@ CLICK_HANDLER* ch3() {
return &theFactory.ch3_;
}
BLINKER* blA() {
return &theFactory.blA_;
}
BLINKER* blB() {
return &theFactory.blB_;
}
LEDBlinker* lb() {
return &theFactory.lb_;
@ -75,15 +83,6 @@ void Factory_init() {
LED_init(l9(), 9);
LED_init(l10(), 10);
BUTTON_init(b1(), 1);
BUTTON_init(b2(), 2);
BUTTON_init(b3(), 3);
CLICK_HANDLER_init(ch1(), b1());
CLICK_HANDLER_init(ch2(), b2());
CLICK_HANDLER_init(ch3(), b3());
LED_initHW(l1());
LED_initHW(l2());
LED_initHW(l3());
@ -95,25 +94,45 @@ void Factory_init() {
LED_initHW(l9());
LED_initHW(l10());
BUTTON_init(b1(), 1);
BUTTON_init(b2(), 2);
BUTTON_init(b3(), 3);
BUTTON_initHW(b1());
BUTTON_initHW(b2());
BUTTON_initHW(b3());
CLICK_HANDLER_init(ch1(), b1());
CLICK_HANDLER_init(ch2(), b2());
CLICK_HANDLER_init(ch3(), b3());
BLINKER_init(blA());
BLINKER_init(blB());
}
//connect objects if required
void Factory_build() {
//BUTTON_setEventFunctions(b1(), BUTTON_defineCallBack(&LED_on, l1()), BUTTON_defineCallBack(NULL, NULL));
//BUTTON_setEventFunctions(b3(), BUTTON_defineCallBack(&LED_off, l1()), BUTTON_defineCallBack(NULL, NULL));
BLINKER_defineNblink(blA(), 3);
BLINKER_defineNblink(blB(), 5);
BLINKER_setTimeOn(blA(), 20);
BLINKER_setTimeOff(blA(), 480);
CLICK_HANDLER_setSingleClickCallback(ch1(), CLICK_HANDLER_defineCallBack(&LED_on, l1()));
CLICK_HANDLER_setSingleClickCallback(ch3(), CLICK_HANDLER_defineCallBack(&LED_on, l3()));
BLINKER_setTurnOn(blA(), BLINKER_defineCallBack(&LED_on, l1()));
BLINKER_setTurnOff(blA(), BLINKER_defineCallBack(&LED_off, l1()));
BLINKER_setTurnOn(blB(), BLINKER_defineCallBack(&LED_on, l10()));
BLINKER_setTurnOff(blB(), BLINKER_defineCallBack(&LED_off, l10()));
CLICK_HANDLER_setDoubleClickCallback(ch1(), CLICK_HANDLER_defineCallBack(&LED_off, l1()));
CLICK_HANDLER_setDoubleClickCallback(ch3(), CLICK_HANDLER_defineCallBack(&LED_off, l3()));
CLICK_HANDLER_setSingleClickCallback(ch1(), CLICK_HANDLER_defineCallBack(&BLINKER_blink, blA()));
CLICK_HANDLER_setDoubleClickCallback(ch1(), CLICK_HANDLER_defineCallBack(&BLINKER_endBlink, blA()));
CLICK_HANDLER_setLongClickCallback(ch1(), CLICK_HANDLER_defineCallBack(&BLINKER_blinkN, blA()));
CLICK_HANDLER_setSingleClickCallback(ch3(), CLICK_HANDLER_defineCallBack(&BLINKER_blink, blB()));
CLICK_HANDLER_setDoubleClickCallback(ch3(), CLICK_HANDLER_defineCallBack(&BLINKER_endBlink, blB()));
CLICK_HANDLER_setLongClickCallback(ch3(), CLICK_HANDLER_defineCallBack(&BLINKER_blinkN, blB()));
CLICK_HANDLER_setLongClickCallback(ch1(), CLICK_HANDLER_defineCallBack(&LED_on, l2()));
CLICK_HANDLER_setLongClickCallback(ch3(), CLICK_HANDLER_defineCallBack(&LED_off, l2()));
}
//start all state machines
@ -125,4 +144,6 @@ void Factory_start() {
CLICK_HANDLER_startBehaviour(ch1());
CLICK_HANDLER_startBehaviour(ch2());
CLICK_HANDLER_startBehaviour(ch3());
BLINKER_starBehaviour(blA());
BLINKER_starBehaviour(blB());
}

View File

@ -11,6 +11,7 @@
#include "../../board/button/button.h"
#include "../ledblinker.h"
#include "../../middleware/clickHandler.h"
#include "../../middleware/blinker.h"
typedef struct {
LED l1_;
@ -29,6 +30,8 @@ typedef struct {
CLICK_HANDLER ch1_;
CLICK_HANDLER ch2_;
CLICK_HANDLER ch3_;
BLINKER blA_;
BLINKER blB_;
LEDBlinker lb_;
} Factory;
@ -58,6 +61,7 @@ CLICK_HANDLER* ch1();
CLICK_HANDLER* ch2();
CLICK_HANDLER* ch3();
LEDBlinker* lb();
BLINKER* blA();
BLINKER* blB();
#endif

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@ -1,57 +0,0 @@
#include "ledblinker.h"
#include "factory/factory.h"
#include "../board/led/led.h"
void LEDBlinker_init(LEDBlinker* me) {
me->state = ST_LBINIT;
}
void LEDBlinker_startBehaviour(LEDBlinker* me) {
POST(me, &LEDBlinker_processEvent, evLBInit,0,0);
}
bool LEDBlinker_processEvent(Event* ev) {
bool processed = false;
LEDBlinker* me = (LEDBlinker*)Event_getTarget(ev);
LBSTATES oldState = me->state;
evIDT evid = Event_getId(ev);
switch (me->state) {
case ST_LBINIT:
if (evid == evLBInit) {
me->state = ST_LBOFF;
}
break;
case ST_LBOFF:
if (evid == evLBTMOn) {
me->state = ST_LBON;
}
break;
case ST_LBON:
if (evid == evLBTMOff) {
me->state = ST_LBOFF;
}
break;
default:
break;
}
if (oldState != me->state) {
switch (me->state) {
case ST_LBINIT:
break;
case ST_LBOFF:
LED_off(l1());
POST(me, &LEDBlinker_processEvent, evLBTMOn,TMOFF,0);
break;
case ST_LBON:
LED_on(l1());
POST(me, &LEDBlinker_processEvent, evLBTMOff,TMON,0);
break;
default:
break;
}
processed = true;
}
return processed;
}

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@ -1,42 +0,0 @@
/*
* File: ledblinker.h
* Author: rim
*
* Created on May 14, 2023, 9:58 AM
*/
#ifndef LEDBLINKER_H
#define LEDBLINKER_H
#ifdef __cplusplus
extern "C" {
#endif
#include "../xf/xf.h"
enum LBSTATES_ {ST_LBINIT, ST_LBOFF, ST_LBON};
enum LBEVENTS_ {evLBInit=200, evLBTMOff, evLBTMOn};
typedef enum LBSTATES_ LBSTATES;
typedef enum LBEVENTS_ LBEVENTS;
struct LEDBlinker_ {
LBSTATES state;
};
typedef struct LEDBlinker_ LEDBlinker;
#define TMON 500
#define TMOFF 1000
void LEDBlinker_init(LEDBlinker* me);
void LEDBlinker_startBehaviour(LEDBlinker* me);
bool LEDBlinker_processEvent(Event* ev);
#ifdef __cplusplus
}
#endif
#endif /* LEDBLINKER_H */

View File

@ -1,9 +1,7 @@
/**
* @file button.c
* @author Rémi Heredero (remi@heredero.ch)
* @version 1
* @date 2023-06-13
*
* @version. 1.0.0
* @date 2023-06-15
*/
#include "button.h"

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@ -12,11 +12,20 @@
#include <stdbool.h>
#include "../../xf/xf.h"
#define PB_POLL_TIME 20
#define PB_POLL_TIME 20 // Poll time for BUTTON
typedef enum {ST_PBINIT, ST_PBRELEASED, ST_PBPRESSED} BUTTON_STATES;
typedef enum {evPBInit=100, evPBPoll} BUTTON_EVENTS;
typedef enum {
ST_PBINIT,
ST_PBRELEASED,
ST_PBPRESSED
} BUTTON_STATES;
typedef enum {
evPBInit=50,
evPBPoll
} BUTTON_EVENTS;
// Calback function
typedef void (*fButtonCallback)(void*);
typedef struct {
fButtonCallback fCallBack;
@ -24,16 +33,16 @@ typedef struct {
} buttonCallBack;
typedef struct {
uint8_t id;
BUTTON_STATES state;
buttonCallBack press;
buttonCallBack release;
uint8_t id; // Id of the button
BUTTON_STATES state; // Actual state
buttonCallBack press; // Callback for the rising edge of the button
buttonCallBack release; // Callback for the falling edge of the button
} BUTTON;
/**
* @brief Initialize the button
*
* @param me The object to initialize
* @param me button itself
* @param id The id of the button
*/
void BUTTON_init(BUTTON* me, uint8_t id);
@ -41,22 +50,50 @@ void BUTTON_init(BUTTON* me, uint8_t id);
/**
* @brief Initialize the hardware of the button
*
* @param me The object to initialize
* @param me button itself
*/
void BUTTON_initHW(BUTTON* me);
/**
* @brief Set both callback event functions
*
* @param me button itself
* @param fPress callback function when the button have a rising edge
* @param release callback function whent the have a falling edge
*/
void BUTTON_setEventFunctions(BUTTON* me, buttonCallBack fPress, buttonCallBack release);
/**
* @brief Check if the button is pressed
* The function returns true if the button is pressed, false otherwise
*
* @param me The object to check
* @param me button itself
* @return true if the button is pressed
* @return false if the button is not pressed
*/
void BUTTON_setEventFunctions(BUTTON* me, buttonCallBack fPress, buttonCallBack release);
bool BUTTON_isPressed(BUTTON* me);
/**
* @biref Start state machine of the BUTTON
*
* @param me the button itself
*/
void BUTTON_startBehaviour(BUTTON* me);
/**
* @brief State machine of the BUTTON
*
* @param ev event to process on the state machine
*/
bool BUTTON_processEvent(Event* ev);
/**
* @brief Define a callback for BUTTON
*
* @param f callback function
* @param param callback parameter for the function
* @return the callback struct
*/
buttonCallBack BUTTON_defineCallBack(fButtonCallback f, void* param);
#endif /* BUTTON_H */

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@ -1,3 +1,9 @@
/**
* @author Rémi Heredero (remi@heredero.ch)
* @version. 1.0.0
* @date 2023-06-15
*/
#include "led.h"
#include "../../mcc_generated_files/pin_manager.h"

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@ -1,25 +1,42 @@
/*
* File: led.h
* Author: rim
*
* Created on May 15, 2023, 7:56 AM
/**
* @file led.h
* @author Rémi Heredero (remi@heredero.ch)
* @version. 1.0.0
* @date 2023-06-15
*/
#ifndef LED_H
#define LED_H
#include <stdint.h>
struct LED_
{
uint8_t id;
};
typedef struct LED_ LED;
// LED struct
typedef struct {
uint8_t id; // The id of the LED
}LED;
/**
* Initialize the led
* @param me the led itself
* @param id the id of the led
*/
void LED_init(LED* me, uint8_t id);
/**
* Initializing the led
* @param me the led itself
*/
void LED_initHW(LED* me);
/**
* Turn On the led
* @param me the led itself
*/
void LED_on(void* me);
/**
* Turn Off the led
* @param me the led itself
*/
void LED_off(void* me);
#endif /* LED_H */

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@ -0,0 +1,135 @@
/**
* @file blinker.c
* @author Rémi Heredero (remi@heredero.ch)
* @version 0
* @date 2023-06-14
*/
#include "blinker.h"
void BLINKER_init(BLINKER* me) {
me->state = STBL_INIT;
me->tON = 500;
me->tOFF = 500;
me->nBlink = 3;
me->nBlinkIsOn = false;
me->remainBlinks = 3;
me->turnOn.fCallBack = NULL;
me->turnOff.fCallBack = NULL;
}
blinkerCallBack BLINKER_defineCallBack(fBlinkerCallBack f, void* param) {
blinkerCallBack c;
c.fCallBack = f;
c.param = param;
return c;
}
void BLINKER_starBehaviour(BLINKER* me) {
POST(me, &BLINKER_processEvent, evBLinit, 0, 0);
}
void BLINKER_setTurnOn(BLINKER* me, blinkerCallBack callBack) {
me->turnOn = callBack;
}
void BLINKER_setTurnOff(BLINKER* me, blinkerCallBack callBack) {
me->turnOff = callBack;
}
void BLINKER_defineNblink(BLINKER* me, uint8_t n){
me->nBlink = n;
}
void BLINKER_setTimeOn(BLINKER*me, uint16_t t) {
me->tON = t;
}
void BLINKER_setTimeOff(BLINKER*me, uint16_t t) {
me->tOFF = t;
}
void BLINKER_blinkN(BLINKER* me){
POST(me, &BLINKER_processEvent, evBLblinkN, 0, 0);
}
void BLINKER_blink(BLINKER* me){
POST(me, &BLINKER_processEvent, evBLblink, 0, 0);
}
bool BLINKER_processEvent(Event* ev) {
bool processed = false;
BLINKER* me = (BLINKER*) Event_getTarget(ev);
BLINKER_STATES oldState = me->state;
evIDT evid = Event_getId(ev);
switch(me->state) {
case STBL_INIT:
if(evid == evBLinit) {
me->state = STBL_WAIT;
}
break;
case STBL_WAIT:
me->remainBlinks = me->nBlink;
if(evid == evBLblinkN) {
me->state = STBL_ON;
me->nBlinkIsOn = true;
POST(me, &BLINKER_processEvent, evBLtimer, me->tON, 0);
}
if(evid==evBLblink) {
me->state = STBL_ON;
me->nBlinkIsOn = false;
POST(me, &BLINKER_processEvent, evBLtimer, me->tON, 0);
}
break;
case STBL_ON:
if(me->nBlinkIsOn) me->remainBlinks--;
if(evid == evBLtimer) {
me->state = STBL_OFF;
POST(me, &BLINKER_processEvent, evBLtimer, me->tOFF, 0);
}
break;
case STBL_OFF:
if(evid == evBLtimer) {
if(me->remainBlinks == 0) {
me->state = STBL_WAIT;
} else {
me->state = STBL_ON;
POST(me, &BLINKER_processEvent, evBLtimer, me->tON, 0);
}
}
break;
}
if(oldState != me->state) {
switch(me->state) {
case STBL_INIT:
break;
case STBL_WAIT:
break;
case STBL_ON:
if(me->turnOn.fCallBack != NULL) me->turnOn.fCallBack(me->turnOn.param);
break;
case STBL_OFF:
if(me->turnOff.fCallBack != NULL) me->turnOff.fCallBack(me->turnOff.param);
break;
}
}
}
void BLINKER_endBlink(BLINKER* me) {
me->remainBlinks = 0;
}

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@ -0,0 +1,126 @@
/**
* @file blinker.h
* @author Rémi Heredero (remi@heredero.ch)
* @version 0
* @date 2023-06-14
*/
#ifndef BLINKER_H
#define BLINKER_H
#include "../xf/xf.h"
typedef enum {
STBL_INIT,
STBL_WAIT,
STBL_ON,
STBL_OFF
} BLINKER_STATES;
typedef enum {
evBLinit = 200,
evBLblink,
evBLblinkN,
evBLtimer,
evEndBlink
} BLINKER_EVENTS;
typedef void (*fBlinkerCallBack)(void*);
typedef struct {
fBlinkerCallBack fCallBack;
void* param;
} blinkerCallBack;
typedef struct {
BLINKER_STATES state;
uint16_t tON; // Time on
uint16_t tOFF; // Time off
uint8_t nBlink; // Number of blink for this blinker when start with blinkN
bool nBlinkIsOn; // If the nBlink way is enable
uint8_t remainBlinks; // Actual remain blink
blinkerCallBack turnOn; // Callback for turnOn
blinkerCallBack turnOff; // Calbback for turnOff
}BLINKER;
/**
* Initialize the blinker
* @param me blinker itself
*/
void BLINKER_init(BLINKER* me);
/**
* Define a callback for BLINKER
* @param f callback for BLINKER
* @param param callback paramater for ther function
* @return the callback struct
*/
blinkerCallBack BLINKER_defineCallBack(fBlinkerCallBack f, void* param);
/**
* Start state machine of the BLINKER
* @param me the blinker itself
*/
void BLINKER_starBehaviour(BLINKER* me);
/**
* Set callback event functions for turn on
* @param me the blinker itself
* @param callBack function when the blinker is on
*/
void BLINKER_setTurnOn(BLINKER* me, blinkerCallBack callBack);
/**
* Set callback event functions for turn off
* @param me the blinker itself
* @param callBack function when the blinker is off
*/
void BLINKER_setTurnOff(BLINKER* me, blinkerCallBack callBack);
/**
* define number of time the Blinker have to blink
* @param me the blinker itself
* @param n number of blink
*/
void BLINKER_defineNblink(BLINKER* me, uint8_t n);
/**
* define time to stay ON
* @param me the blinker itself
* @param t the time to stay ON
*/
void BLINKER_setTimeOn(BLINKER*me, uint16_t t);
/**
* define time to stay OFF
* @param me the blinker itself
* @param t the time to stay OFF
*/
void BLINKER_setTimeOff(BLINKER*me, uint16_t t);
/**
* Start to blink n time
* @param me the blinker itself
*/
void BLINKER_blinkN(BLINKER* me);
/**
* Start to blink indefinitely
* @param me the blinker itself
*/
void BLINKER_blink(BLINKER* me);
/**
* State machine of the BUTTON
* @param ev event to process on the state machine
*/
bool BLINKER_processEvent(Event* ev);
/**
* Stop to blink if it was indefinitely blinking
* @param me the blinker itself
*/
void BLINKER_endBlink(BLINKER* me);
#endif /* BLINKER_H */

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@ -1,7 +1,7 @@
/**
* @file clickHandler.c
* @author Rémi Heredero (remi@heredero.ch)
* @version 0.1
* @version 0
* @date 2023-06-13
*/

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@ -1,8 +1,8 @@
/**
* @file clickHandler.h
* @author Rémi Heredero (remi@heredero.ch)
* @version 0.1
* @date 2023-06-13
* @version 1
* @date 2023-06-14
*/
#ifndef CLICKHANDLER_H
@ -22,7 +22,7 @@ typedef enum {
} CLICK_HANDLER_STATES;
typedef enum {
evCHinit = 150,
evCHinit = 100,
evCHtimer,
evCHpbPress,
evCHpbRelease
@ -35,19 +35,59 @@ typedef struct {
} clickHandlerCallBack;
typedef struct {
BUTTON* button;
CLICK_HANDLER_STATES state;
clickHandlerCallBack longClick;
clickHandlerCallBack singleClick;
clickHandlerCallBack doubleClick;
BUTTON* button; // The button connected to the clickHandler
CLICK_HANDLER_STATES state; // The actual state
clickHandlerCallBack longClick; // Callback for longClick
clickHandlerCallBack singleClick; // Callback for singleClick
clickHandlerCallBack doubleClick; // Callback for doubleClick
}CLICK_HANDLER;
/**
* Initialize the clickHandler
* @param me the clickHandler itself
* @param b the button to connect on the clickHandler
*/
void CLICK_HANDLER_init(CLICK_HANDLER* me, BUTTON* b);
/**
* Define a callback for CLICKHANDLER
* @param f callback function for CLICKHANDLER
* @param param callback parameter for the function
* @return the callback struct
*/
clickHandlerCallBack CLICK_HANDLER_defineCallBack(fClickHandlerCallBack f, void* param);
/**
* Start state machine of the CLICKHANDLER
* @param me the clickHandler itself
*/
void CLICK_HANDLER_startBehaviour(CLICK_HANDLER* me);
/**
* Set Callback eventfunction for long click
* @param me the clickHandler itself
* @param callBack callback function when the click handler have a long click
*/
void CLICK_HANDLER_setLongClickCallback(CLICK_HANDLER* me, clickHandlerCallBack callBack);
/**
* Set Callback event function for single click
* @param me the clickHandler itself
* @param callBack callback function when the click handler have a single click
*/
void CLICK_HANDLER_setSingleClickCallback(CLICK_HANDLER* me, clickHandlerCallBack callBack);
/**
* Set Callback evenet function for double click
* @param me the clickHandler itself
* @param callBack callback function when the click handler have a double click
*/
void CLICK_HANDLER_setDoubleClickCallback(CLICK_HANDLER* me, clickHandlerCallBack callBack);
/**
* State machine of the CLICKHANDLER
* @param ev event to process on the state machine
*/
bool CLICK_HANDLER_processEvent(Event* ev);

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@ -8,7 +8,6 @@
<logicalFolder name="factory" displayName="factory" projectFiles="true">
<itemPath>ch/kb28/blinkerProject/app/factory/factory.h</itemPath>
</logicalFolder>
<itemPath>ch/kb28/blinkerProject/app/ledblinker.h</itemPath>
</logicalFolder>
<logicalFolder name="board" displayName="board" projectFiles="true">
<logicalFolder name="button" displayName="button" projectFiles="true">
@ -29,6 +28,7 @@
</logicalFolder>
<logicalFolder name="middleware" displayName="middleware" projectFiles="true">
<itemPath>ch/kb28/blinkerProject/middleware/clickHandler.h</itemPath>
<itemPath>ch/kb28/blinkerProject/middleware/blinker.c</itemPath>
</logicalFolder>
<logicalFolder name="xf" displayName="xf" projectFiles="true">
<itemPath>ch/kb28/blinkerProject/xf/ireactive.h</itemPath>
@ -47,7 +47,6 @@
<logicalFolder name="factory" displayName="factory" projectFiles="true">
<itemPath>ch/kb28/blinkerProject/app/factory/factory.c</itemPath>
</logicalFolder>
<itemPath>ch/kb28/blinkerProject/app/lebblinker.c</itemPath>
<itemPath>ch/kb28/blinkerProject/app/main.c</itemPath>
</logicalFolder>
<logicalFolder name="board" displayName="board" projectFiles="true">
@ -69,6 +68,7 @@
</logicalFolder>
<logicalFolder name="middleware" displayName="middleware" projectFiles="true">
<itemPath>ch/kb28/blinkerProject/middleware/clickHandler.c</itemPath>
<itemPath>ch/kb28/blinkerProject/middleware/blinker.h</itemPath>
</logicalFolder>
<logicalFolder name="xf" displayName="xf" projectFiles="true">
<itemPath>ch/kb28/blinkerProject/xf/xf.c</itemPath>
@ -262,6 +262,7 @@
<property key="debugoptions.debug-startup" value="Use system settings"/>
<property key="debugoptions.reset-behaviour" value="Use system settings"/>
<property key="debugoptions.useswbreakpoints" value="false"/>
<property key="firmware.download.all" value="false"/>
<property key="hwtoolclock.frcindebug" value="false"/>
<property key="memories.aux" value="false"/>
<property key="memories.bootflash" value="true"/>