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tor-heredero-tokenring/RTE/uGFX_library/gfxconf.h
2024-04-11 17:50:55 +02:00

474 lines
21 KiB
C

/**
* This file has a different license to the rest of the uGFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
/**
* Copy this file into your project directory and rename it as gfxconf.h
* Edit your copy to turn on the uGFX features you want to use.
* The values below are the defaults.
*
* Only remove the comments from lines where you want to change the
* default value. This allows definitions to be included from
* driver makefiles when required and provides the best future
* compatibility for your project.
*
* Please use spaces instead of tabs in this file.
*/
//* <<< Use Configuration Wizard in Context Menu >>>
#ifndef _GFXCONF_H
#define _GFXCONF_H
//<h> uGFX configuration with RTX5 operating system.
//<i> Full documentation available at: https://wiki.ugfx.io
#define CONF_WIZ_OS 1
///////////////////////////////////////////////////////////////////////////
// GOS - One of these must be defined, preferably in your Makefile //
///////////////////////////////////////////////////////////////////////////
//#define GFX_USE_OS_CHIBIOS FALSE
//#define GFX_USE_OS_FREERTOS FALSE
// #define GFX_FREERTOS_USE_TRACE FALSE
//#define GFX_USE_OS_WIN32 FALSE
//#define GFX_USE_OS_LINUX FALSE
//#define GFX_USE_OS_OSX FALSE
//#define GFX_USE_OS_ECOS FALSE
//#define GFX_USE_OS_RAWRTOS TRUE
//#define GFX_USE_OS_ARDUINO FALSE
//#define GFX_USE_OS_KEIL TRUE
//#define GFX_USE_OS_CMSIS FALSE
//#define GFX_USE_OS_CMSIS2 FALSE
#if CONF_WIZ_OS == 0
#define GFX_USE_OS_RAW32 TRUE
#define GFX_USE_OS_RTX5 FALSE
#define GFX_OS_PRE_INIT_FUNCTION Raw32OSInit
#define GFX_OS_INIT_NO_WARNING TRUE
#else
#define GFX_USE_OS_RAW32 FALSE
#define GFX_USE_OS_RTX5 TRUE
#define GFX_OS_INIT_NO_WARNING TRUE
#endif
//#define GFX_USE_OS_ZEPHYR FALSE
//#define GFX_USE_OS_NIOS FALSE
//#define GFX_USE_OS_QT FALSE
// #define INTERRUPTS_OFF() optional_code
// #define INTERRUPTS_ON() optional_code
// Options that (should where relevant) apply to all operating systems
// #define GFX_NO_INLINE FALSE
#define GFX_COMPILER GFX_COMPILER_KEIL
// #define GFX_SHOW_COMPILER FALSE
#define GFX_CPU GFX_CPU_CORTEX_M7
// #define GFX_CPU_NO_ALIGNMENT_FAULTS FALSE
// #define GFX_CPU_ENDIAN GFX_CPU_ENDIAN_UNKNOWN
//<o> GFX heap size (in bytes), min. 32000
#define GFX_OS_HEAP_SIZE 60000
#define GFX_OS_NO_INIT TRUE
// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine
// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine
// #define GFX_OS_CALL_UGFXMAIN FALSE
// #define GFX_OS_UGFXMAIN_STACKSIZE 0
// #define GFX_EMULATE_MALLOC FALSE
//<o> LCD orientartion <0=> Board orientation
// <90=> 90 degree rotate
// <180=> 180 degree rotate (default laboratory)
// <270=> 270 degree rotate
#define GDISP_DEFAULT_ORIENTATION 180 // If not defined the native hardware orientation is used.
///////////////////////////////////////////////////////////////////////////
// GDISP //
///////////////////////////////////////////////////////////////////////////
// <e> GDISP configuration
#define GFX_USE_GDISP 1
#define GDISP_NEED_CONTROL 1 // always because LCD is 180 degree
//<q> Use of draw circle functions
#define GDISP_NEED_CIRCLE 1
//<q> Use of draw circle into circle
#define GDISP_NEED_DUALCIRCLE 0
//<q> Use of draw ellipse functions
#define GDISP_NEED_ELLIPSE 0
//<q> Use of draw arc functions
#define GDISP_NEED_ARC 0
//<q> Use of draw arc sectors functions
#define GDISP_NEED_ARCSECTORS 0
//<q> Use of draw convex polygon functions
#define GDISP_NEED_CONVEX_POLYGON 0
//<q> Use of scrolling functions
#define GDISP_NEED_SCROLL 0
//<q> Use of read pixel functions
#define GDISP_NEED_PIXELREAD 1
//#define GDISP_NEED_QUERY FALSE
#define GDISP_NEED_MULTITHREAD 1
//#define GDISP_NEED_STREAMING FALSE
//#define GDISP_NEED_AUTOFLUSH FALSE
//#define GDISP_NEED_TIMERFLUSH FALSE
//<q> Control LCD boundaries
#define GDISP_NEED_VALIDATION 0
#define GDISP_NEED_CLIP TRUE
// <e> Text usage
#define GDISP_NEED_TEXT 1
//<q> Text word wrap
#define GDISP_NEED_TEXT_WORDWRAP 1
// #define GDISP_NEED_TEXT_BOXPADLR 1
// #define GDISP_NEED_TEXT_BOXPADTB 1
//<q> Text antialiasing
#define GDISP_NEED_ANTIALIAS 1
//<q> Text UTF8
#define GDISP_NEED_UTF8 1
//<q> Text kerning
#define GDISP_NEED_TEXT_KERNING 1
// <e> Fonts (use one at least)
#define FOR_CONF_WIZARD 1
//<q> Font ui1
#define GDISP_INCLUDE_FONT_UI1 0
//<q> Font ui2
#define GDISP_INCLUDE_FONT_UI2 1 // The smallest preferred font.
//<q> Font Largenumbers
#define GDISP_INCLUDE_FONT_LARGENUMBERS 0
//<q> Font DejaVuSans10
#define GDISP_INCLUDE_FONT_DEJAVUSANS10 0
//<q> Font DejaVuSans12
#define GDISP_INCLUDE_FONT_DEJAVUSANS12 0
//<q> Font DejaVuSans16
#define GDISP_INCLUDE_FONT_DEJAVUSANS16 0
//<q> Font DejaVuSans20
#define GDISP_INCLUDE_FONT_DEJAVUSANS20 0
//<q> Font DejaVuSans24
#define GDISP_INCLUDE_FONT_DEJAVUSANS24 0
//<q> Font DejaVuSans32
#define GDISP_INCLUDE_FONT_DEJAVUSANS32 0
//<q> Font DejaVuSansBold12
#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 0
//<q> Font Fixed_10x20
#define GDISP_INCLUDE_FONT_FIXED_10X20 0
//<q> Font Fixed_7x14
#define GDISP_INCLUDE_FONT_FIXED_7X14 0
//<q> Font Fixed_5x8
#define GDISP_INCLUDE_FONT_FIXED_5X8 0
//<q> Font DejaVuSans12_aa
#define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA 1
//<q> Font DejaVuSans16_aa
#define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA 1
//<q> Font DejaVuSans20_aa
#define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA 0
//<q> Font Dejavusans24_aa
#define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA 0
//<q> Font DejaVuSans32_aa
#define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA 0
//<q> Font DejaVuSansBold12_aa
#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA 0
//<q> Font user
#define GDISP_INCLUDE_USER_FONTS 1
// </e>
// </e>
// <e> Image usage
#define GDISP_NEED_IMAGE 1
// <e> Image bitmap (BMP)
#define GDISP_NEED_IMAGE_BMP 1
//<q> Bitmap 1 bit
#define GDISP_NEED_IMAGE_BMP_1 0
//<q> Bitmap 4 bits
#define GDISP_NEED_IMAGE_BMP_4 0
//<q> Bitmap 4 bits RLE compressed
#define GDISP_NEED_IMAGE_BMP_4_RLE 1
//<q> Bitmap 8 bits
#define GDISP_NEED_IMAGE_BMP_8 0
//<q> Bitmap 8 bits RLE compressed
#define GDISP_NEED_IMAGE_BMP_8_RLE 1
//<q> Bitmap 16 bits
#define GDISP_NEED_IMAGE_BMP_16 0
//<q> Bitmap 24 bits
#define GDISP_NEED_IMAGE_BMP_24 0
//<q> Bitmap 32 bits
#define GDISP_NEED_IMAGE_BMP_32 0
#define GDISP_IMAGE_BMP_BLIT_BUFFER_SIZE 32
// </e>
//<q> Image GIF
#define GDISP_NEED_IMAGE_GIF 0
#define GDISP_IMAGE_GIF_BLIT_BUFFER_SIZE 32
//<q> Image JPG
#define GDISP_NEED_IMAGE_JPG 0
//<e> Image PNG
#define GDISP_NEED_IMAGE_PNG 0
//<q> PDG interlaced
#define GDISP_NEED_IMAGE_PNG_INTERLACED 0
//<q> PDG transparency
#define GDISP_NEED_IMAGE_PNG_TRANSPARENCY 1
//<q> PDG background
#define GDISP_NEED_IMAGE_PNG_BACKGROUND 1
// #define GDISP_NEED_IMAGE_PNG_ALPHACLIFF 32
// #define GDISP_NEED_IMAGE_PNG_PALETTE_124 TRUE
// #define GDISP_NEED_IMAGE_PNG_PALETTE_8 TRUE
// #define GDISP_NEED_IMAGE_PNG_GRAYSCALE_124 TRUE
// #define GDISP_NEED_IMAGE_PNG_GRAYSCALE_8 TRUE
// #define GDISP_NEED_IMAGE_PNG_GRAYSCALE_16 TRUE
// #define GDISP_NEED_IMAGE_PNG_GRAYALPHA_8 TRUE
// #define GDISP_NEED_IMAGE_PNG_GRAYALPHA_16 TRUE
// #define GDISP_NEED_IMAGE_PNG_RGB_8 TRUE
// #define GDISP_NEED_IMAGE_PNG_RGB_16 TRUE
// #define GDISP_NEED_IMAGE_PNG_RGBALPHA_8 TRUE
// #define GDISP_NEED_IMAGE_PNG_RGBALPHA_16 TRUE
// #define GDISP_IMAGE_PNG_BLIT_BUFFER_SIZE 32
// #define GDISP_IMAGE_PNG_FILE_BUFFER_SIZE 8
// #define GDISP_IMAGE_PNG_Z_BUFFER_SIZE 32768
// </e>
// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
// #define GDISP_NEED_IMAGE_NATIVE FALSE
//#define GDISP_NEED_PIXMAP FALSE
// #define GDISP_NEED_PIXMAP_IMAGE FALSE
//#define GDISP_LINEBUF_SIZE 128
//#define GDISP_STARTUP_COLOR Black
#define GDISP_NEED_STARTUP_LOGO FALSE
//#define GDISP_TOTAL_DISPLAYS 1
#define GDISP_DRIVER_LIST GDISPVMT_STM32LTDC
// #ifdef GDISP_DRIVER_LIST
// // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
// #define GDISP_HARDWARE_STREAM_WRITE FALSE
// #define GDISP_HARDWARE_STREAM_READ FALSE
// #define GDISP_HARDWARE_STREAM_POS FALSE
// #define GDISP_HARDWARE_DRAWPIXEL FALSE
// #define GDISP_HARDWARE_CLEARS FALSE
// #define GDISP_HARDWARE_FILLS FALSE
// #define GDISP_HARDWARE_BITFILLS FALSE
// #define GDISP_HARDWARE_SCROLL FALSE
#define GDISP_HARDWARE_PIXELREAD GFXON
// #define GDISP_HARDWARE_CONTROL FALSE
// #define GDISP_HARDWARE_QUERY FALSE
// #define GDISP_HARDWARE_CLIP FALSE
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB565
// #endif
//#define GDISP_USE_GFXNET FALSE
// #define GDISP_GFXNET_PORT 13001
// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
//</e>
// </e>
///////////////////////////////////////////////////////////////////////////
// GWIN //
///////////////////////////////////////////////////////////////////////////
// <e> GWIN configuration
#define GFX_USE_GWIN 1
// <e> Use windows manager
#define GWIN_NEED_WINDOWMANAGER 1
//<q> Redraw imadiate
#define GWIN_REDRAW_IMMEDIATE 0
//<q> Redraw all windows in single operation
#define GWIN_REDRAW_SINGLEOP 1
//<q> Flashing widget support
#define GWIN_NEED_FLASHING 0
//<o> Flashing period
#define GWIN_FLASHING_PERIOD 250
// </e>
// <e> Console support
#define GWIN_NEED_CONSOLE 1
//<q> Console history
#define GWIN_CONSOLE_HISTORY_ATCREATE 1
// #define GWIN_CONSOLE_USE_HISTORY
// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE
//<q> Use escape command for coloring
#define GWIN_CONSOLE_ESCSEQ 1
// #define GWIN_CONSOLE_USE_BASESTREAM FALSE // chibios only
//<q> Floating numbers support
#define GWIN_CONSOLE_USE_FLOAT 0
//</e>
//#define GWIN_NEED_GRAPH FALSE
//#define GWIN_NEED_GL3D FALSE
//<q> Widget support
#define GWIN_NEED_WIDGET 1
//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1
//<q> Label support
#define GWIN_NEED_LABEL 1
// #define GWIN_LABEL_ATTRIBUTE FALSE
//<q> Button support
#define GWIN_NEED_BUTTON 1
// #define GWIN_BUTTON_LAZY_RELEASE FALSE
//<q> Slider support
#define GWIN_NEED_SLIDER 0
// #define GWIN_SLIDER_NOSNAP FALSE
// #define GWIN_SLIDER_DEAD_BAND 5
// #define GWIN_SLIDER_TOGGLE_INC 20
//<q> Checkbox support
#define GWIN_NEED_CHECKBOX 1
//<e> Image support
#define GWIN_NEED_IMAGE 1
//<q> Image animation support
#define GWIN_NEED_IMAGE_ANIMATION 0
//</e>
//<q> Radio button support
#define GWIN_NEED_RADIO 1
//<e> List support
#define GWIN_NEED_LIST 0
//<q> List image support
#define GWIN_NEED_LIST_IMAGES 0
// </e>
//<q> Progressbar support
#define GWIN_NEED_PROGRESSBAR 0
// #define GWIN_PROGRESSBAR_AUTO FALSE
//<q> Keyboard support
#define GWIN_NEED_KEYBOARD 0
// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1
// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE
//<q> Text edit support
#define GWIN_NEED_TEXTEDIT 0
// #define GWIN_FLAT_STYLING FALSE
//<q> Widgets tag support
#define GWIN_WIDGET_TAGS 1
//<q> Containers support
#define GWIN_NEED_CONTAINERS 1
//<q> Need container support
#define GWIN_NEED_CONTAINER 1
//<q> Frame support
#define GWIN_NEED_FRAME 0
//<q> Tabset support (see details)
#define GWIN_NEED_TABSET 0
// #define GWIN_TABSET_TABHEIGHT 18
// </e>
///////////////////////////////////////////////////////////////////////////
// GTRANS //
///////////////////////////////////////////////////////////////////////////
//#define GFX_USE_GTRANS FALSE
///////////////////////////////////////////////////////////////////////////
// GEVENT //
///////////////////////////////////////////////////////////////////////////
// <e> GEVENT configuration
#define GFX_USE_GEVENT 1
//#define GEVENT_ASSERT_NO_RESOURCE FALSE
//<o> Maximum size of an event (in bytes)
#define GEVENT_MAXIMUM_SIZE 32
//<o> Maximum Source/Listener pair
#define GEVENT_MAX_SOURCE_LISTENERS 32
//</e>
///////////////////////////////////////////////////////////////////////////
// GTIMER //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GTIMER 1
#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
#define GTIMER_THREAD_WORKAREA_SIZE 4096
///////////////////////////////////////////////////////////////////////////
// GQUEUE //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GQUEUE TRUE
#define GQUEUE_NEED_ASYNC TRUE
//#define GQUEUE_NEED_GSYNC FALSE
//#define GQUEUE_NEED_FSYNC FALSE
//#define GQUEUE_NEED_BUFFERS FALSE
///////////////////////////////////////////////////////////////////////////
// GINPUT //
///////////////////////////////////////////////////////////////////////////
// <e> GINPUT configuration
#define GFX_USE_GINPUT 1
//<q> Mouse / touchscreen support
#define GINPUT_NEED_MOUSE 1
// #define GINPUT_TOUCH_STARTRAW FALSE
// #define GINPUT_TOUCH_NOTOUCH FALSE
// #define GINPUT_TOUCH_NOCALIBRATE FALSE
#define GINPUT_TOUCH_NOCALIBRATE_GUI TRUE
// #define GINPUT_MOUSE_POLL_PERIOD 25
// #define GINPUT_MOUSE_CLICK_TIME 300
// #define GINPUT_TOUCH_CXTCLICK_TIME 700
// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE
// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE
#define GMOUSE_DRIVER_LIST GMOUSEVMT_FT5336
//<q> Keyboard support
#define GINPUT_NEED_KEYBOARD 0
// #define GINPUT_KEYBOARD_POLL_PERIOD 200
// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
// #define GKEYBOARD_LAYOUT_OFF FALSE
// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE
//#define GINPUT_NEED_TOGGLE FALSE
//#define GINPUT_NEED_DIAL FALSE
//</e>
///////////////////////////////////////////////////////////////////////////
// GFILE //
///////////////////////////////////////////////////////////////////////////
// <e> GFILE configuration
#define GFX_USE_GFILE 1
// <e> String support
#define GFILE_NEED_STRINGS 0
//<q> printfg, fprintg, etc support
#define GFILE_NEED_PRINTG 0
//<q> scang, fscang, etc support
#define GFILE_NEED_SCANG 0
//</e>
//#define GFILE_NEED_FILELISTS FALSE
//#define GFILE_NEED_STDIO FALSE
//#define GFILE_NEED_NOAUTOMOUNT FALSE
//#define GFILE_NEED_NOAUTOSYNC FALSE
//#define GFILE_NEED_MEMFS FALSE
//<q> ROM file system support
#define GFILE_NEED_ROMFS 1
//<q> RAM file system support
#define GFILE_NEED_RAMFS 0
//#define GFILE_NEED_FATFS FALSE
//#define GFILE_NEED_NATIVEFS FALSE
//#define GFILE_NEED_CHBIOSFS FALSE
//#define GFILE_NEED_USERFS FALSE
//#define GFILE_ALLOW_FLOATS FALSE
//#define GFILE_ALLOW_DEVICESPECIFIC FALSE
//<o> Maximum number of files
#define GFILE_MAX_GFILES 6
//</e>
///////////////////////////////////////////////////////////////////////////
// GADC //
///////////////////////////////////////////////////////////////////////////
//#define GFX_USE_GADC FALSE
// #define GADC_MAX_LOWSPEED_DEVICES 4
///////////////////////////////////////////////////////////////////////////
// GAUDIO //
///////////////////////////////////////////////////////////////////////////
//#define GFX_USE_GAUDIO FALSE
// #define GAUDIO_NEED_PLAY FALSE
// #define GAUDIO_NEED_RECORD FALSE
///////////////////////////////////////////////////////////////////////////
// GMISC //
///////////////////////////////////////////////////////////////////////////
// <e> GMISC configuration (see details in file)
#define GFX_USE_GMISC 0
//#define GMISC_NEED_ARRAYOPS FALSE
//#define GMISC_NEED_FASTTRIG FALSE
//#define GMISC_NEED_FIXEDTRIG FALSE
//#define GMISC_NEED_INVSQRT FALSE
// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE
// #define GMISC_INVSQRT_REAL_SLOW FALSE
#define GMISC_NEED_MATRIXFLOAT2D 0
//#define GMISC_NEED_MATRIXFIXED2D FALSE
//#define GMISC_NEED_HITTEST_POLY FALSE
// </e>
//</h>
#endif /* _GFXCONF_H */