474 lines
21 KiB
C
474 lines
21 KiB
C
/**
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* This file has a different license to the rest of the uGFX system.
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* You can copy, modify and distribute this file as you see fit.
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* You do not need to publish your source modifications to this file.
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* The only thing you are not permitted to do is to relicense it
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* under a different license.
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*/
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/**
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* Copy this file into your project directory and rename it as gfxconf.h
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* Edit your copy to turn on the uGFX features you want to use.
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* The values below are the defaults.
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*
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* Only remove the comments from lines where you want to change the
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* default value. This allows definitions to be included from
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* driver makefiles when required and provides the best future
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* compatibility for your project.
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*
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* Please use spaces instead of tabs in this file.
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*/
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//* <<< Use Configuration Wizard in Context Menu >>>
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#ifndef _GFXCONF_H
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#define _GFXCONF_H
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//<h> uGFX configuration with RTX5 operating system.
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//<i> Full documentation available at: https://wiki.ugfx.io
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#define CONF_WIZ_OS 1
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///////////////////////////////////////////////////////////////////////////
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// GOS - One of these must be defined, preferably in your Makefile //
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///////////////////////////////////////////////////////////////////////////
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//#define GFX_USE_OS_CHIBIOS FALSE
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//#define GFX_USE_OS_FREERTOS FALSE
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// #define GFX_FREERTOS_USE_TRACE FALSE
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//#define GFX_USE_OS_WIN32 FALSE
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//#define GFX_USE_OS_LINUX FALSE
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//#define GFX_USE_OS_OSX FALSE
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//#define GFX_USE_OS_ECOS FALSE
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//#define GFX_USE_OS_RAWRTOS TRUE
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//#define GFX_USE_OS_ARDUINO FALSE
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//#define GFX_USE_OS_KEIL TRUE
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//#define GFX_USE_OS_CMSIS FALSE
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//#define GFX_USE_OS_CMSIS2 FALSE
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#if CONF_WIZ_OS == 0
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#define GFX_USE_OS_RAW32 TRUE
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#define GFX_USE_OS_RTX5 FALSE
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#define GFX_OS_PRE_INIT_FUNCTION Raw32OSInit
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#define GFX_OS_INIT_NO_WARNING TRUE
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#else
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#define GFX_USE_OS_RAW32 FALSE
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#define GFX_USE_OS_RTX5 TRUE
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#define GFX_OS_INIT_NO_WARNING TRUE
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#endif
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//#define GFX_USE_OS_ZEPHYR FALSE
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//#define GFX_USE_OS_NIOS FALSE
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//#define GFX_USE_OS_QT FALSE
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// #define INTERRUPTS_OFF() optional_code
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// #define INTERRUPTS_ON() optional_code
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// Options that (should where relevant) apply to all operating systems
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// #define GFX_NO_INLINE FALSE
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#define GFX_COMPILER GFX_COMPILER_KEIL
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// #define GFX_SHOW_COMPILER FALSE
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#define GFX_CPU GFX_CPU_CORTEX_M7
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// #define GFX_CPU_NO_ALIGNMENT_FAULTS FALSE
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// #define GFX_CPU_ENDIAN GFX_CPU_ENDIAN_UNKNOWN
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//<o> GFX heap size (in bytes), min. 32000
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#define GFX_OS_HEAP_SIZE 60000
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#define GFX_OS_NO_INIT TRUE
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// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine
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// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine
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// #define GFX_OS_CALL_UGFXMAIN FALSE
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// #define GFX_OS_UGFXMAIN_STACKSIZE 0
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// #define GFX_EMULATE_MALLOC FALSE
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//<o> LCD orientartion <0=> Board orientation
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// <90=> 90 degree rotate
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// <180=> 180 degree rotate (default laboratory)
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// <270=> 270 degree rotate
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#define GDISP_DEFAULT_ORIENTATION 180 // If not defined the native hardware orientation is used.
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///////////////////////////////////////////////////////////////////////////
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// GDISP //
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///////////////////////////////////////////////////////////////////////////
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// <e> GDISP configuration
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#define GFX_USE_GDISP 1
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#define GDISP_NEED_CONTROL 1 // always because LCD is 180 degree
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//<q> Use of draw circle functions
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#define GDISP_NEED_CIRCLE 1
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//<q> Use of draw circle into circle
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#define GDISP_NEED_DUALCIRCLE 0
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//<q> Use of draw ellipse functions
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#define GDISP_NEED_ELLIPSE 0
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//<q> Use of draw arc functions
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#define GDISP_NEED_ARC 0
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//<q> Use of draw arc sectors functions
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#define GDISP_NEED_ARCSECTORS 0
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//<q> Use of draw convex polygon functions
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#define GDISP_NEED_CONVEX_POLYGON 0
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//<q> Use of scrolling functions
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#define GDISP_NEED_SCROLL 0
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//<q> Use of read pixel functions
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#define GDISP_NEED_PIXELREAD 1
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//#define GDISP_NEED_QUERY FALSE
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#define GDISP_NEED_MULTITHREAD 1
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//#define GDISP_NEED_STREAMING FALSE
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//#define GDISP_NEED_AUTOFLUSH FALSE
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//#define GDISP_NEED_TIMERFLUSH FALSE
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//<q> Control LCD boundaries
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#define GDISP_NEED_VALIDATION 0
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#define GDISP_NEED_CLIP TRUE
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// <e> Text usage
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#define GDISP_NEED_TEXT 1
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//<q> Text word wrap
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#define GDISP_NEED_TEXT_WORDWRAP 1
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// #define GDISP_NEED_TEXT_BOXPADLR 1
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// #define GDISP_NEED_TEXT_BOXPADTB 1
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//<q> Text antialiasing
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#define GDISP_NEED_ANTIALIAS 1
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//<q> Text UTF8
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#define GDISP_NEED_UTF8 1
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//<q> Text kerning
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#define GDISP_NEED_TEXT_KERNING 1
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// <e> Fonts (use one at least)
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#define FOR_CONF_WIZARD 1
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//<q> Font ui1
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#define GDISP_INCLUDE_FONT_UI1 0
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//<q> Font ui2
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#define GDISP_INCLUDE_FONT_UI2 1 // The smallest preferred font.
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//<q> Font Largenumbers
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#define GDISP_INCLUDE_FONT_LARGENUMBERS 0
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//<q> Font DejaVuSans10
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#define GDISP_INCLUDE_FONT_DEJAVUSANS10 0
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//<q> Font DejaVuSans12
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#define GDISP_INCLUDE_FONT_DEJAVUSANS12 0
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//<q> Font DejaVuSans16
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#define GDISP_INCLUDE_FONT_DEJAVUSANS16 0
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//<q> Font DejaVuSans20
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#define GDISP_INCLUDE_FONT_DEJAVUSANS20 0
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//<q> Font DejaVuSans24
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#define GDISP_INCLUDE_FONT_DEJAVUSANS24 0
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//<q> Font DejaVuSans32
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#define GDISP_INCLUDE_FONT_DEJAVUSANS32 0
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//<q> Font DejaVuSansBold12
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#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 0
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//<q> Font Fixed_10x20
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#define GDISP_INCLUDE_FONT_FIXED_10X20 0
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//<q> Font Fixed_7x14
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#define GDISP_INCLUDE_FONT_FIXED_7X14 0
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//<q> Font Fixed_5x8
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#define GDISP_INCLUDE_FONT_FIXED_5X8 0
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//<q> Font DejaVuSans12_aa
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#define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA 1
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//<q> Font DejaVuSans16_aa
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#define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA 1
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//<q> Font DejaVuSans20_aa
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#define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA 0
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//<q> Font Dejavusans24_aa
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#define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA 0
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//<q> Font DejaVuSans32_aa
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#define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA 0
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//<q> Font DejaVuSansBold12_aa
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#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA 0
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//<q> Font user
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#define GDISP_INCLUDE_USER_FONTS 1
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// </e>
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// </e>
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// <e> Image usage
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#define GDISP_NEED_IMAGE 1
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// <e> Image bitmap (BMP)
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#define GDISP_NEED_IMAGE_BMP 1
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//<q> Bitmap 1 bit
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#define GDISP_NEED_IMAGE_BMP_1 0
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//<q> Bitmap 4 bits
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#define GDISP_NEED_IMAGE_BMP_4 0
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//<q> Bitmap 4 bits RLE compressed
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#define GDISP_NEED_IMAGE_BMP_4_RLE 1
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//<q> Bitmap 8 bits
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#define GDISP_NEED_IMAGE_BMP_8 0
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//<q> Bitmap 8 bits RLE compressed
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#define GDISP_NEED_IMAGE_BMP_8_RLE 1
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//<q> Bitmap 16 bits
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#define GDISP_NEED_IMAGE_BMP_16 0
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//<q> Bitmap 24 bits
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#define GDISP_NEED_IMAGE_BMP_24 0
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//<q> Bitmap 32 bits
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#define GDISP_NEED_IMAGE_BMP_32 0
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#define GDISP_IMAGE_BMP_BLIT_BUFFER_SIZE 32
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// </e>
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//<q> Image GIF
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#define GDISP_NEED_IMAGE_GIF 0
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#define GDISP_IMAGE_GIF_BLIT_BUFFER_SIZE 32
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//<q> Image JPG
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#define GDISP_NEED_IMAGE_JPG 0
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//<e> Image PNG
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#define GDISP_NEED_IMAGE_PNG 0
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//<q> PDG interlaced
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#define GDISP_NEED_IMAGE_PNG_INTERLACED 0
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//<q> PDG transparency
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#define GDISP_NEED_IMAGE_PNG_TRANSPARENCY 1
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//<q> PDG background
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#define GDISP_NEED_IMAGE_PNG_BACKGROUND 1
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// #define GDISP_NEED_IMAGE_PNG_ALPHACLIFF 32
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// #define GDISP_NEED_IMAGE_PNG_PALETTE_124 TRUE
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// #define GDISP_NEED_IMAGE_PNG_PALETTE_8 TRUE
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// #define GDISP_NEED_IMAGE_PNG_GRAYSCALE_124 TRUE
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// #define GDISP_NEED_IMAGE_PNG_GRAYSCALE_8 TRUE
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// #define GDISP_NEED_IMAGE_PNG_GRAYSCALE_16 TRUE
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// #define GDISP_NEED_IMAGE_PNG_GRAYALPHA_8 TRUE
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// #define GDISP_NEED_IMAGE_PNG_GRAYALPHA_16 TRUE
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// #define GDISP_NEED_IMAGE_PNG_RGB_8 TRUE
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// #define GDISP_NEED_IMAGE_PNG_RGB_16 TRUE
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// #define GDISP_NEED_IMAGE_PNG_RGBALPHA_8 TRUE
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// #define GDISP_NEED_IMAGE_PNG_RGBALPHA_16 TRUE
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// #define GDISP_IMAGE_PNG_BLIT_BUFFER_SIZE 32
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// #define GDISP_IMAGE_PNG_FILE_BUFFER_SIZE 8
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// #define GDISP_IMAGE_PNG_Z_BUFFER_SIZE 32768
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// </e>
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// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
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// #define GDISP_NEED_IMAGE_NATIVE FALSE
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//#define GDISP_NEED_PIXMAP FALSE
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// #define GDISP_NEED_PIXMAP_IMAGE FALSE
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//#define GDISP_LINEBUF_SIZE 128
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//#define GDISP_STARTUP_COLOR Black
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#define GDISP_NEED_STARTUP_LOGO FALSE
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//#define GDISP_TOTAL_DISPLAYS 1
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#define GDISP_DRIVER_LIST GDISPVMT_STM32LTDC
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// #ifdef GDISP_DRIVER_LIST
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// // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
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// #define GDISP_HARDWARE_STREAM_WRITE FALSE
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// #define GDISP_HARDWARE_STREAM_READ FALSE
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// #define GDISP_HARDWARE_STREAM_POS FALSE
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// #define GDISP_HARDWARE_DRAWPIXEL FALSE
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// #define GDISP_HARDWARE_CLEARS FALSE
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// #define GDISP_HARDWARE_FILLS FALSE
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// #define GDISP_HARDWARE_BITFILLS FALSE
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// #define GDISP_HARDWARE_SCROLL FALSE
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#define GDISP_HARDWARE_PIXELREAD GFXON
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// #define GDISP_HARDWARE_CONTROL FALSE
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// #define GDISP_HARDWARE_QUERY FALSE
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// #define GDISP_HARDWARE_CLIP FALSE
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#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB565
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// #endif
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//#define GDISP_USE_GFXNET FALSE
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// #define GDISP_GFXNET_PORT 13001
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// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
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// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
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// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
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//</e>
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// </e>
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///////////////////////////////////////////////////////////////////////////
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// GWIN //
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///////////////////////////////////////////////////////////////////////////
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// <e> GWIN configuration
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#define GFX_USE_GWIN 1
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// <e> Use windows manager
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#define GWIN_NEED_WINDOWMANAGER 1
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//<q> Redraw imadiate
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#define GWIN_REDRAW_IMMEDIATE 0
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//<q> Redraw all windows in single operation
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#define GWIN_REDRAW_SINGLEOP 1
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//<q> Flashing widget support
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#define GWIN_NEED_FLASHING 0
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//<o> Flashing period
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#define GWIN_FLASHING_PERIOD 250
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// </e>
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// <e> Console support
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#define GWIN_NEED_CONSOLE 1
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//<q> Console history
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#define GWIN_CONSOLE_HISTORY_ATCREATE 1
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// #define GWIN_CONSOLE_USE_HISTORY
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// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE
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//<q> Use escape command for coloring
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#define GWIN_CONSOLE_ESCSEQ 1
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// #define GWIN_CONSOLE_USE_BASESTREAM FALSE // chibios only
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//<q> Floating numbers support
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#define GWIN_CONSOLE_USE_FLOAT 0
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//</e>
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//#define GWIN_NEED_GRAPH FALSE
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//#define GWIN_NEED_GL3D FALSE
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//<q> Widget support
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#define GWIN_NEED_WIDGET 1
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//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1
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//<q> Label support
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#define GWIN_NEED_LABEL 1
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// #define GWIN_LABEL_ATTRIBUTE FALSE
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//<q> Button support
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#define GWIN_NEED_BUTTON 1
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// #define GWIN_BUTTON_LAZY_RELEASE FALSE
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//<q> Slider support
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#define GWIN_NEED_SLIDER 0
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// #define GWIN_SLIDER_NOSNAP FALSE
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// #define GWIN_SLIDER_DEAD_BAND 5
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// #define GWIN_SLIDER_TOGGLE_INC 20
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//<q> Checkbox support
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#define GWIN_NEED_CHECKBOX 1
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//<e> Image support
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#define GWIN_NEED_IMAGE 1
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//<q> Image animation support
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#define GWIN_NEED_IMAGE_ANIMATION 0
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//</e>
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//<q> Radio button support
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#define GWIN_NEED_RADIO 1
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//<e> List support
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#define GWIN_NEED_LIST 0
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//<q> List image support
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#define GWIN_NEED_LIST_IMAGES 0
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// </e>
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//<q> Progressbar support
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#define GWIN_NEED_PROGRESSBAR 0
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// #define GWIN_PROGRESSBAR_AUTO FALSE
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//<q> Keyboard support
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#define GWIN_NEED_KEYBOARD 0
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// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1
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// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE
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//<q> Text edit support
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#define GWIN_NEED_TEXTEDIT 0
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// #define GWIN_FLAT_STYLING FALSE
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//<q> Widgets tag support
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#define GWIN_WIDGET_TAGS 1
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//<q> Containers support
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#define GWIN_NEED_CONTAINERS 1
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//<q> Need container support
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#define GWIN_NEED_CONTAINER 1
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//<q> Frame support
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#define GWIN_NEED_FRAME 0
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//<q> Tabset support (see details)
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#define GWIN_NEED_TABSET 0
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// #define GWIN_TABSET_TABHEIGHT 18
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// </e>
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///////////////////////////////////////////////////////////////////////////
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// GTRANS //
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///////////////////////////////////////////////////////////////////////////
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//#define GFX_USE_GTRANS FALSE
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///////////////////////////////////////////////////////////////////////////
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// GEVENT //
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///////////////////////////////////////////////////////////////////////////
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// <e> GEVENT configuration
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#define GFX_USE_GEVENT 1
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//#define GEVENT_ASSERT_NO_RESOURCE FALSE
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//<o> Maximum size of an event (in bytes)
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#define GEVENT_MAXIMUM_SIZE 32
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//<o> Maximum Source/Listener pair
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#define GEVENT_MAX_SOURCE_LISTENERS 32
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//</e>
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///////////////////////////////////////////////////////////////////////////
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// GTIMER //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GTIMER 1
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#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
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#define GTIMER_THREAD_WORKAREA_SIZE 4096
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///////////////////////////////////////////////////////////////////////////
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// GQUEUE //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GQUEUE TRUE
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#define GQUEUE_NEED_ASYNC TRUE
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//#define GQUEUE_NEED_GSYNC FALSE
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//#define GQUEUE_NEED_FSYNC FALSE
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//#define GQUEUE_NEED_BUFFERS FALSE
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///////////////////////////////////////////////////////////////////////////
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// GINPUT //
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///////////////////////////////////////////////////////////////////////////
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// <e> GINPUT configuration
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#define GFX_USE_GINPUT 1
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//<q> Mouse / touchscreen support
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#define GINPUT_NEED_MOUSE 1
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// #define GINPUT_TOUCH_STARTRAW FALSE
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// #define GINPUT_TOUCH_NOTOUCH FALSE
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// #define GINPUT_TOUCH_NOCALIBRATE FALSE
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#define GINPUT_TOUCH_NOCALIBRATE_GUI TRUE
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// #define GINPUT_MOUSE_POLL_PERIOD 25
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// #define GINPUT_MOUSE_CLICK_TIME 300
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// #define GINPUT_TOUCH_CXTCLICK_TIME 700
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// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE
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// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE
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#define GMOUSE_DRIVER_LIST GMOUSEVMT_FT5336
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//<q> Keyboard support
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#define GINPUT_NEED_KEYBOARD 0
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// #define GINPUT_KEYBOARD_POLL_PERIOD 200
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// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
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// #define GKEYBOARD_LAYOUT_OFF FALSE
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// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE
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//#define GINPUT_NEED_TOGGLE FALSE
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//#define GINPUT_NEED_DIAL FALSE
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//</e>
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///////////////////////////////////////////////////////////////////////////
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// GFILE //
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///////////////////////////////////////////////////////////////////////////
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// <e> GFILE configuration
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#define GFX_USE_GFILE 1
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// <e> String support
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#define GFILE_NEED_STRINGS 0
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//<q> printfg, fprintg, etc support
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#define GFILE_NEED_PRINTG 0
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//<q> scang, fscang, etc support
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#define GFILE_NEED_SCANG 0
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//</e>
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//#define GFILE_NEED_FILELISTS FALSE
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//#define GFILE_NEED_STDIO FALSE
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//#define GFILE_NEED_NOAUTOMOUNT FALSE
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//#define GFILE_NEED_NOAUTOSYNC FALSE
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//#define GFILE_NEED_MEMFS FALSE
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//<q> ROM file system support
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#define GFILE_NEED_ROMFS 1
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//<q> RAM file system support
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#define GFILE_NEED_RAMFS 0
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//#define GFILE_NEED_FATFS FALSE
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//#define GFILE_NEED_NATIVEFS FALSE
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//#define GFILE_NEED_CHBIOSFS FALSE
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//#define GFILE_NEED_USERFS FALSE
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//#define GFILE_ALLOW_FLOATS FALSE
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//#define GFILE_ALLOW_DEVICESPECIFIC FALSE
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//<o> Maximum number of files
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#define GFILE_MAX_GFILES 6
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//</e>
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///////////////////////////////////////////////////////////////////////////
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// GADC //
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///////////////////////////////////////////////////////////////////////////
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//#define GFX_USE_GADC FALSE
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// #define GADC_MAX_LOWSPEED_DEVICES 4
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///////////////////////////////////////////////////////////////////////////
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// GAUDIO //
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///////////////////////////////////////////////////////////////////////////
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//#define GFX_USE_GAUDIO FALSE
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// #define GAUDIO_NEED_PLAY FALSE
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// #define GAUDIO_NEED_RECORD FALSE
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///////////////////////////////////////////////////////////////////////////
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// GMISC //
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///////////////////////////////////////////////////////////////////////////
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// <e> GMISC configuration (see details in file)
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#define GFX_USE_GMISC 0
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//#define GMISC_NEED_ARRAYOPS FALSE
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//#define GMISC_NEED_FASTTRIG FALSE
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//#define GMISC_NEED_FIXEDTRIG FALSE
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//#define GMISC_NEED_INVSQRT FALSE
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// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE
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// #define GMISC_INVSQRT_REAL_SLOW FALSE
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#define GMISC_NEED_MATRIXFLOAT2D 0
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//#define GMISC_NEED_MATRIXFIXED2D FALSE
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//#define GMISC_NEED_HITTEST_POLY FALSE
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// </e>
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//</h>
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#endif /* _GFXCONF_H */
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