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25 Commits
a6edde9139
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main
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6caa3516e6
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c23ff2ea4b
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60a9ee3d2d
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75
day14.py
Normal file
75
day14.py
Normal file
@ -0,0 +1,75 @@
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import re
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import pygame
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with open("res/inputs/day14.txt", "r") as f:
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lines = f.read().split("\n")
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bots = []
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for line in lines:
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m = re.match("^p=(.*?),(.*?) v=(.*?),(.*?)$", line)
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bot = {
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"pos": {
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"x": int(m.group(1)),
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"y": int(m.group(2)),
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},
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"vel": {
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"x": int(m.group(3)),
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"y": int(m.group(4)),
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}
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}
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bots.append(bot)
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W = 101
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H = 103
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pygame.init()
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win = pygame.display.set_mode([W, H])
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def display():
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win.fill(0)
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for bot in bots:
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win.set_at((bot["pos"]["x"], bot["pos"]["y"]), (255, 255, 255))
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pygame.display.flip()
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def move(f):
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for bot in bots:
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bot["pos"]["x"] = (bot["pos"]["x"] + bot["vel"]["x"] * f) % W
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bot["pos"]["y"] = (bot["pos"]["y"] + bot["vel"]["y"] * f) % H
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clock = pygame.time.Clock()
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running = True
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step = 0
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update = True
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auto = True
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while running:
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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running = False
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elif event.type == pygame.KEYDOWN:
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if event.key == pygame.K_ESCAPE:
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running = False
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elif event.key == pygame.K_RIGHT:
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step += 1
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move(1)
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update = True
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elif event.key == pygame.K_LEFT:
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step -= 1
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move(-1)
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update = True
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elif event.key == pygame.K_SPACE:
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auto = not auto
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if auto:
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move(1)
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step += 1
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update = True
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if update:
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print(step)
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pygame.display.set_caption(f"Day 14 - step {step} - {clock.get_fps():.2f}fps")
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display()
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update = False
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clock.tick(20)
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26
day22.py
Normal file
26
day22.py
Normal file
@ -0,0 +1,26 @@
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with open("res/inputs/day22.txt", "r") as f:
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values = list(map(int, f.read().split("\n")))
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calls = 0
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def step(a, shift):
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global calls
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calls += 1
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s = (a >> -shift) if shift < 0 else (a << shift)
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return (s ^ a) & 0xffffff
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def rand(value):
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b = step(value, 6)
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c = step(b, -5)
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d = step(c, 11)
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return d
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total = 0
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for v in values:
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for _ in range(2000):
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v = rand(v)
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total += v
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print(total)
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print(calls)
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BIN
progress.png
BIN
progress.png
Binary file not shown.
Before Width: | Height: | Size: 121 KiB After Width: | Height: | Size: 135 KiB |
@ -19,4 +19,32 @@
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10:
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stars: 2
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11:
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stars: 2
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stars: 2
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12:
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stars: 2
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13:
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stars: 2
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14:
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stars: 2
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15:
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stars: 2
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16:
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stars: 0
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17:
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stars: 1
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18:
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stars: 2
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19:
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stars: 2
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20:
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stars: 1
|
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21:
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stars: 0
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22:
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stars: 1
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23:
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stars: 2
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24:
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stars: 1
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25:
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stars: 1
|
4
res/examples/day12_1.txt
Normal file
4
res/examples/day12_1.txt
Normal file
@ -0,0 +1,4 @@
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AAAA
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BBCD
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BBCC
|
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EEEC
|
5
res/examples/day12_2.txt
Normal file
5
res/examples/day12_2.txt
Normal file
@ -0,0 +1,5 @@
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OOOOO
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OXOXO
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OOOOO
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OXOXO
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OOOOO
|
10
res/examples/day12_3.txt
Normal file
10
res/examples/day12_3.txt
Normal file
@ -0,0 +1,10 @@
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RRRRIICCFF
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RRRRIICCCF
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VVRRRCCFFF
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VVRCCCJFFF
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VVVVCJJCFE
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VVIVCCJJEE
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VVIIICJJEE
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MIIIIIJJEE
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MIIISIJEEE
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MMMISSJEEE
|
5
res/examples/day12_4.txt
Normal file
5
res/examples/day12_4.txt
Normal file
@ -0,0 +1,5 @@
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EEEEE
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||||
EXXXX
|
||||
EEEEE
|
||||
EXXXX
|
||||
EEEEE
|
6
res/examples/day12_5.txt
Normal file
6
res/examples/day12_5.txt
Normal file
@ -0,0 +1,6 @@
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AAAAAA
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AAABBA
|
||||
AAABBA
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ABBAAA
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ABBAAA
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AAAAAA
|
15
res/examples/day13.txt
Normal file
15
res/examples/day13.txt
Normal file
@ -0,0 +1,15 @@
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Button A: X+94, Y+34
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Button B: X+22, Y+67
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Prize: X=8400, Y=5400
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Button A: X+26, Y+66
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Button B: X+67, Y+21
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Prize: X=12748, Y=12176
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Button A: X+17, Y+86
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Button B: X+84, Y+37
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Prize: X=7870, Y=6450
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Button A: X+69, Y+23
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Button B: X+27, Y+71
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Prize: X=18641, Y=10279
|
12
res/examples/day14.txt
Normal file
12
res/examples/day14.txt
Normal file
@ -0,0 +1,12 @@
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p=0,4 v=3,-3
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p=6,3 v=-1,-3
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p=10,3 v=-1,2
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p=2,0 v=2,-1
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p=0,0 v=1,3
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p=3,0 v=-2,-2
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p=7,6 v=-1,-3
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p=3,0 v=-1,-2
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p=9,3 v=2,3
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p=7,3 v=-1,2
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p=2,4 v=2,-3
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p=9,5 v=-3,-3
|
10
res/examples/day15_1.txt
Normal file
10
res/examples/day15_1.txt
Normal file
@ -0,0 +1,10 @@
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########
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#..O.O.#
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##@.O..#
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#...O..#
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#.#.O..#
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#...O..#
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#......#
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########
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<^^>>>vv<v>>v<<
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21
res/examples/day15_2.txt
Normal file
21
res/examples/day15_2.txt
Normal file
@ -0,0 +1,21 @@
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##########
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#..O..O.O#
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#......O.#
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#.OO..O.O#
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#..O@..O.#
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#O#..O...#
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#O..O..O.#
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#.OO.O.OO#
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#....O...#
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##########
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<vv>^<v^>v>^vv^v>v<>v^v<v<^vv<<<^><<><>>v<vvv<>^v^>^<<<><<v<<<v^vv^v>^
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vvv<<^>^v^^><<>>><>^<<><^vv^^<>vvv<>><^^v>^>vv<>v<<<<v<^v>^<^^>>>^<v<v
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><>vv>v^v^<>><>>>><^^>vv>v<^^^>>v^v^<^^>v^^>v^<^v>v<>>v^v^<v>v^^<^^vv<
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<<v<^>>^^^^>>>v^<>vvv^><v<<<>^^^vv^<vvv>^>v<^^^^v<>^>vvvv><>>v^<<^^^^^
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^><^><>>><>^^<<^^v>>><^<v>^<vv>>v>>>^v><>^v><<<<v>>v<v<v>vvv>^<><<>^><
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^>><>^v<><^vvv<^^<><v<<<<<><^v<<<><<<^^<v<^^^><^>>^<v^><<<^>>^v<v^v<v^
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>^>>^v>vv>^<<^v<>><<><<v<<v><>v<^vv<<<>^^v^>^^>>><<^v>>v^v><^^>>^<>vv^
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<><^^>^^^<><vvvvv^v<v<<>^v<v>v<<^><<><<><<<^^<<<^<<>><<><^^^>^^<>^>v<>
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^^>vv<^v^v<vv>^<><v<^v>^^^>>>^^vvv^>vvv<>>>^<^>>>>>^<<^v>^vvv<>^<><<v>
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v^^>>><<^^<>>^v^<v^vv<>v^<<>^<^v^v><^<<<><<^<v><v<>vv>>v><v^<vv<>v^<<^
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15
res/examples/day16_1.txt
Normal file
15
res/examples/day16_1.txt
Normal file
@ -0,0 +1,15 @@
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###############
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#.......#....E#
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||||
#.#.###.#.###.#
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||||
#.....#.#...#.#
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||||
#.###.#####.#.#
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||||
#.#.#.......#.#
|
||||
#.#.#####.###.#
|
||||
#...........#.#
|
||||
###.#.#####.#.#
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||||
#...#.....#.#.#
|
||||
#.#.#.###.#.#.#
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||||
#.....#...#.#.#
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||||
#.###.#.#.#.#.#
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#S..#.....#...#
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###############
|
17
res/examples/day16_2.txt
Normal file
17
res/examples/day16_2.txt
Normal file
@ -0,0 +1,17 @@
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#################
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||||
#...#...#...#..E#
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||||
#.#.#.#.#.#.#.#.#
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||||
#.#.#.#...#...#.#
|
||||
#.#.#.#.###.#.#.#
|
||||
#...#.#.#.....#.#
|
||||
#.#.#.#.#.#####.#
|
||||
#.#...#.#.#.....#
|
||||
#.#.#####.#.###.#
|
||||
#.#.#.......#...#
|
||||
#.#.###.#####.###
|
||||
#.#.#...#.....#.#
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||||
#.#.#.#####.###.#
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||||
#.#.#.........#.#
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||||
#.#.#.#########.#
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||||
#S#.............#
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#################
|
5
res/examples/day17_1.txt
Normal file
5
res/examples/day17_1.txt
Normal file
@ -0,0 +1,5 @@
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Register A: 729
|
||||
Register B: 0
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Register C: 0
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|
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Program: 0,1,5,4,3,0
|
5
res/examples/day17_2.txt
Normal file
5
res/examples/day17_2.txt
Normal file
@ -0,0 +1,5 @@
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Register A: 2024
|
||||
Register B: 0
|
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Register C: 0
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||||
|
||||
Program: 0,3,5,4,3,0
|
25
res/examples/day18.txt
Normal file
25
res/examples/day18.txt
Normal file
@ -0,0 +1,25 @@
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5,4
|
||||
4,2
|
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4,5
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3,0
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2,1
|
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6,3
|
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2,4
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||||
1,5
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||||
0,6
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3,3
|
||||
2,6
|
||||
5,1
|
||||
1,2
|
||||
5,5
|
||||
2,5
|
||||
6,5
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1,4
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0,4
|
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6,4
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1,1
|
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6,1
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1,0
|
||||
0,5
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1,6
|
||||
2,0
|
10
res/examples/day19.txt
Normal file
10
res/examples/day19.txt
Normal file
@ -0,0 +1,10 @@
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r, wr, b, g, bwu, rb, gb, br
|
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|
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brwrr
|
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bggr
|
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gbbr
|
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rrbgbr
|
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ubwu
|
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bwurrg
|
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brgr
|
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bbrgwb
|
15
res/examples/day20.txt
Normal file
15
res/examples/day20.txt
Normal file
@ -0,0 +1,15 @@
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###############
|
||||
#...#...#.....#
|
||||
#.#.#.#.#.###.#
|
||||
#S#...#.#.#...#
|
||||
#######.#.#.###
|
||||
#######.#.#...#
|
||||
#######.#.###.#
|
||||
###..E#...#...#
|
||||
###.#######.###
|
||||
#...###...#...#
|
||||
#.#####.#.###.#
|
||||
#.#...#.#.#...#
|
||||
#.#.#.#.#.#.###
|
||||
#...#...#...###
|
||||
###############
|
5
res/examples/day21.txt
Normal file
5
res/examples/day21.txt
Normal file
@ -0,0 +1,5 @@
|
||||
029A
|
||||
980A
|
||||
179A
|
||||
456A
|
||||
379A
|
1
res/examples/day22.txt
Normal file
1
res/examples/day22.txt
Normal file
@ -0,0 +1 @@
|
||||
123
|
32
res/examples/day23.txt
Normal file
32
res/examples/day23.txt
Normal file
@ -0,0 +1,32 @@
|
||||
kh-tc
|
||||
qp-kh
|
||||
de-cg
|
||||
ka-co
|
||||
yn-aq
|
||||
qp-ub
|
||||
cg-tb
|
||||
vc-aq
|
||||
tb-ka
|
||||
wh-tc
|
||||
yn-cg
|
||||
kh-ub
|
||||
ta-co
|
||||
de-co
|
||||
tc-td
|
||||
tb-wq
|
||||
wh-td
|
||||
ta-ka
|
||||
td-qp
|
||||
aq-cg
|
||||
wq-ub
|
||||
ub-vc
|
||||
de-ta
|
||||
wq-aq
|
||||
wq-vc
|
||||
wh-yn
|
||||
ka-de
|
||||
kh-ta
|
||||
co-tc
|
||||
wh-qp
|
||||
tb-vc
|
||||
td-yn
|
10
res/examples/day24_1.txt
Normal file
10
res/examples/day24_1.txt
Normal file
@ -0,0 +1,10 @@
|
||||
x00: 1
|
||||
x01: 1
|
||||
x02: 1
|
||||
y00: 0
|
||||
y01: 1
|
||||
y02: 0
|
||||
|
||||
x00 AND y00 -> z00
|
||||
x01 XOR y01 -> z01
|
||||
x02 OR y02 -> z02
|
47
res/examples/day24_2.txt
Normal file
47
res/examples/day24_2.txt
Normal file
@ -0,0 +1,47 @@
|
||||
x00: 1
|
||||
x01: 0
|
||||
x02: 1
|
||||
x03: 1
|
||||
x04: 0
|
||||
y00: 1
|
||||
y01: 1
|
||||
y02: 1
|
||||
y03: 1
|
||||
y04: 1
|
||||
|
||||
ntg XOR fgs -> mjb
|
||||
y02 OR x01 -> tnw
|
||||
kwq OR kpj -> z05
|
||||
x00 OR x03 -> fst
|
||||
tgd XOR rvg -> z01
|
||||
vdt OR tnw -> bfw
|
||||
bfw AND frj -> z10
|
||||
ffh OR nrd -> bqk
|
||||
y00 AND y03 -> djm
|
||||
y03 OR y00 -> psh
|
||||
bqk OR frj -> z08
|
||||
tnw OR fst -> frj
|
||||
gnj AND tgd -> z11
|
||||
bfw XOR mjb -> z00
|
||||
x03 OR x00 -> vdt
|
||||
gnj AND wpb -> z02
|
||||
x04 AND y00 -> kjc
|
||||
djm OR pbm -> qhw
|
||||
nrd AND vdt -> hwm
|
||||
kjc AND fst -> rvg
|
||||
y04 OR y02 -> fgs
|
||||
y01 AND x02 -> pbm
|
||||
ntg OR kjc -> kwq
|
||||
psh XOR fgs -> tgd
|
||||
qhw XOR tgd -> z09
|
||||
pbm OR djm -> kpj
|
||||
x03 XOR y03 -> ffh
|
||||
x00 XOR y04 -> ntg
|
||||
bfw OR bqk -> z06
|
||||
nrd XOR fgs -> wpb
|
||||
frj XOR qhw -> z04
|
||||
bqk OR frj -> z07
|
||||
y03 OR x01 -> nrd
|
||||
hwm AND bqk -> z03
|
||||
tgd XOR rvg -> z12
|
||||
tnw OR pbm -> gnj
|
39
res/examples/day25.txt
Normal file
39
res/examples/day25.txt
Normal file
@ -0,0 +1,39 @@
|
||||
#####
|
||||
.####
|
||||
.####
|
||||
.####
|
||||
.#.#.
|
||||
.#...
|
||||
.....
|
||||
|
||||
#####
|
||||
##.##
|
||||
.#.##
|
||||
...##
|
||||
...#.
|
||||
...#.
|
||||
.....
|
||||
|
||||
.....
|
||||
#....
|
||||
#....
|
||||
#...#
|
||||
#.#.#
|
||||
#.###
|
||||
#####
|
||||
|
||||
.....
|
||||
.....
|
||||
#.#..
|
||||
###..
|
||||
###.#
|
||||
###.#
|
||||
#####
|
||||
|
||||
.....
|
||||
.....
|
||||
.....
|
||||
#....
|
||||
#.#..
|
||||
#.#.#
|
||||
#####
|
68
src/day12/puzzle1.typ
Normal file
68
src/day12/puzzle1.typ
Normal file
@ -0,0 +1,68 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let offsets = (
|
||||
(-1, 0),
|
||||
(0, -1),
|
||||
(1, 0),
|
||||
(0, 1)
|
||||
)
|
||||
|
||||
#let in-grid(w, h, x, y) = {
|
||||
return 0 <= x and x < w and 0 <= y and y < h
|
||||
}
|
||||
|
||||
#let solve(input) = {
|
||||
let grid = input.split("\n").map(l => l.clusters())
|
||||
let w = grid.first().len()
|
||||
let h = grid.len()
|
||||
let in-grid = in-grid.with(w, h)
|
||||
|
||||
let visited = ((false,) * w,) * h
|
||||
let total = 0
|
||||
|
||||
for y in range(h) {
|
||||
for x in range(w) {
|
||||
if visited.at(y).at(x) {
|
||||
continue
|
||||
}
|
||||
let char = grid.at(y).at(x)
|
||||
let cells = ()
|
||||
let borders = 0
|
||||
let next-cells = ((x, y),)
|
||||
while next-cells.len() != 0 {
|
||||
let (cx, cy) = next-cells.remove(0)
|
||||
cells.push((cx, cy))
|
||||
visited.at(cy).at(cx) = true
|
||||
for (dx, dy) in offsets {
|
||||
let (x2, y2) = (cx + dx, cy + dy)
|
||||
if (x2, y2) in cells or (x2, y2) in next-cells {
|
||||
continue
|
||||
}
|
||||
if in-grid(x2, y2) {
|
||||
let char2 = grid.at(y2).at(x2)
|
||||
if char2 == char {
|
||||
next-cells.push((x2, y2))
|
||||
} else {
|
||||
borders += 1
|
||||
}
|
||||
} else {
|
||||
borders += 1
|
||||
}
|
||||
}
|
||||
}
|
||||
total += borders * cells.len()
|
||||
}
|
||||
}
|
||||
|
||||
return total
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
12, 1,
|
||||
solve,
|
||||
example: (
|
||||
"1": 140,
|
||||
"2": 772,
|
||||
"3": 1930
|
||||
)
|
||||
)
|
151
src/day12/puzzle2.typ
Normal file
151
src/day12/puzzle2.typ
Normal file
@ -0,0 +1,151 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let offsets = (
|
||||
(-1, 0),
|
||||
(0, -1),
|
||||
(1, 0),
|
||||
(0, 1)
|
||||
)
|
||||
|
||||
#let in-grid(w, h, x, y) = {
|
||||
return 0 <= x and x < w and 0 <= y and y < h
|
||||
}
|
||||
|
||||
#let solve(input) = {
|
||||
let grid = input.split("\n").map(l => l.clusters())
|
||||
let w = grid.first().len()
|
||||
let h = grid.len()
|
||||
let in-grid = in-grid.with(w, h)
|
||||
|
||||
let zone-grid = ((none,) * w,) * h
|
||||
let zone-id = 0
|
||||
let zone-sides = ()
|
||||
let zone-areas = ()
|
||||
|
||||
for y in range(h) {
|
||||
for x in range(w) {
|
||||
if zone-grid.at(y).at(x) != none {
|
||||
continue
|
||||
}
|
||||
let char = grid.at(y).at(x)
|
||||
let area = 0
|
||||
let borders = 0
|
||||
let next-cells = ((x, y),)
|
||||
|
||||
while next-cells.len() != 0 {
|
||||
let (cx, cy) = next-cells.remove(0)
|
||||
zone-grid.at(cy).at(cx) = zone-id
|
||||
area += 1
|
||||
for (dx, dy) in offsets {
|
||||
let (x2, y2) = (cx + dx, cy + dy)
|
||||
if (x2, y2) in next-cells {
|
||||
continue
|
||||
}
|
||||
if in-grid(x2, y2) {
|
||||
if zone-grid.at(y2).at(x2) == zone-id {
|
||||
continue
|
||||
}
|
||||
let char2 = grid.at(y2).at(x2)
|
||||
if char2 == char {
|
||||
next-cells.push((x2, y2))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
zone-areas.push(area)
|
||||
zone-sides.push(0)
|
||||
zone-id += 1
|
||||
}
|
||||
}
|
||||
|
||||
let first-zone0 = -1
|
||||
let last-zone0 = -1
|
||||
for y in range(h) {
|
||||
let first-zone = zone-grid.at(y).at(0)
|
||||
let last-zone = zone-grid.at(y).at(w - 1)
|
||||
if first-zone0 != first-zone {
|
||||
zone-sides.at(first-zone) += 1
|
||||
}
|
||||
if last-zone0 != last-zone {
|
||||
zone-sides.at(last-zone) += 1
|
||||
}
|
||||
first-zone0 = first-zone
|
||||
last-zone0 = last-zone
|
||||
}
|
||||
|
||||
first-zone0 = -1
|
||||
last-zone0 = -1
|
||||
for x in range(w) {
|
||||
let first-zone = zone-grid.at(0).at(x)
|
||||
let last-zone = zone-grid.at(h - 1).at(x)
|
||||
if first-zone0 != first-zone {
|
||||
zone-sides.at(first-zone) += 1
|
||||
}
|
||||
if last-zone0 != last-zone {
|
||||
zone-sides.at(last-zone) += 1
|
||||
}
|
||||
first-zone0 = first-zone
|
||||
last-zone0 = last-zone
|
||||
}
|
||||
|
||||
for x in range(w - 1) {
|
||||
let zone-a0 = -1
|
||||
let zone-b0 = -1
|
||||
for y in range(h) {
|
||||
let zone-a = zone-grid.at(y).at(x)
|
||||
let zone-b = zone-grid.at(y).at(x + 1)
|
||||
if zone-a != zone-b {
|
||||
if zone-a != zone-a0 {
|
||||
zone-sides.at(zone-a) += 1
|
||||
}
|
||||
if zone-b != zone-b0 {
|
||||
zone-sides.at(zone-b) += 1
|
||||
}
|
||||
zone-a0 = zone-a
|
||||
zone-b0 = zone-b
|
||||
} else {
|
||||
zone-a0 = -1
|
||||
zone-b0 = -1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for y in range(h - 1) {
|
||||
let zone-a0 = -1
|
||||
let zone-b0 = -1
|
||||
for x in range(w) {
|
||||
let zone-a = zone-grid.at(y).at(x)
|
||||
let zone-b = zone-grid.at(y + 1).at(x)
|
||||
if zone-a != zone-b {
|
||||
if zone-a != zone-a0 {
|
||||
zone-sides.at(zone-a) += 1
|
||||
}
|
||||
if zone-b != zone-b0 {
|
||||
zone-sides.at(zone-b) += 1
|
||||
}
|
||||
zone-a0 = zone-a
|
||||
zone-b0 = zone-b
|
||||
} else {
|
||||
zone-a0 = -1
|
||||
zone-b0 = -1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let total = range(zone-id).map(i => {
|
||||
zone-sides.at(i) * zone-areas.at(i)
|
||||
})
|
||||
return total.sum()
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
12, 2,
|
||||
solve,
|
||||
example: (
|
||||
"1": 80,
|
||||
"2": 436,
|
||||
"3": 1206,
|
||||
"4": 236,
|
||||
"5": 368
|
||||
)
|
||||
)
|
86
src/day13/puzzle1.typ
Normal file
86
src/day13/puzzle1.typ
Normal file
@ -0,0 +1,86 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let parse-machine(lines) = {
|
||||
let lines = lines.split("\n")
|
||||
let match-a = lines.at(0).match(regex("Button A: X\\+(\d+), Y\\+(\d+)"))
|
||||
let match-b = lines.at(1).match(regex("Button B: X\\+(\d+), Y\\+(\d+)"))
|
||||
let match-p = lines.at(2).match(regex("Prize: X=(\d+), Y=(\d+)"))
|
||||
|
||||
return (
|
||||
a: (
|
||||
x: int(match-a.captures.first()),
|
||||
y: int(match-a.captures.last()),
|
||||
),
|
||||
b: (
|
||||
x: int(match-b.captures.first()),
|
||||
y: int(match-b.captures.last()),
|
||||
),
|
||||
prize: (
|
||||
x: int(match-p.captures.first()),
|
||||
y: int(match-p.captures.last()),
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
#let in-line(v1, v2) = {
|
||||
let f1 = v2.x / v1.x
|
||||
let f2 = v2.y / v1.y
|
||||
return f1 == f2
|
||||
}
|
||||
|
||||
#let solve(input) = {
|
||||
let machines = input.split("\n\n")
|
||||
machines = machines.map(parse-machine)
|
||||
|
||||
let total = 0
|
||||
for m in machines {
|
||||
let totals = ()
|
||||
let are-inline = in-line(m.a, m.b)
|
||||
for b in range(101) {
|
||||
let bx = b * m.b.x
|
||||
let by = b * m.b.y
|
||||
let rx = m.prize.x - bx
|
||||
let ry = m.prize.y - by
|
||||
if rx < 0 or ry < 0 {
|
||||
break
|
||||
}
|
||||
let rax = calc.rem(
|
||||
rx,
|
||||
m.a.x
|
||||
)
|
||||
let ray = calc.rem(
|
||||
ry,
|
||||
m.a.y
|
||||
)
|
||||
if rax != 0 or ray != 0 {
|
||||
continue
|
||||
}
|
||||
|
||||
let a1 = calc.div-euclid(
|
||||
rx,
|
||||
m.a.x
|
||||
)
|
||||
let a2 = calc.div-euclid(
|
||||
ry,
|
||||
m.a.y
|
||||
)
|
||||
if a1 != a2 or a1 > 100 {
|
||||
continue
|
||||
}
|
||||
totals.push(b + a1 * 3)
|
||||
if not are-inline {
|
||||
break
|
||||
}
|
||||
}
|
||||
if totals.len() != 0 {
|
||||
total += calc.min(..totals)
|
||||
}
|
||||
}
|
||||
return total
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
13, 1,
|
||||
solve,
|
||||
example: 480
|
||||
)
|
74
src/day13/puzzle2.typ
Normal file
74
src/day13/puzzle2.typ
Normal file
@ -0,0 +1,74 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let parse-machine(lines) = {
|
||||
let lines = lines.split("\n")
|
||||
let match-a = lines.at(0).match(regex("Button A: X\\+(\d+), Y\\+(\d+)"))
|
||||
let match-b = lines.at(1).match(regex("Button B: X\\+(\d+), Y\\+(\d+)"))
|
||||
let match-p = lines.at(2).match(regex("Prize: X=(\d+), Y=(\d+)"))
|
||||
|
||||
return (
|
||||
a: (
|
||||
x: int(match-a.captures.first()),
|
||||
y: int(match-a.captures.last()),
|
||||
),
|
||||
b: (
|
||||
x: int(match-b.captures.first()),
|
||||
y: int(match-b.captures.last()),
|
||||
),
|
||||
prize: (
|
||||
x: int(match-p.captures.first()) + 10000000000000,
|
||||
y: int(match-p.captures.last()) + 10000000000000,
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
#let mat-mul-v(mat, v) = {
|
||||
return (
|
||||
mat.at(0).at(0) * v.at(0) + mat.at(0).at(1) * v.at(1),
|
||||
mat.at(1).at(0) * v.at(0) + mat.at(1).at(1) * v.at(1)
|
||||
)
|
||||
}
|
||||
|
||||
#let det(mat) = {
|
||||
return mat.at(0).at(0) * mat.at(1).at(1) - mat.at(1).at(0) * mat.at(0).at(1)
|
||||
}
|
||||
|
||||
#let solve(input) = {
|
||||
let machines = input.split("\n\n")
|
||||
machines = machines.map(parse-machine)
|
||||
|
||||
let total = 0
|
||||
for m in machines {
|
||||
let mat = (
|
||||
(m.a.x, m.b.x),
|
||||
(m.a.y, m.b.y)
|
||||
)
|
||||
let v = (m.prize.x, m.prize.y)
|
||||
let mat2 = (
|
||||
(mat.at(1).at(1), -mat.at(0).at(1)),
|
||||
(-mat.at(1).at(0), mat.at(0).at(0)),
|
||||
)
|
||||
|
||||
let (a, b) = mat-mul-v(mat2, v)
|
||||
|
||||
let d = det(mat)
|
||||
|
||||
// Check integer solution
|
||||
if calc.rem(a, d) != 0 or calc.rem(b, d) != 0 {
|
||||
continue
|
||||
}
|
||||
a = int(a / d)
|
||||
b = int(b / d)
|
||||
|
||||
if a > 0 and b > 0 {
|
||||
total += a * 3 + b
|
||||
}
|
||||
}
|
||||
return total
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
13, 2,
|
||||
solve,
|
||||
example: 875318608908
|
||||
)
|
65
src/day14/puzzle1.typ
Normal file
65
src/day14/puzzle1.typ
Normal file
@ -0,0 +1,65 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let regexp = regex("^p=(.*?),(.*?) v=(.*?),(.*?)$")
|
||||
|
||||
#let simulate(v0, dv, max: 1, steps: 1) = {
|
||||
return calc.rem-euclid(v0 + dv * steps, max)
|
||||
}
|
||||
|
||||
#let parse-input(input) = {
|
||||
return input.split("\n").map(b => {
|
||||
let m = b.match(regexp)
|
||||
return (
|
||||
pos: (
|
||||
x: int(m.captures.at(0)),
|
||||
y: int(m.captures.at(1)),
|
||||
),
|
||||
vel: (
|
||||
x: int(m.captures.at(2)),
|
||||
y: int(m.captures.at(3))
|
||||
)
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
#let solve(w: 0, h: 0, steps: 100, input) = {
|
||||
assert(w != 0, message: "Width must be != 0")
|
||||
assert(h != 0, message: "Height must be != 0")
|
||||
|
||||
let bots = parse-input(input)
|
||||
|
||||
let quadrants = (
|
||||
tl: 0,
|
||||
tr: 0,
|
||||
bl: 0,
|
||||
br: 0
|
||||
)
|
||||
let half-w = calc.div-euclid(w, 2)
|
||||
let half-h = calc.div-euclid(h, 2)
|
||||
|
||||
let sim-x = simulate.with(max: w, steps: steps)
|
||||
let sim-y = simulate.with(max: h, steps: steps)
|
||||
for bot in bots {
|
||||
let x2 = sim-x(bot.pos.x, bot.vel.x)
|
||||
let y2 = sim-y(bot.pos.y, bot.vel.y)
|
||||
|
||||
if x2 == half-w or y2 == half-h {
|
||||
continue
|
||||
}
|
||||
let quadrant = (
|
||||
(if y2 < half-h {"t"} else {"b"}) +
|
||||
(if x2 < half-w {"l"} else {"r"})
|
||||
)
|
||||
quadrants.at(quadrant) += 1
|
||||
}
|
||||
|
||||
return quadrants.values().product()
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
14, 1,
|
||||
solve.with(w: 101, h: 103),
|
||||
example: (
|
||||
(result: 12, args: (w: 11, h: 7)),
|
||||
)
|
||||
)
|
33
src/day14/puzzle2.typ
Normal file
33
src/day14/puzzle2.typ
Normal file
@ -0,0 +1,33 @@
|
||||
#import "/src/utils.typ": *
|
||||
#import "@preview/cetz:0.3.1": canvas, draw
|
||||
#import "puzzle1.typ": parse-input, simulate
|
||||
|
||||
#let input = get-input(14)
|
||||
#let bots = parse-input(input)
|
||||
#let res = 8270
|
||||
#let (width, height) = (101, 103)
|
||||
#let sim-x = simulate.with(max: width, steps: res)
|
||||
#let sim-y = simulate.with(max: height, steps: res)
|
||||
#let size = 0.1
|
||||
|
||||
#figure(
|
||||
canvas({
|
||||
draw.rect(
|
||||
(0, 0),
|
||||
(width * size, -height * size)
|
||||
)
|
||||
for bot in bots {
|
||||
let x = sim-x(bot.pos.x, bot.vel.x)
|
||||
let y = sim-y(bot.pos.y, bot.vel.y)
|
||||
draw.rect(
|
||||
(x * size, -y * size),
|
||||
((x + 1) * size, -(y + 1) * size),
|
||||
stroke: none,
|
||||
fill: black
|
||||
)
|
||||
}
|
||||
}),
|
||||
caption: "Christmas tree easter egg"
|
||||
)
|
||||
|
||||
#show-result(res)
|
91
src/day15/puzzle1.typ
Normal file
91
src/day15/puzzle1.typ
Normal file
@ -0,0 +1,91 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let WALL = "#"
|
||||
#let BOX = "O"
|
||||
#let BOT = "@"
|
||||
#let EMPTY = "."
|
||||
|
||||
#let offsets = (
|
||||
"^": (0, -1),
|
||||
"<": (-1, 0),
|
||||
"v": (0, 1),
|
||||
">": (1, 0)
|
||||
)
|
||||
|
||||
#let compute-value(grid) = {
|
||||
let total = 0
|
||||
for (y, row) in grid.enumerate() {
|
||||
for (x, type) in row.enumerate() {
|
||||
if type == BOX {
|
||||
total += y * 100 + x
|
||||
}
|
||||
}
|
||||
}
|
||||
return total
|
||||
}
|
||||
|
||||
#let solve(input) = {
|
||||
let (grid-data, move-data) = input.split("\n\n")
|
||||
let grid = grid-data.split("\n").map(r => r.clusters())
|
||||
let rows = ()
|
||||
let cols = ()
|
||||
|
||||
let w = grid.first().len()
|
||||
let h = grid.len()
|
||||
let bot-pos = none
|
||||
|
||||
for y in range(h) {
|
||||
for x in range(w) {
|
||||
let type = grid.at(y).at(x)
|
||||
if type == BOT {
|
||||
bot-pos = (x, y)
|
||||
grid.at(y).at(x) = EMPTY
|
||||
break
|
||||
}
|
||||
}
|
||||
if bot-pos != none {
|
||||
break
|
||||
}
|
||||
}
|
||||
let (bot-x, bot-y) = bot-pos
|
||||
|
||||
let moves = move-data.replace("\n", "").clusters()
|
||||
for (move-i, move) in moves.enumerate() {
|
||||
let (dx, dy) = offsets.at(move)
|
||||
let (x2, y2) = (bot-x + dx, bot-y + dy)
|
||||
let type = grid.at(y2).at(x2)
|
||||
if type == WALL {
|
||||
continue
|
||||
}
|
||||
if type == EMPTY {
|
||||
(bot-x, bot-y) = (x2, y2)
|
||||
continue
|
||||
}
|
||||
|
||||
let type2 = type
|
||||
let (x3, y3) = (x2, y2)
|
||||
while type2 == BOX {
|
||||
x3 += dx
|
||||
y3 += dy
|
||||
type2 = grid.at(y3).at(x3)
|
||||
}
|
||||
|
||||
if type2 == WALL {
|
||||
continue
|
||||
}
|
||||
grid.at(y3).at(x3) = BOX
|
||||
grid.at(y2).at(x2) = EMPTY
|
||||
(bot-x, bot-y) = (x2, y2)
|
||||
}
|
||||
|
||||
return compute-value(grid)
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
15, 1,
|
||||
solve,
|
||||
example: (
|
||||
"1": 2028,
|
||||
"2": 10092
|
||||
)
|
||||
)
|
123
src/day15/puzzle2.typ
Normal file
123
src/day15/puzzle2.typ
Normal file
@ -0,0 +1,123 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let WALL = "#"
|
||||
#let BOX = "O"
|
||||
#let BOX-L = "["
|
||||
#let BOX-R = "]"
|
||||
#let BOT = "@"
|
||||
#let EMPTY = "."
|
||||
|
||||
#let offsets = (
|
||||
"^": (0, -1),
|
||||
"<": (-1, 0),
|
||||
"v": (0, 1),
|
||||
">": (1, 0)
|
||||
)
|
||||
|
||||
#let compute-value(grid) = {
|
||||
let total = 0
|
||||
for (y, row) in grid.enumerate() {
|
||||
for (x, type) in row.enumerate() {
|
||||
if type == BOX-L {
|
||||
total += y * 100 + x
|
||||
}
|
||||
}
|
||||
}
|
||||
return total
|
||||
}
|
||||
|
||||
#let can-move(grid, w, h, x, y, dx, dy) = {
|
||||
let (x2, y2) = (x + dx, y + dy)
|
||||
let type = grid.at(y2).at(x2)
|
||||
if type == EMPTY {
|
||||
return true
|
||||
}
|
||||
if type == WALL {
|
||||
return false
|
||||
}
|
||||
|
||||
// Horizontal move
|
||||
if dy == 0 {
|
||||
return can-move(grid, w, h, x2, y2, dx, dy)
|
||||
}
|
||||
|
||||
let lx = if type == BOX-L {x2} else {x2 - 1}
|
||||
|
||||
return (
|
||||
can-move(grid, w, h, lx, y2, dx, dy) and
|
||||
can-move(grid, w, h, lx + 1, y2, dx, dy)
|
||||
)
|
||||
}
|
||||
|
||||
#let do-move(grid, w, h, x, y, dx, dy) = {
|
||||
let type = grid.at(y).at(x)
|
||||
let (x2, y2) = (x + dx, y + dy)
|
||||
let type2 = grid.at(y2).at(x2)
|
||||
|
||||
if type2 in (BOX-L, BOX-R) {
|
||||
grid = do-move(grid, w, h, x2, y2, dx, dy)
|
||||
// Vertical move
|
||||
if dx == 0 {
|
||||
let x3 = if type2 == BOX-L {x2 + 1} else {x2 - 1}
|
||||
grid = do-move(grid, w, h, x3, y2, dx, dy)
|
||||
}
|
||||
type2 = EMPTY
|
||||
}
|
||||
if type2 == EMPTY {
|
||||
grid.at(y2).at(x2) = type
|
||||
grid.at(y).at(x) = EMPTY
|
||||
return grid
|
||||
}
|
||||
if type2 == WALL {
|
||||
panic()
|
||||
}
|
||||
return grid
|
||||
}
|
||||
|
||||
#let solve(input) = {
|
||||
let (grid-data, move-data) = input.split("\n\n")
|
||||
let grid = grid-data.split("\n").map(r => r.clusters())
|
||||
|
||||
let w = grid.first().len()
|
||||
let h = grid.len()
|
||||
let (w2, h2) = (w * 2, h)
|
||||
let bot-pos = none
|
||||
let grid2 = ((EMPTY,) * w2,) * h2
|
||||
|
||||
for y in range(h) {
|
||||
for x in range(w) {
|
||||
let type = grid.at(y).at(x)
|
||||
if type == BOT {
|
||||
bot-pos = (x*2, y)
|
||||
type = EMPTY
|
||||
continue
|
||||
}
|
||||
grid2.at(y).at(x*2) = if type == BOX {BOX-L} else {type}
|
||||
grid2.at(y).at(x*2 + 1) = if type == BOX {BOX-R} else {type}
|
||||
}
|
||||
}
|
||||
let (bot-x, bot-y) = bot-pos
|
||||
|
||||
let moves = move-data.replace("\n", "").clusters()
|
||||
for (move-i, move) in moves.enumerate() {
|
||||
let (dx, dy) = offsets.at(move)
|
||||
let (x2, y2) = (bot-x + dx, bot-y + dy)
|
||||
|
||||
if not can-move(grid2, w2, h2, bot-x, bot-y, dx, dy) {
|
||||
continue
|
||||
}
|
||||
|
||||
grid2 = do-move(grid2, w2, h2, bot-x, bot-y, dx, dy)
|
||||
(bot-x, bot-y) = (x2, y2)
|
||||
}
|
||||
|
||||
return compute-value(grid2)
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
15, 2,
|
||||
solve,
|
||||
example: (
|
||||
"2": 9021
|
||||
)
|
||||
)
|
67
src/day16/puzzle1.typ
Normal file
67
src/day16/puzzle1.typ
Normal file
@ -0,0 +1,67 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let START = "S"
|
||||
#let END = "E"
|
||||
#let WALL = "#"
|
||||
#let EMPTY = "."
|
||||
|
||||
#let offsets = (
|
||||
(1, 0),
|
||||
(0, 1),
|
||||
(-1, 0),
|
||||
(0, -1)
|
||||
)
|
||||
|
||||
#let solve(input) = {
|
||||
let grid = input.split("\n").map(l => l.clusters())
|
||||
let w = grid.first().len()
|
||||
let h = grid.len()
|
||||
|
||||
let (sx, sy) = (0, 0)
|
||||
let (ex, ey) = (0, 0)
|
||||
for y in range(h) {
|
||||
for x in range(w) {
|
||||
let c = grid.at(y).at(x)
|
||||
if c == START {
|
||||
(sx, sy) = (x, y)
|
||||
} else if c == END {
|
||||
(ex, ey) = (x, y)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let choices = ((sx, sy, 0, 0),)
|
||||
let (x, y, dir, score) = (0, 0, 0, 0)
|
||||
while choices.len() != 0 {
|
||||
let min-score = calc.min(..choices.map(c => c.last()))
|
||||
let i = choices.position(c => c.last() == min-score)
|
||||
(x, y, dir, score) = choices.remove(i)
|
||||
for (d, (dx, dy)) in offsets.enumerate() {
|
||||
// Ignore backflips
|
||||
if calc.abs(d - dir) == 2 {
|
||||
continue
|
||||
}
|
||||
let (x2, y2) = (x + dx, y + dy)
|
||||
let c = grid.at(y2).at(x2)
|
||||
if c == WALL {
|
||||
continue
|
||||
}
|
||||
let score2 = score + 1 + if d != dir {1000} else {0}
|
||||
if c == END {
|
||||
return score2
|
||||
}
|
||||
choices.push((x2, y2, d, score2))
|
||||
}
|
||||
break
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
16, 1,
|
||||
solve,
|
||||
example: (
|
||||
"1": 7036,
|
||||
"2": 11048
|
||||
)
|
||||
)
|
0
src/day16/puzzle2.typ
Normal file
0
src/day16/puzzle2.typ
Normal file
87
src/day17/puzzle1.typ
Normal file
87
src/day17/puzzle1.typ
Normal file
@ -0,0 +1,87 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let ADV = 0
|
||||
#let BXL = 1
|
||||
#let BST = 2
|
||||
#let JNZ = 3
|
||||
#let BXC = 4
|
||||
#let OUT = 5
|
||||
#let BDV = 6
|
||||
#let CDV = 7
|
||||
|
||||
#let get-combo(regs, value) = {
|
||||
if value >= 7 {
|
||||
panic()
|
||||
}
|
||||
if value <= 3 {
|
||||
return value
|
||||
}
|
||||
return regs.at(value - 4)
|
||||
}
|
||||
|
||||
#let solve(input) = {
|
||||
let (registers, program) = input.split("\n\n")
|
||||
|
||||
let regs = ()
|
||||
for line in registers.split("\n") {
|
||||
regs.push(
|
||||
int(
|
||||
line.split(": ")
|
||||
.last()
|
||||
)
|
||||
)
|
||||
}
|
||||
program = program.split(": ")
|
||||
.last()
|
||||
.split(",")
|
||||
.map(int)
|
||||
|
||||
let out = ()
|
||||
let pc = 0
|
||||
while pc < program.len() {
|
||||
let op = program.at(pc)
|
||||
let val = program.at(pc + 1)
|
||||
if op == ADV {
|
||||
let num = regs.at(0)
|
||||
let den = get-combo(regs, val)
|
||||
let res = num.bit-rshift(den)
|
||||
regs.at(0) = res
|
||||
} else if op == BXL {
|
||||
regs.at(1) = regs.at(1).bit-xor(val)
|
||||
} else if op == BST {
|
||||
regs.at(1) = get-combo(regs, val).bit-and(0b111)
|
||||
} else if op == JNZ {
|
||||
if regs.at(0) != 0 {
|
||||
pc = val
|
||||
continue
|
||||
}
|
||||
} else if op == BXC {
|
||||
regs.at(1) = regs.at(1).bit-xor(regs.at(2))
|
||||
} else if op == OUT {
|
||||
out.push(get-combo(regs, val).bit-and(0b111))
|
||||
} else if op == BDV {
|
||||
let num = regs.at(0)
|
||||
let den = get-combo(regs, val)
|
||||
let res = num.bit-rshift(den)
|
||||
regs.at(1) = res
|
||||
} else if op == CDV {
|
||||
let num = regs.at(0)
|
||||
let den = get-combo(regs, val)
|
||||
let res = num.bit-rshift(den)
|
||||
regs.at(2) = res
|
||||
} else {
|
||||
panic("Unknown instruction " + str(op))
|
||||
}
|
||||
pc += 2
|
||||
}
|
||||
|
||||
return out.map(str).join(",")
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
17, 1,
|
||||
solve,
|
||||
example: (
|
||||
"1": "4,6,3,5,6,3,5,2,1,0"
|
||||
)
|
||||
)
|
108
src/day17/puzzle2.typ
Normal file
108
src/day17/puzzle2.typ
Normal file
@ -0,0 +1,108 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let ADV = 0
|
||||
#let BXL = 1
|
||||
#let BST = 2
|
||||
#let JNZ = 3
|
||||
#let BXC = 4
|
||||
#let OUT = 5
|
||||
#let BDV = 6
|
||||
#let CDV = 7
|
||||
|
||||
#let ops = ("ADV", "BXL", "BST", "JNZ", "BXC", "OUT", "BDV", "CDV")
|
||||
|
||||
#let get-combo(regs, value) = {
|
||||
if value >= 7 {
|
||||
panic()
|
||||
}
|
||||
if value <= 3 {
|
||||
return value
|
||||
}
|
||||
return regs.at(value - 4)
|
||||
}
|
||||
|
||||
#let describe-combo(value) = {
|
||||
if value == 7 {
|
||||
return "<invalid>"
|
||||
}
|
||||
if value <= 3 {
|
||||
return str(value)
|
||||
}
|
||||
return "ABC".at(value - 4)
|
||||
}
|
||||
|
||||
#let describe(program) = {
|
||||
let res = ""
|
||||
res += program.map(str).join(",")
|
||||
|
||||
for i in range(0, program.len(), step: 2) {
|
||||
res += "\n"
|
||||
let op = program.at(i)
|
||||
let val = program.at(i + 1)
|
||||
let combo = describe-combo(val)
|
||||
|
||||
res += ops.at(op) + ": "
|
||||
if op == ADV {
|
||||
res += "A >>= " + combo
|
||||
} else if op == BXL {
|
||||
res += "B ^= " + str(val)
|
||||
} else if op == BST {
|
||||
res += "B = " + combo + " & 0b111"
|
||||
} else if op == JNZ {
|
||||
res += "IF A != 0 {PC = " + str(val) + "}"
|
||||
} else if op == BXC {
|
||||
res += "B ^= C"
|
||||
} else if op == OUT {
|
||||
res += "OUT(" + combo + " & 0b111)"
|
||||
} else if op == BDV {
|
||||
res += "B = A >> " + combo
|
||||
} else if op == CDV {
|
||||
res += "C = A >> " + combo
|
||||
}
|
||||
}
|
||||
return res
|
||||
}
|
||||
|
||||
#let solve(input) = {
|
||||
let (registers, program) = input.split("\n\n")
|
||||
|
||||
let regs = ()
|
||||
for line in registers.split("\n") {
|
||||
regs.push(
|
||||
int(
|
||||
line.split(": ")
|
||||
.last()
|
||||
)
|
||||
)
|
||||
}
|
||||
program = program.split(": ")
|
||||
.last()
|
||||
.split(",")
|
||||
.map(int)
|
||||
|
||||
let out = ()
|
||||
let pc = 0
|
||||
|
||||
regs.first() = 0
|
||||
|
||||
for n in program {
|
||||
let b = n
|
||||
}
|
||||
|
||||
return raw(block: true, describe(program))
|
||||
}
|
||||
|
||||
Example:
|
||||
#solve(read(get-example-path(17, suffix: "2")))
|
||||
|
||||
Input:
|
||||
#solve(get-input(17))
|
||||
|
||||
/*
|
||||
#show-puzzle(
|
||||
17, 2,
|
||||
solve,
|
||||
example: (
|
||||
"2": 117440
|
||||
)
|
||||
)*/
|
143
src/day18/puzzle1.typ
Normal file
143
src/day18/puzzle1.typ
Normal file
@ -0,0 +1,143 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let offsets = (
|
||||
(1, 0),
|
||||
(0, 1),
|
||||
(-1, 0),
|
||||
(0, -1)
|
||||
)
|
||||
|
||||
#let get-lowest(nodes, scores) = {
|
||||
let lowest-score = none
|
||||
let lowest-i = none
|
||||
for (i, (x, y)) in nodes.enumerate() {
|
||||
let score = scores.at(y).at(x)
|
||||
|
||||
if lowest-i == none or score < lowest-score {
|
||||
lowest-score = score
|
||||
lowest-i = i
|
||||
}
|
||||
}
|
||||
|
||||
if lowest-i == none {
|
||||
panic()
|
||||
}
|
||||
return lowest-i
|
||||
}
|
||||
|
||||
#let make-path(parents, end) = {
|
||||
let path = (end,)
|
||||
let (x, y) = end
|
||||
let pos = parents.at(y).at(x)
|
||||
while pos != none {
|
||||
(x, y) = pos
|
||||
path.insert(0, pos)
|
||||
pos = parents.at(y).at(x)
|
||||
}
|
||||
return path
|
||||
}
|
||||
|
||||
#let find-path(w, h, grid) = {
|
||||
let end = (w - 1, h - 1)
|
||||
let (x, y) = (0, 0)
|
||||
let open = ((x, y),)
|
||||
let closed = ()
|
||||
let g-scores = ((0,) * w,) * h
|
||||
let f-scores = ((calc.inf,) * w,) * h
|
||||
let parents = ((none,)*w,)*h
|
||||
while open.len() != 0 {
|
||||
let cur = open.remove(get-lowest(open, f-scores))
|
||||
|
||||
if cur == end {
|
||||
return make-path(parents, cur)
|
||||
}
|
||||
|
||||
let g-score = g-scores.at(y).at(x)
|
||||
let f-score = f-scores.at(y).at(x)
|
||||
|
||||
let (x, y) = cur
|
||||
for (dx, dy) in offsets {
|
||||
let (x2, y2) = (x + dx, y + dy)
|
||||
if x2 < 0 or x2 >= w or y2 < 0 or y2 >= h {
|
||||
continue
|
||||
}
|
||||
if grid.at(y2).at(x2) {
|
||||
continue
|
||||
}
|
||||
if (x2, y2) in closed {
|
||||
continue
|
||||
}
|
||||
let g = x2 + y2
|
||||
let h = calc.abs(end.first() - x2) + calc.abs(end.last() - y2)
|
||||
let f = g + h
|
||||
|
||||
if f < f-scores.at(y2).at(x2) {
|
||||
g-scores.at(y2).at(x2) = g
|
||||
f-scores.at(y2).at(x2) = f
|
||||
parents.at(y2).at(x2) = (x, y)
|
||||
open.push((x2, y2))
|
||||
}
|
||||
}
|
||||
closed.push(cur)
|
||||
}
|
||||
panic("No path was found")
|
||||
}
|
||||
|
||||
#let solve(input, w: 0, h: 0, n-bytes: 0) = {
|
||||
assert(w != 0, message: "Width cannot be 0")
|
||||
assert(h != 0, message: "Height cannot be 0")
|
||||
let grid = ((false,) * w,) * h
|
||||
|
||||
let obstacles = input.split("\n")
|
||||
for obs in obstacles.slice(0, n-bytes) {
|
||||
let (x, y) = obs.split(",").map(int)
|
||||
grid.at(y).at(x) = true
|
||||
}
|
||||
|
||||
let path = find-path(w, h, grid)
|
||||
return path.len() - 1
|
||||
}
|
||||
|
||||
#let visualize(input, w: 0, h: 0, n-bytes: 0, s: 2em) = {
|
||||
let grid_ = ((false,) * w,) * h
|
||||
|
||||
let obstacles = input.split("\n")
|
||||
for obs in obstacles.slice(0, n-bytes) {
|
||||
let (x, y) = obs.split(",").map(int)
|
||||
grid_.at(y).at(x) = true
|
||||
}
|
||||
|
||||
let path = find-path(w, h, grid_)
|
||||
for (x, y) in path {
|
||||
grid_.at(y).at(x) = grid.cell(fill: green.lighten(60%))[O]
|
||||
}
|
||||
|
||||
let cells = grid_.flatten().map(c => {
|
||||
if c == false []
|
||||
else if c == true {grid.cell(fill: red.lighten(60%))[\#]}
|
||||
else {c}
|
||||
})
|
||||
|
||||
grid(
|
||||
columns: (s,) * w,
|
||||
rows: (s,) * h,
|
||||
align: center + horizon,
|
||||
stroke: black,
|
||||
..cells
|
||||
)
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
18, 1,
|
||||
solve.with(w: 71, h: 71, n-bytes: 1024),
|
||||
example: (
|
||||
(result: 22, args: (w: 7, h: 7, n-bytes: 12)),
|
||||
),
|
||||
visualize: visualize.with(w: 7, h: 7, n-bytes: 12)
|
||||
)
|
||||
|
||||
/*
|
||||
#pagebreak()
|
||||
#set page(width: auto, height: auto)
|
||||
#visualize(get-input(18), w: 71, h: 71, n-bytes: 1024, s: 1em)
|
||||
*/
|
117
src/day18/puzzle2.typ
Normal file
117
src/day18/puzzle2.typ
Normal file
@ -0,0 +1,117 @@
|
||||
#import "/src/utils.typ": *
|
||||
#let offsets = (
|
||||
(1, 0),
|
||||
(0, 1),
|
||||
(-1, 0),
|
||||
(0, -1)
|
||||
)
|
||||
|
||||
#let get-lowest(nodes, scores) = {
|
||||
let lowest-score = none
|
||||
let lowest-i = none
|
||||
for (i, (x, y)) in nodes.enumerate() {
|
||||
let score = scores.at(y).at(x)
|
||||
|
||||
if lowest-i == none or score < lowest-score {
|
||||
lowest-score = score
|
||||
lowest-i = i
|
||||
}
|
||||
}
|
||||
|
||||
if lowest-i == none {
|
||||
panic()
|
||||
}
|
||||
return lowest-i
|
||||
}
|
||||
|
||||
#let make-path(parents, end) = {
|
||||
let path = (end,)
|
||||
let (x, y) = end
|
||||
let pos = parents.at(y).at(x)
|
||||
while pos != none {
|
||||
(x, y) = pos
|
||||
path.insert(0, pos)
|
||||
pos = parents.at(y).at(x)
|
||||
}
|
||||
return path
|
||||
}
|
||||
|
||||
#let find-path(w, h, grid, start: (0, 0), end: auto) = {
|
||||
let end = if end == auto {(w - 1, h - 1)} else {end}
|
||||
let (x, y) = start
|
||||
let open = ((x, y),)
|
||||
let closed = ()
|
||||
let g-scores = ((0,) * w,) * h
|
||||
let f-scores = ((calc.inf,) * w,) * h
|
||||
let parents = ((none,)*w,)*h
|
||||
while open.len() != 0 {
|
||||
let cur = open.remove(get-lowest(open, f-scores))
|
||||
|
||||
if cur == end {
|
||||
return true
|
||||
}
|
||||
|
||||
let g-score = g-scores.at(y).at(x)
|
||||
let f-score = f-scores.at(y).at(x)
|
||||
|
||||
let (x, y) = cur
|
||||
for (dx, dy) in offsets {
|
||||
let (x2, y2) = (x + dx, y + dy)
|
||||
if x2 < 0 or x2 >= w or y2 < 0 or y2 >= h {
|
||||
continue
|
||||
}
|
||||
if grid.at(y2).at(x2) {
|
||||
continue
|
||||
}
|
||||
if (x2, y2) in closed {
|
||||
continue
|
||||
}
|
||||
let g = calc.abs(x2 - start.first()) + calc.abs(y2 - start.last())
|
||||
let h = calc.abs(end.first() - x2) + calc.abs(end.last() - y2)
|
||||
let f = g + h
|
||||
|
||||
if f < f-scores.at(y2).at(x2) {
|
||||
g-scores.at(y2).at(x2) = g
|
||||
f-scores.at(y2).at(x2) = f
|
||||
parents.at(y2).at(x2) = (x, y)
|
||||
open.push((x2, y2))
|
||||
}
|
||||
}
|
||||
closed.push(cur)
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
#let solve(input, w: 0, h: 0, n-bytes: 0) = {
|
||||
assert(w != 0, message: "Width cannot be 0")
|
||||
assert(h != 0, message: "Height cannot be 0")
|
||||
let grid = ((false,) * w,) * h
|
||||
|
||||
let obstacles = input.split("\n")
|
||||
let a = 0
|
||||
let b = obstacles.len()
|
||||
|
||||
while b - a > 1 {
|
||||
let m = calc.div-euclid(a + b, 2)
|
||||
let grid2 = grid
|
||||
for obs in obstacles.slice(0, m) {
|
||||
let (x, y) = obs.split(",").map(int)
|
||||
grid2.at(y).at(x) = true
|
||||
}
|
||||
|
||||
if find-path(w, h, grid2) {
|
||||
a = m
|
||||
} else {
|
||||
b = m
|
||||
}
|
||||
}
|
||||
return obstacles.at(a)
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
18, 2,
|
||||
solve.with(w: 71, h: 71),
|
||||
example: (
|
||||
(result: "6,1", args: (w: 7, h: 7)),
|
||||
)
|
||||
)
|
41
src/day19/puzzle1.typ
Normal file
41
src/day19/puzzle1.typ
Normal file
@ -0,0 +1,41 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let is-possible(target, towels: none) = {
|
||||
if towels == none {
|
||||
panic()
|
||||
}
|
||||
|
||||
for towel in towels {
|
||||
if towel == target {
|
||||
return true
|
||||
}
|
||||
if target.starts-with(towel) {
|
||||
if is-possible(target.slice(towel.len()), towels: towels) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
#let solve(input) = {
|
||||
let (towels, targets) = input.split("\n\n")
|
||||
|
||||
towels = towels.split(", ")
|
||||
let is-possible = is-possible.with(towels: towels)
|
||||
|
||||
let total = 0
|
||||
for target in targets.split("\n") {
|
||||
if is-possible(target) {
|
||||
total += 1
|
||||
}
|
||||
}
|
||||
return total
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
19, 1,
|
||||
solve,
|
||||
example: 6
|
||||
)
|
46
src/day19/puzzle2.typ
Normal file
46
src/day19/puzzle2.typ
Normal file
@ -0,0 +1,46 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let solve(input) = {
|
||||
let (towels, targets) = input.split("\n\n")
|
||||
|
||||
towels = towels.split(", ")
|
||||
let by-initial = (:)
|
||||
for towel in towels {
|
||||
let initial = towel.first()
|
||||
if initial not in by-initial {
|
||||
by-initial.insert(initial, ())
|
||||
}
|
||||
by-initial.at(initial).push(towel)
|
||||
}
|
||||
|
||||
let count(target) = {
|
||||
let initial = target.first()
|
||||
if initial not in by-initial {
|
||||
return 0
|
||||
}
|
||||
let cnt = 0
|
||||
for towel in by-initial.at(initial) {
|
||||
if towel == target {
|
||||
cnt += 1
|
||||
} else if target.starts-with(towel) {
|
||||
cnt += count(target.slice(towel.len()))
|
||||
}
|
||||
}
|
||||
|
||||
return cnt
|
||||
}
|
||||
|
||||
let total = 0
|
||||
for target in targets.split("\n") {
|
||||
total += count(target)
|
||||
}
|
||||
return total
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
19, 2,
|
||||
solve,
|
||||
example: 16,
|
||||
only-example: true
|
||||
)
|
||||
#show-result(632423618484345)
|
128
src/day20/puzzle1.typ
Normal file
128
src/day20/puzzle1.typ
Normal file
@ -0,0 +1,128 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let offsets = (
|
||||
(1, 0),
|
||||
(0, 1),
|
||||
(-1, 0),
|
||||
(0, -1)
|
||||
)
|
||||
|
||||
#let EMPTY = "."
|
||||
#let WALL = "#"
|
||||
#let START = "S"
|
||||
#let END = "E"
|
||||
|
||||
#let in-grid(w, h, x, y) = {
|
||||
return 0 <= x and x < w and 0 <= y and y < h
|
||||
}
|
||||
|
||||
#let count-shortcuts(grid, w, h, save, path) = {
|
||||
let in-grid = in-grid.with(w, h)
|
||||
let total = 0
|
||||
for (x1, y1) in path {
|
||||
let v1 = grid.at(y1).at(x1)
|
||||
|
||||
for (dx1, dy1) in offsets {
|
||||
let (x2, y2) = (x1 + dx1, y1 + dy1)
|
||||
if not in-grid(x2, y2) {
|
||||
continue
|
||||
}
|
||||
let v2 = grid.at(y2).at(x2)
|
||||
if v2 < 0 {
|
||||
for (dx2, dy2) in offsets {
|
||||
let (x3, y3) = (x2 + dx2, y2 + dy2)
|
||||
if not in-grid(x3, y3) {
|
||||
continue
|
||||
}
|
||||
let v3 = grid.at(y3).at(x3)
|
||||
if v3 > 0 {
|
||||
if v3 - v1 >= save + 2 {
|
||||
total += 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return total
|
||||
}
|
||||
|
||||
#let solve(input, save: 1) = {
|
||||
let input-grid = input.split("\n").map(l => l.clusters())
|
||||
|
||||
let w = input-grid.first().len()
|
||||
let h = input-grid.len()
|
||||
let in-grid = in-grid.with(w, h)
|
||||
|
||||
let grid = ((-1,)*w,)*h
|
||||
let start = none
|
||||
let end = none
|
||||
for y in range(h) {
|
||||
for x in range(w) {
|
||||
let c = input-grid.at(y).at(x)
|
||||
if c == WALL {
|
||||
continue
|
||||
}
|
||||
if c == START {
|
||||
start = (x, y)
|
||||
} else if c == END {
|
||||
end = (x, y)
|
||||
}
|
||||
grid.at(y).at(x) = 0
|
||||
}
|
||||
}
|
||||
|
||||
let (x, y) = start
|
||||
let (ex, ey) = end
|
||||
let path = ()
|
||||
|
||||
while x != ex or y != ey {
|
||||
path.push((x, y))
|
||||
grid.at(y).at(x) = path.len()
|
||||
for (dx, dy) in offsets {
|
||||
let (x2, y2) = (x + dx, y + dy)
|
||||
if not in-grid(x2, y2) {
|
||||
continue
|
||||
}
|
||||
let v = grid.at(y2).at(x2)
|
||||
if v == 0 {
|
||||
(x, y) = (x2, y2)
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
path.push((x, y))
|
||||
grid.at(y).at(x) = path.len()
|
||||
|
||||
return count-shortcuts(
|
||||
grid, w, h,
|
||||
save,
|
||||
path
|
||||
)
|
||||
}
|
||||
|
||||
#let examples = (
|
||||
(64, 1),
|
||||
(40, 1),
|
||||
(38, 1),
|
||||
(36, 1),
|
||||
(20, 1),
|
||||
(12, 3),
|
||||
(10, 2),
|
||||
(8, 4),
|
||||
(6, 2),
|
||||
(4, 14),
|
||||
(2, 14),
|
||||
)
|
||||
#let n-tot = 0
|
||||
#let examples2 = ()
|
||||
#for (save, cnt) in examples {
|
||||
n-tot += cnt
|
||||
examples2.push((result: n-tot, args: (save: save)))
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
20, 1,
|
||||
solve.with(save: 100),
|
||||
example: examples2
|
||||
)
|
0
src/day20/puzzle2.typ
Normal file
0
src/day20/puzzle2.typ
Normal file
100
src/day21/puzzle1.typ
Normal file
100
src/day21/puzzle1.typ
Normal file
@ -0,0 +1,100 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let nums = (
|
||||
"7": (0, 0),
|
||||
"8": (1, 0),
|
||||
"9": (2, 0),
|
||||
"4": (0, 1),
|
||||
"5": (1, 1),
|
||||
"6": (2, 1),
|
||||
"1": (0, 2),
|
||||
"2": (1, 2),
|
||||
"3": (2, 2),
|
||||
"0": (1, 3),
|
||||
"A": (2, 3),
|
||||
)
|
||||
|
||||
#let arrows = (
|
||||
"^": (1, 0),
|
||||
"A": (2, 0),
|
||||
"<": (0, 1),
|
||||
"v": (1, 1),
|
||||
">": (2, 1),
|
||||
)
|
||||
|
||||
#let get-num-path(code) = {
|
||||
let path = ""
|
||||
let (x, y) = nums.at("A")
|
||||
for char in code {
|
||||
let (x2, y2) = nums.at(char)
|
||||
let dy = y2 - y
|
||||
let dx = x2 - x
|
||||
let ver = if dy == 0 {
|
||||
""
|
||||
} else {
|
||||
(if dy < 0 {"^"} else {"v"}) * calc.abs(dy)
|
||||
}
|
||||
let hor = if dx == 0 {
|
||||
""
|
||||
} else {
|
||||
(if dx < 0 {"<"} else {">"}) * calc.abs(dx)
|
||||
}
|
||||
path += if y == 3 and x2 == 0 {
|
||||
ver + hor
|
||||
} else {
|
||||
hor + ver
|
||||
} + "A"
|
||||
(x, y) = (x2, y2)
|
||||
}
|
||||
return path
|
||||
}
|
||||
|
||||
#let get-dir-path(code) = {
|
||||
let path = ""
|
||||
let (x, y) = arrows.at("A")
|
||||
for char in code {
|
||||
let (x2, y2) = arrows.at(char)
|
||||
let dy = y2 - y
|
||||
let dx = x2 - x
|
||||
let ver = if dy == 0 {
|
||||
""
|
||||
} else {
|
||||
(if dy < 0 {"^"} else {"v"}) * calc.abs(dy)
|
||||
}
|
||||
let hor = if dx == 0 {
|
||||
""
|
||||
} else {
|
||||
(if dx < 0 {"<"} else {">"}) * calc.abs(dx)
|
||||
}
|
||||
path += if x == 0 and dy < 0 {
|
||||
hor + ver
|
||||
} else {
|
||||
ver + hor
|
||||
} + "A"
|
||||
(x, y) = (x2, y2)
|
||||
}
|
||||
return path
|
||||
}
|
||||
|
||||
#let get-path(code) = {
|
||||
let num-path = get-num-path(code)
|
||||
let dir-path-1 = get-dir-path(num-path)
|
||||
let dir-path-2 = get-dir-path(dir-path-1)
|
||||
return dir-path-2
|
||||
}
|
||||
|
||||
#let solve(input) = {
|
||||
let codes = input.split("\n")
|
||||
let total = 0
|
||||
for code in codes {
|
||||
let len = get-path(code).len()
|
||||
let num = int(code.slice(0, code.len() - 1))
|
||||
total += len * num
|
||||
}
|
||||
return total
|
||||
}
|
||||
#show-puzzle(
|
||||
21, 1,
|
||||
solve,
|
||||
example: 126384
|
||||
)
|
0
src/day21/puzzle2.typ
Normal file
0
src/day21/puzzle2.typ
Normal file
61
src/day22/puzzle1.typ
Normal file
61
src/day22/puzzle1.typ
Normal file
@ -0,0 +1,61 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let random(prev) = {
|
||||
let step(a, shift) = {
|
||||
let s = if shift < 0 {
|
||||
a.bit-rshift(-shift)
|
||||
} else {
|
||||
a.bit-lshift(shift)
|
||||
}
|
||||
return s.bit-xor(a).bit-and(0xffffff)
|
||||
}
|
||||
let b = step(prev, 6)
|
||||
let c = step(b, -5)
|
||||
let d = step(c, 11)
|
||||
return d
|
||||
}
|
||||
|
||||
#let solve(input, steps: 1) = {
|
||||
let values = input.split("\n").map(int)
|
||||
let total = 0
|
||||
for value in values {
|
||||
for _ in range(steps) {
|
||||
value = random(value)
|
||||
}
|
||||
total += value
|
||||
}
|
||||
return total
|
||||
}
|
||||
|
||||
#let examples = ()
|
||||
#let results = (
|
||||
15887950,
|
||||
16495136,
|
||||
527345,
|
||||
704524,
|
||||
1553684,
|
||||
12683156,
|
||||
11100544,
|
||||
12249484,
|
||||
7753432,
|
||||
5908254
|
||||
)
|
||||
#for (i, res) in results.enumerate() {
|
||||
examples.push((
|
||||
result: res,
|
||||
args: (steps: i + 1)
|
||||
))
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
22, 1,
|
||||
solve.with(steps: 2000),
|
||||
example: examples,
|
||||
only-example: true
|
||||
)
|
||||
|
||||
#show-result(18261820068)
|
||||
|
||||
//B = ((A << 6) ^ A) & 0xffffff\
|
||||
//C = ((B >> 5) ^ B) & 0xffffff\
|
||||
//D = ((C << 11) ^ C) & 0xffffff
|
0
src/day22/puzzle2.typ
Normal file
0
src/day22/puzzle2.typ
Normal file
50
src/day23/puzzle1.typ
Normal file
50
src/day23/puzzle1.typ
Normal file
@ -0,0 +1,50 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let solve(input) = {
|
||||
let links = input.split("\n")
|
||||
|
||||
let links-dict = (:)
|
||||
|
||||
let to-test = ()
|
||||
for link in links {
|
||||
let (a, b) = link.split("-")
|
||||
if a not in links-dict {
|
||||
links-dict.insert(a, ())
|
||||
}
|
||||
if b not in links-dict {
|
||||
links-dict.insert(b, ())
|
||||
}
|
||||
links-dict.at(a).push(b)
|
||||
links-dict.at(b).push(a)
|
||||
if a.starts-with("t") {
|
||||
to-test.push(a)
|
||||
}
|
||||
if b.starts-with("t") {
|
||||
to-test.push(b)
|
||||
}
|
||||
}
|
||||
|
||||
let total = 0
|
||||
let groups = ()
|
||||
for comp1 in to-test.dedup() {
|
||||
for comp2 in links-dict.at(comp1) {
|
||||
for comp3 in links-dict.at(comp2) {
|
||||
if comp1 in links-dict.at(comp3) {
|
||||
let group = (comp1, comp2, comp3).sorted()
|
||||
if group not in groups {
|
||||
total += 1
|
||||
groups.push(group)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return total
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
23, 1,
|
||||
solve,
|
||||
example: 7
|
||||
)
|
104
src/day23/puzzle2.typ
Normal file
104
src/day23/puzzle2.typ
Normal file
@ -0,0 +1,104 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let bron-kerbosch(links, R, P, X) = {
|
||||
if P.len() == 0 and X.len() == 0 {
|
||||
return if R.len() > 2 {
|
||||
R.sorted()
|
||||
} else {
|
||||
none
|
||||
}
|
||||
}
|
||||
|
||||
let longest-len = 0
|
||||
let longest = none
|
||||
let to-visit = P
|
||||
for v in to-visit {
|
||||
let neighbors = links.at(v)
|
||||
let clique = bron-kerbosch(
|
||||
links,
|
||||
R + (v,),
|
||||
P.filter(n => n in neighbors),
|
||||
X.filter(n => n in neighbors)
|
||||
)
|
||||
if clique != none {
|
||||
let l = clique.len()
|
||||
if longest == none or l > longest-len {
|
||||
longest = clique
|
||||
longest-len = l
|
||||
}
|
||||
}
|
||||
let _ = P.remove(0)
|
||||
X.push(v)
|
||||
}
|
||||
return longest
|
||||
}
|
||||
|
||||
#let bron-kerbosch2(links, R, P, X) = {
|
||||
if P.len() == 0 and X.len() == 0 {
|
||||
return if R.len() > 2 {
|
||||
R.sorted()
|
||||
} else {
|
||||
none
|
||||
}
|
||||
}
|
||||
|
||||
let pivot = if P.len() != 0 {
|
||||
P.first()
|
||||
} else {
|
||||
X.first()
|
||||
}
|
||||
let pivot-neighbors = links.at(pivot)
|
||||
let longest-len = 0
|
||||
let longest = none
|
||||
let to-visit = P.filter(n => n not in pivot-neighbors)
|
||||
for v in to-visit {
|
||||
let neighbors = links.at(v)
|
||||
let clique = bron-kerbosch2(
|
||||
links,
|
||||
R + (v,),
|
||||
P.filter(n => n in neighbors),
|
||||
X.filter(n => n in neighbors)
|
||||
)
|
||||
if clique != none {
|
||||
let l = clique.len()
|
||||
if longest == none or l > longest-len {
|
||||
longest = clique
|
||||
longest-len = l
|
||||
}
|
||||
}
|
||||
let _ = P.remove(P.position(n => n == v))
|
||||
X.push(v)
|
||||
}
|
||||
return longest
|
||||
}
|
||||
|
||||
#let solve(input) = {
|
||||
let links = input.split("\n")
|
||||
|
||||
let links-dict = (:)
|
||||
|
||||
let to-test = ()
|
||||
for link in links {
|
||||
let (a, b) = link.split("-")
|
||||
if a not in links-dict {
|
||||
links-dict.insert(a, ())
|
||||
}
|
||||
if b not in links-dict {
|
||||
links-dict.insert(b, ())
|
||||
}
|
||||
links-dict.at(a).push(b)
|
||||
links-dict.at(b).push(a)
|
||||
}
|
||||
|
||||
let clique = bron-kerbosch2(links-dict, (), links-dict.keys(), ())
|
||||
|
||||
return clique.join(",")
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
23, 2,
|
||||
solve,
|
||||
example: "co,de,ka,ta",
|
||||
only-example: true
|
||||
)
|
||||
#show-result("ab,al,cq,cr,da,db,dr,fw,ly,mn,od,py,uh")
|
78
src/day24/puzzle1.typ
Normal file
78
src/day24/puzzle1.typ
Normal file
@ -0,0 +1,78 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let solve(input) = {
|
||||
let (inputs, gates) = input.split("\n\n")
|
||||
let ids = ()
|
||||
inputs = inputs.split("\n").map(i => {
|
||||
let (id, value) = i.split(": ")
|
||||
return (id: id, value: value == "1")
|
||||
})
|
||||
ids += inputs.map(i => i.id)
|
||||
gates = gates.split("\n").map(g => {
|
||||
let (gate, output) = g.split(" -> ")
|
||||
let (i1, op, i2) = gate.split(" ")
|
||||
return (
|
||||
in1: i1,
|
||||
in2: i2,
|
||||
op: op,
|
||||
out: output
|
||||
)
|
||||
})
|
||||
let gates-by-id = (:)
|
||||
for gate in gates {
|
||||
gates-by-id.insert(gate.out, gate)
|
||||
}
|
||||
|
||||
ids += gates.map(g => g.out)
|
||||
ids = ids.dedup()
|
||||
let dbg = (inputs, gates)
|
||||
|
||||
let values = (:)
|
||||
for input in inputs {
|
||||
values.insert(input.id, input.value)
|
||||
}
|
||||
|
||||
let stack = ids.filter(id => id.starts-with("z"))
|
||||
let output = (0,) * stack.len()
|
||||
while stack.len() != 0 {
|
||||
let v = stack.pop()
|
||||
if v in values {
|
||||
if v.starts-with("z") {
|
||||
let i = int(v.slice(1))
|
||||
output.at(i) = int(values.at(v))
|
||||
}
|
||||
} else {
|
||||
stack.push(v)
|
||||
let gate = gates-by-id.at(v)
|
||||
if gate.in1 in values and gate.in2 in values {
|
||||
let v1 = values.at(gate.in1)
|
||||
let v2 = values.at(gate.in2)
|
||||
let value = if gate.op == "AND" {
|
||||
v1 and v2
|
||||
} else if gate.op == "OR" {
|
||||
v1 or v2
|
||||
} else if gate.op == "XOR" {
|
||||
(v1 or v2) and not (v1 and v2)
|
||||
}
|
||||
values.insert(v, value)
|
||||
} else {
|
||||
stack.push(gate.in1)
|
||||
stack.push(gate.in2)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let result = output.rev()
|
||||
.fold(0, (a, b) => a.bit-lshift(1).bit-or(b))
|
||||
|
||||
return result
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
24, 1,
|
||||
solve,
|
||||
example: (
|
||||
"1": 4,
|
||||
"2": 2024
|
||||
)
|
||||
)
|
0
src/day24/puzzle2.typ
Normal file
0
src/day24/puzzle2.typ
Normal file
61
src/day25/puzzle1.typ
Normal file
61
src/day25/puzzle1.typ
Normal file
@ -0,0 +1,61 @@
|
||||
#import "/src/utils.typ": *
|
||||
|
||||
#let parse-schematic(schematic) = {
|
||||
let lines = schematic.split("\n")
|
||||
let is-key = "." in schematic.first()
|
||||
|
||||
let n-cols = lines.first().len()
|
||||
let n-rows = lines.len()
|
||||
let heights = ()
|
||||
|
||||
for x in range(n-cols) {
|
||||
let y = if is-key {n-rows - 2} else {1}
|
||||
let h = 0
|
||||
for i in range(n-rows) {
|
||||
if lines.at(y).at(x) == "." {
|
||||
break
|
||||
}
|
||||
h += 1
|
||||
y += if is-key {-1} else {1}
|
||||
}
|
||||
heights.push(h)
|
||||
}
|
||||
|
||||
return (if is-key {"key"} else {"lock"}, heights)
|
||||
}
|
||||
|
||||
#let fits(lock, key) = {
|
||||
let tmp = lock.zip(key).map(p => p.sum())
|
||||
return calc.max(..tmp) <= 5
|
||||
}
|
||||
|
||||
#let solve(input) = {
|
||||
let schematics = input.split("\n\n")
|
||||
|
||||
let locks = ()
|
||||
let keys = ()
|
||||
for schematic in schematics {
|
||||
let (type, heights) = parse-schematic(schematic)
|
||||
if type == "key" {
|
||||
keys.push(heights)
|
||||
} else {
|
||||
locks.push(heights)
|
||||
}
|
||||
}
|
||||
let total = 0
|
||||
for key in keys {
|
||||
for lock in locks {
|
||||
if fits(lock, key) {
|
||||
total += 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return total
|
||||
}
|
||||
|
||||
#show-puzzle(
|
||||
25, 1,
|
||||
solve,
|
||||
example: 3
|
||||
)
|
0
src/day25/puzzle2.typ
Normal file
0
src/day25/puzzle2.typ
Normal file
BIN
src/main.pdf
BIN
src/main.pdf
Binary file not shown.
@ -81,6 +81,12 @@
|
||||
for (suffix, result) in example.pairs() {
|
||||
check-example(day, func, result, suffix: suffix)
|
||||
}
|
||||
} else if type(example) == array {
|
||||
for ex in example {
|
||||
let suffix = ex.at("suffix", default: none)
|
||||
let args = ex.at("args", default: (:))
|
||||
check-example(day, func.with(..args), ex.result, suffix: suffix)
|
||||
}
|
||||
} else {
|
||||
check-example(day, func, example)
|
||||
}
|
||||
@ -191,7 +197,9 @@
|
||||
set text(font: "Source Sans 3")
|
||||
set page(
|
||||
footer: context {
|
||||
align(center, counter(page).display("1 / 1", both: true))
|
||||
if counter(page).get().first() != 1 {
|
||||
align(center, counter(page).display("1 / 1", both: true))
|
||||
}
|
||||
}
|
||||
)
|
||||
body
|
||||
|
Reference in New Issue
Block a user