fixed zero division with async total
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@ -219,8 +219,9 @@ class Editor:
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h2 = self.height / 2
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x0 = w2 - width / 2
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y0 = h2 - height / 2
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loaded_width = 0 if total == 0 else width * count / total
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pygame.draw.rect(self.win, (160, 160, 160), [x0, y0, width, height])
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pygame.draw.rect(self.win, (90, 250, 90), [x0, y0, width * count / total, height])
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pygame.draw.rect(self.win, (90, 250, 90), [x0, y0, loaded_width, height])
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self.win.blit(txt, [w2 - txt.get_width() / 2, y0 - txt.get_height() - 5])
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pygame.display.flip()
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