Compare commits
No commits in common. "ef73f98dd0c747bcee91b2f896bf24a605a7d9c2" and "27ad9da458f2ea9167114e18223aa363bb3cc7c9" have entirely different histories.
ef73f98dd0
...
27ad9da458
@ -1,18 +1,5 @@
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#let Y-SPACE = 10
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#let PAR-PAD = (5pt, 3pt)
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#let PAR-SPACE = 10
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#let COMMENT-PAD = 8
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#let LIFELINE-W = 10
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#let SYM-GAP = 5
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#let PAR-PAD = (5pt, 3pt)
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#let ACTOR-WIDTH = 20
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#let BOUNDARY-HEIGHT = 20
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#let CONTROL-HEIGHT = 20
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#let ENTITY-HEIGHT = 20
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#let DATABASE-WIDTH = 24
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#let COLLECTIONS-PAD = (5pt, 3pt)
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#let COLLECTIONS-DX = 3
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#let COLLECTIONS-DY = 3
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#let QUEUE-PAD = (5pt, 3pt)
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#let COL-DESTRUCTION = rgb("#A80238")
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#let LIFELINE-W = 10
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@ -10,10 +10,6 @@
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}
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#let diagram(elements) = {
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if elements == none {
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return
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}
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let participants = ()
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let elmts = elements
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let i = 0
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@ -22,21 +18,9 @@
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while i < elmts.len() {
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let elmt = elmts.at(i)
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if elmt.type == "grp" {
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let grp-elmts = elmt.elmts
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elmt.elmts = elmt.elmts.map(e => {
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if e.type == "seq" {
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if e.p1 == "?" {
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e.p1 = "?" + e.p2
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} else if e.p2 == "?" {
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e.p2 = e.p1 + "?"
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}
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}
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e
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})
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elmts.at(i) = elmt
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elmts = (
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elmts.slice(0, i + 1) +
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grp-elmts +
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elmt.elmts +
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((
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type: "grp-end"
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),) +
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@ -47,7 +31,6 @@
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}
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// List participants
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let linked = ()
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for elmt in elmts {
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if elmt.type == "par" {
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participants.push(elmt)
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@ -58,54 +41,25 @@
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if not participant._exists(participants, elmt.p2) {
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let par = _par(elmt.p2, from-start: not elmt.create-dst).first()
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participants.push(par)
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} else if elmt.create-dst {
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let i = participants.position(p => p.name == elmt.p2)
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participants.at(i).from-start = false
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}
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if elmt.p1 == "?" {
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linked.push("?" + elmt.p2)
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} else {
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linked.push(elmt.p1)
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}
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if elmt.p2 == "?" {
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linked.push(elmt.p1 + "?")
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} else {
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linked.push(elmt.p2)
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}
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}
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}
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linked = linked.dedup()
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let pars = participants
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participants = ()
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if "[" in linked {
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participants.push(_par("[", invisible: true).first())
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}
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participants.push(_par("[", invisible: true).first())
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for (i, p) in pars.enumerate() {
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let before = _par("?" + p.name, invisible: true).first()
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let after = _par(p.name + "?", invisible: true).first()
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if before.name in linked {
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if participants.len() == 0 or not participants.last().name.ends-with("?") {
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participants.push(before)
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} else {
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participants.insert(-1, before)
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}
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if i == 0 {
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participants.push(before)
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} else {
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participants.insert(-1, before)
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}
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participants.push(p)
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if after.name in linked {
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participants.push(after)
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}
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}
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if "]" in linked {
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participants.push(_par("]", invisible: true).first())
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participants.push(after)
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}
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participants.push(_par("]", invisible: true).first())
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// Add index to participant
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for (i, p) in participants.enumerate() {
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@ -2,36 +2,14 @@
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#import "consts.typ": *
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#let PAR-SPECIALS = "?[]"
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#let SHAPES = (
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"participant",
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"actor",
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"boundary",
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"control",
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"entity",
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"database",
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"collections",
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"queue",
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"custom"
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)
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#let _par(
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name,
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display-name: auto,
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from-start: true,
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invisible: false,
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shape: "participant",
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color: rgb("#E2E2F0"),
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custom-image: none
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) = {
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#let _par(name, display-name: auto, from-start: true, invisible: false) = {
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return ((
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type: "par",
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name: name,
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display-name: if display-name == auto {name} else {display-name},
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from-start: from-start,
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invisible: invisible,
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shape: shape,
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color: color,
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custom-image: custom-image
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invisible: invisible
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),)
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}
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@ -48,306 +26,13 @@
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return false
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}
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#let get-size(par) = {
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if par.invisible {
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return (width: 0pt, height: 0pt)
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}
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let m = measure(box(par.display-name))
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let w = m.width
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let h = m.height
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let (shape-w, shape-h) = (
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participant: (w + PAR-PAD.last() * 2, h + PAR-PAD.first() * 2),
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actor: (ACTOR-WIDTH * 1pt, ACTOR-WIDTH * 2pt + SYM-GAP * 1pt + h),
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boundary: (BOUNDARY-HEIGHT * 2pt, BOUNDARY-HEIGHT * 1pt + SYM-GAP * 1pt + h),
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control: (CONTROL-HEIGHT * 1pt, CONTROL-HEIGHT * 1pt + SYM-GAP * 1pt + h),
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entity: (ENTITY-HEIGHT * 1pt, ENTITY-HEIGHT * 1pt + 2pt + SYM-GAP * 1pt + h),
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database: (DATABASE-WIDTH * 1pt, DATABASE-WIDTH * 4pt / 3 + SYM-GAP * 1pt + h),
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collections: (
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w + COLLECTIONS-PAD.last() * 2 + calc.abs(COLLECTIONS-DX) * 1pt,
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h + COLLECTIONS-PAD.first() * 2 + calc.abs(COLLECTIONS-DY) * 1pt,
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),
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queue: (
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w + QUEUE-PAD.last() * 2 + 3 * (h + QUEUE-PAD.first() * 2) / 4,
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h + QUEUE-PAD.first() * 2
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),
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custom: (
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measure(par.custom-image).width,
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measure(par.custom-image).height + SYM-GAP * 1pt + h
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)
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).at(par.shape)
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return (
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width: calc.max(w, shape-w),
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height: calc.max(h, shape-h)
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)
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}
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#let _render-participant(x, y, p, m, bottom) = {
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let w = m.width / 1pt
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let h = m.height / 1pt
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let x0 = x - w / 2 - PAR-PAD.last() / 1pt
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let x1 = x + w / 2 + PAR-PAD.last() / 1pt
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let y0 = y + h + PAR-PAD.first() / 1pt * 2
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if bottom {
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y0 = y
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}
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let y1 = y0 - h - PAR-PAD.first() / 1pt * 2
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draw.rect(
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(x0, y0),
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(x1, y1),
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radius: 2pt,
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fill: p.color,
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stroke: black + .5pt
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)
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#let render(x-pos, p, y: 0) = {
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draw.content(
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((x0 + x1) / 2, (y0 + y1) / 2),
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(x-pos.at(p.i), y),
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p.display-name,
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anchor: "center"
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name: p.name,
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frame: "rect",
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padding: PAR-PAD,
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anchor: "south"
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)
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}
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#let _render-actor(x, y, p, m, bottom) = {
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let w2 = ACTOR-WIDTH / 2
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let head-r = ACTOR-WIDTH / 4
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let height = ACTOR-WIDTH * 2
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let arms-y = height * 0.375
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let y0 = if bottom {y - m.height / 1pt - SYM-GAP} else {y + m.height / 1pt + height + SYM-GAP}
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draw.circle(
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(x, y0 - head-r),
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radius: head-r,
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fill: p.color,
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stroke: black + .5pt
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)
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draw.line((x, y0 - head-r * 2), (x, y0 - height + w2), stroke: black + .5pt)
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draw.line((x - w2, y0 - arms-y), (x + w2, y0 - arms-y), stroke: black + .5pt)
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draw.line((x - w2, y0 - height), (x, y0 - height + w2), (x + w2, y0 - height), stroke: black + .5pt)
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draw.content(
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(x, y),
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p.display-name,
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anchor: if bottom {"north"} else {"south"}
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)
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}
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#let _render-boundary(x, y, p, m, bottom) = {
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let circle-r = BOUNDARY-HEIGHT / 2
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let y0 = if bottom {y - m.height / 1pt - SYM-GAP} else {y + m.height / 1pt + BOUNDARY-HEIGHT + SYM-GAP}
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let x0 = x - BOUNDARY-HEIGHT
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let y1 = y0 - circle-r
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let y2 = y0 - BOUNDARY-HEIGHT
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draw.circle(
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(x + circle-r, y1),
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radius: circle-r,
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fill: p.color,
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stroke: black + .5pt
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)
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draw.line(
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(x0, y0), (x0, y2),
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stroke: black + .5pt
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)
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draw.line(
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(x0, y1), (x, y1),
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stroke: black + .5pt
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)
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draw.content(
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(x, y),
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p.display-name,
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anchor: if bottom {"north"} else {"south"}
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)
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}
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#let _render-control(x, y, p, m, bottom) = {
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let r = CONTROL-HEIGHT / 2
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let y0 = if bottom {y - m.height / 1pt - SYM-GAP} else {y + m.height / 1pt + CONTROL-HEIGHT + SYM-GAP}
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draw.circle(
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(x, y0 - r),
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radius: r,
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fill: p.color,
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stroke: black + .5pt
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)
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draw.mark((x, y0), (x - r / 2, y0), symbol: "stealth", fill: black)
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draw.content(
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(x, y),
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p.display-name,
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anchor: if bottom {"north"} else {"south"}
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)
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}
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#let _render-entity(x, y, p, m, bottom) = {
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let r = ENTITY-HEIGHT / 2
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let y0 = if bottom {y - m.height / 1pt - SYM-GAP} else {y + m.height / 1pt + ENTITY-HEIGHT + SYM-GAP}
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let y1 = y0 - ENTITY-HEIGHT - 1.5
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draw.circle(
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(x, y0 - r),
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radius: r,
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fill: p.color,
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stroke: black + .5pt
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)
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draw.line(
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(x - r, y1),
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(x + r, y1),
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stroke: black + .5pt
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)
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draw.content(
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(x, y),
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p.display-name,
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anchor: if bottom {"north"} else {"south"}
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)
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}
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#let _render-database(x, y, p, m, bottom) = {
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let height = DATABASE-WIDTH * 4 / 3
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let rx = DATABASE-WIDTH / 2
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let ry = rx / 2
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let y0 = if bottom {y - m.height / 1pt - SYM-GAP} else {y + m.height / 1pt + height + SYM-GAP}
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let y1 = y0 - height
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draw.merge-path(
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close: true,
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fill: p.color,
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stroke: black + .5pt,
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{
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draw.bezier((x - rx, y0 - ry), (x, y0), (x - rx, y0 - ry/2), (x - rx/2, y0))
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draw.bezier((), (x + rx, y0 - ry), (x + rx/2, y0), (x + rx, y0 - ry/2))
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draw.line((), (x + rx, y1 + ry))
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draw.bezier((), (x, y1), (x + rx, y1 + ry/2), (x + rx/2, y1))
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draw.bezier((), (x - rx, y1 + ry), (x - rx/2, y1), (x - rx, y1 + ry/2))
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||||
}
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)
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draw.merge-path(
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||||
stroke: black + .5pt,
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{
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||||
draw.bezier((x - rx, y0 - ry), (x, y0 - ry*2), (x - rx, y0 - 3*ry/2), (x - rx/2, y0 - ry*2))
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draw.bezier((), (x + rx, y0 - ry), (x + rx/2, y0 - ry*2), (x + rx, y0 - 3*ry/2))
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||||
}
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)
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draw.content(
|
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(x, y),
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p.display-name,
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anchor: if bottom {"north"} else {"south"}
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)
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}
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#let _render-collections(x, y, p, m, bottom) = {
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let w = m.width / 1pt
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let h = m.height / 1pt
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let dx = COLLECTIONS-DX
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let dy = COLLECTIONS-DY
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let total-w = w + PAR-PAD.last() * 2 / 1pt + calc.abs(dx)
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let total-h = h + PAR-PAD.first() * 2 / 1pt + calc.abs(dy)
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let x0 = x - total-w / 2
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let x1 = x0 + calc.abs(dx)
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let x3 = x0 + total-w
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let x2 = x3 - calc.abs(dx)
|
||||
|
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let y0 = if bottom {y} else {y + total-h}
|
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let y1 = y0 - calc.abs(dy)
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let y3 = y0 - total-h
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let y2 = y3 + calc.abs(dy)
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let r1 = (x1, y0, x3, y2)
|
||||
let r2 = (x0, y1, x2, y3)
|
||||
|
||||
if dx < 0 {
|
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r1.at(0) = x0
|
||||
r1.at(2) = x2
|
||||
r2.at(0) = x1
|
||||
r2.at(2) = x3
|
||||
}
|
||||
|
||||
if dy < 0 {
|
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r1.at(1) = y1
|
||||
r1.at(3) = y3
|
||||
r2.at(1) = y0
|
||||
r2.at(3) = y2
|
||||
}
|
||||
draw.rect(
|
||||
(r1.at(0), r1.at(1)),
|
||||
(r1.at(2), r1.at(3)),
|
||||
fill: p.color,
|
||||
stroke: black + .5pt
|
||||
)
|
||||
draw.rect(
|
||||
(r2.at(0), r2.at(1)),
|
||||
(r2.at(2), r2.at(3)),
|
||||
fill: p.color,
|
||||
stroke: black + .5pt
|
||||
)
|
||||
|
||||
draw.content(
|
||||
((r2.at(0) + r2.at(2)) / 2, (r2.at(1) + r2.at(3)) / 2),
|
||||
p.display-name,
|
||||
anchor: "center"
|
||||
)
|
||||
}
|
||||
|
||||
#let _render-queue(x, y, p, m, bottom) = {
|
||||
let w = (m.width + QUEUE-PAD.last() * 2) / 1pt
|
||||
let h = (m.height + QUEUE-PAD.first() * 2) / 1pt
|
||||
let total-h = h
|
||||
let ry = total-h / 2
|
||||
let rx = ry / 2
|
||||
let total-w = w + 3 + 3 * rx
|
||||
|
||||
let x0 = x - total-w / 2
|
||||
let y0 = if bottom {y} else {y + total-h}
|
||||
let y1 = y0 - total-h
|
||||
let x-left = x0 + rx
|
||||
let x-right = x-left + w + rx
|
||||
draw.merge-path(
|
||||
close: true,
|
||||
fill: p.color,
|
||||
stroke: black + .5pt,
|
||||
{
|
||||
draw.bezier((x-right, y0), (x-right + rx, y0 - ry), (x-right + rx/2, y0), (x-right + rx, y0 - ry/2))
|
||||
draw.bezier((), (x-right, y1), (x-right + rx, y1 + ry/2), (x-right + rx/2, y1))
|
||||
draw.line((), (x-left, y1))
|
||||
draw.bezier((), (x-left - rx, y0 - ry), (x-left - rx/2, y1), (x-left - rx, y1 + ry/2))
|
||||
draw.bezier((), (x-left, y0), (x-left - rx, y0 - ry/2), (x-left - rx/2, y0))
|
||||
}
|
||||
)
|
||||
draw.merge-path(
|
||||
stroke: black + .5pt,
|
||||
{
|
||||
draw.bezier((x-right, y0), (x-right - rx, y0 - ry), (x-right - rx/2, y0), (x-right - rx, y0 - ry/2))
|
||||
draw.bezier((), (x-right, y1), (x-right - rx, y1 + ry/2), (x-right - rx/2, y1))
|
||||
}
|
||||
)
|
||||
draw.content(
|
||||
((x-left + x-right - rx) / 2, y0 - ry),
|
||||
p.display-name,
|
||||
anchor: "center"
|
||||
)
|
||||
}
|
||||
|
||||
#let _render-custom(x, y, p, m, bottom) = {
|
||||
let image-m = measure(p.custom-image)
|
||||
let y0 = if bottom {y - m.height / 1pt - SYM-GAP} else {y + m.height / 1pt + image-m.height / 1pt + SYM-GAP}
|
||||
draw.content((x - image-m.width / 2pt, y0), p.custom-image, anchor: "north-west")
|
||||
draw.content(
|
||||
(x, y),
|
||||
p.display-name,
|
||||
anchor: if bottom {"north"} else {"south"}
|
||||
)
|
||||
}
|
||||
|
||||
#let render(x-pos, p, y: 0, bottom: false) = {
|
||||
let m = measure(box(p.display-name))
|
||||
let func = (
|
||||
participant: _render-participant,
|
||||
actor: _render-actor,
|
||||
boundary: _render-boundary,
|
||||
control: _render-control,
|
||||
entity: _render-entity,
|
||||
database: _render-database,
|
||||
collections: _render-collections,
|
||||
queue: _render-queue,
|
||||
custom: _render-custom,
|
||||
).at(p.shape)
|
||||
func(x-pos.at(p.i), y, p, m, bottom)
|
||||
}
|
@ -53,15 +53,15 @@
|
||||
}
|
||||
|
||||
// Compute column widths
|
||||
// Compute minimum widths for participant names and shapes
|
||||
// Compute minimum widths for participant names
|
||||
let widths = ()
|
||||
for i in range(participants.len() - 1) {
|
||||
let p1 = participants.at(i)
|
||||
let p2 = participants.at(i + 1)
|
||||
let m1 = participant.get-size(p1)
|
||||
let m2 = participant.get-size(p2)
|
||||
let w1 = m1.width
|
||||
let w2 = m2.width
|
||||
let w1 = if p1.invisible {0pt} else {measure(box(p1.display-name)).width}
|
||||
let w2 = if p2.invisible {0pt} else {measure(box(p2.display-name)).width}
|
||||
w1 += PAR-PAD.last() * 2
|
||||
w2 += PAR-PAD.last() * 2
|
||||
widths.push(w1 / 2pt + w2 / 2pt + PAR-SPACE)
|
||||
}
|
||||
|
||||
@ -83,7 +83,7 @@
|
||||
let m = measure(cell.cell)
|
||||
widths.at(cell.i2 - 1) = calc.max(
|
||||
widths.at(cell.i2 - 1),
|
||||
m.width / 1pt + COMMENT-PAD - widths.slice(cell.i1, cell.i2 - 1).sum()
|
||||
m.width / 1pt - widths.slice(cell.i1, cell.i2 - 1).sum()
|
||||
)
|
||||
}
|
||||
|
||||
@ -262,12 +262,19 @@
|
||||
// Draw lifeline destructions
|
||||
for dest in destructions {
|
||||
let (cx, cy) = dest
|
||||
draw.line((cx - 8, cy - 8), (cx + 8, cy + 8), stroke: COL-DESTRUCTION + 2pt)
|
||||
draw.line((cx - 8, cy + 8), (cx + 8, cy - 8), stroke: COL-DESTRUCTION + 2pt)
|
||||
draw.line((cx - 8, cy - 8), (cx + 8, cy + 8), stroke: red + 2pt)
|
||||
draw.line((cx - 8, cy + 8), (cx + 8, cy - 8), stroke: red + 2pt)
|
||||
}
|
||||
|
||||
// Draw participants (end)
|
||||
draw-par(p, y: y, bottom: true)
|
||||
draw.content(
|
||||
(x, y),
|
||||
p.display-name,
|
||||
name: p.name,
|
||||
frame: "rect",
|
||||
padding: PAR-PAD,
|
||||
anchor: "north"
|
||||
)
|
||||
}
|
||||
})
|
||||
|
||||
|
@ -117,7 +117,7 @@
|
||||
}
|
||||
|
||||
let style = (
|
||||
mark: (end: ">", fill: elmt.color),
|
||||
mark: (end: "straight"),
|
||||
stroke: (
|
||||
dash: if elmt.dashed {"dashed"} else {"solid"},
|
||||
paint: elmt.color
|
||||
|
Loading…
Reference in New Issue
Block a user