added logic gates
This commit is contained in:
		| @@ -38,7 +38,7 @@ | ||||
| /// - stroke (stroke): Border stroke | ||||
| /// - id (str): The block id (for future reference) | ||||
| /// - auto-ports (bool): Whether to use auto port placements or not. If false, `draw-shape` is responsible for adding the appropiate ports | ||||
| /// - ports-y (array): Array of the ports y offsets (used with `auto-ports: false`) | ||||
| /// - ports-y (dictionary): Dictionary of the ports y offsets (used with `auto-ports: false`) | ||||
| /// - debug (dictionary): Dictionary of debug options. | ||||
| /// | ||||
| ///   Supported fields include: | ||||
|   | ||||
							
								
								
									
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								src/elements/logic/and.typ
									
									
									
									
									
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							| @@ -0,0 +1,85 @@ | ||||
| #import "@preview/cetz:0.2.2": draw | ||||
| #import "gate.typ" | ||||
|  | ||||
| #let draw-shape(id, tl, tr, br, bl, fill, stroke) = { | ||||
|   let (x, y) = bl | ||||
|   let (width, height) = (tr.at(0) - x, tr.at(1) - y) | ||||
|  | ||||
|   let t = (x + width / 4, y + height) | ||||
|   let b = (x + width / 4, y) | ||||
|  | ||||
|   let f = draw.group(name: id, { | ||||
|     draw.merge-path( | ||||
|       inset: 0.5em, | ||||
|       fill: fill, | ||||
|       stroke: stroke, | ||||
|       name: id + "-path", | ||||
|       close: true, { | ||||
|         draw.line(bl, tl, t) | ||||
|         draw.bezier((), b, tr, br) | ||||
|         draw.line((), b) | ||||
|       } | ||||
|     ) | ||||
|      | ||||
|     draw.anchor("north", t) | ||||
|     draw.anchor("south", b) | ||||
|   }) | ||||
|   return (f, tl, tr, br, bl) | ||||
| } | ||||
|  | ||||
| #let gate-and( | ||||
|   x: none, | ||||
|   y: none, | ||||
|   w: none, | ||||
|   h: none, | ||||
|   inputs: 2, | ||||
|   fill: none, | ||||
|   stroke: black + 1pt, | ||||
|   id: "", | ||||
|   inverted: (), | ||||
|   debug: ( | ||||
|     ports: false | ||||
|   ) | ||||
| ) = { | ||||
|   gate.gate( | ||||
|     draw-shape: draw-shape, | ||||
|     x: x, | ||||
|     y: y, | ||||
|     w: w, | ||||
|     h: h, | ||||
|     inputs: inputs, | ||||
|     fill: fill, | ||||
|     stroke: stroke, | ||||
|     id: id, | ||||
|     inverted: inverted, | ||||
|     debug: debug | ||||
|   ) | ||||
| } | ||||
|  | ||||
| #let gate-nand( | ||||
|   x: none, | ||||
|   y: none, | ||||
|   w: none, | ||||
|   h: none, | ||||
|   inputs: 2, | ||||
|   fill: none, | ||||
|   stroke: black + 1pt, | ||||
|   id: "", | ||||
|   inverted: (), | ||||
|   debug: ( | ||||
|     ports: false | ||||
|   ) | ||||
| ) = { | ||||
|   gate-and( | ||||
|     x: x, | ||||
|     y: y, | ||||
|     w: w, | ||||
|     h: h, | ||||
|     inputs: inputs, | ||||
|     fill: fill, | ||||
|     stroke: stroke, | ||||
|     id: id, | ||||
|     inverted: inverted + ("out",), | ||||
|     debug: debug | ||||
|   ) | ||||
| } | ||||
							
								
								
									
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								src/elements/logic/buf.typ
									
									
									
									
									
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								src/elements/logic/buf.typ
									
									
									
									
									
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							| @@ -0,0 +1,81 @@ | ||||
| #import "@preview/cetz:0.2.2": draw | ||||
| #import "gate.typ" | ||||
|  | ||||
| #let draw-shape(id, tl, tr, br, bl, fill, stroke) = { | ||||
|   let (x, y) = bl | ||||
|   let (width, height) = (tr.at(0) - x, tr.at(1) - y) | ||||
|  | ||||
|   let r = (x + width, y + height / 2) | ||||
|  | ||||
|   let f = draw.group(name: id, { | ||||
|     draw.merge-path( | ||||
|       inset: 0.5em, | ||||
|       fill: fill, | ||||
|       stroke: stroke, | ||||
|       name: id + "-path", | ||||
|       close: true, { | ||||
|         draw.line(bl, tl, r) | ||||
|       } | ||||
|     ) | ||||
|      | ||||
|     draw.anchor("north", (tl, 50%, r)) | ||||
|     draw.anchor("south", (bl, 50%, r)) | ||||
|   }) | ||||
|   return (f, tl, tr, br, bl) | ||||
| } | ||||
|  | ||||
| #let gate-buf( | ||||
|   x: none, | ||||
|   y: none, | ||||
|   w: none, | ||||
|   h: none, | ||||
|   inputs: 2, | ||||
|   fill: none, | ||||
|   stroke: black + 1pt, | ||||
|   id: "", | ||||
|   inverted: (), | ||||
|   debug: ( | ||||
|     ports: false | ||||
|   ) | ||||
| ) = { | ||||
|   gate.gate( | ||||
|     draw-shape: draw-shape, | ||||
|     x: x, | ||||
|     y: y, | ||||
|     w: w, | ||||
|     h: h, | ||||
|     inputs: inputs, | ||||
|     fill: fill, | ||||
|     stroke: stroke, | ||||
|     id: id, | ||||
|     inverted: inverted, | ||||
|     debug: debug | ||||
|   ) | ||||
| } | ||||
|  | ||||
| #let gate-not(x: none, | ||||
|   y: none, | ||||
|   w: none, | ||||
|   h: none, | ||||
|   inputs: 2, | ||||
|   fill: none, | ||||
|   stroke: black + 1pt, | ||||
|   id: "", | ||||
|   inverted: (), | ||||
|   debug: ( | ||||
|     ports: false | ||||
|   ) | ||||
| ) = { | ||||
|   gate-buf( | ||||
|     x: x, | ||||
|     y: y, | ||||
|     w: w, | ||||
|     h: h, | ||||
|     inputs: inputs, | ||||
|     fill: fill, | ||||
|     stroke: stroke, | ||||
|     id: id, | ||||
|     inverted: inverted + ("out",), | ||||
|     debug: debug | ||||
|   ) | ||||
| } | ||||
							
								
								
									
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								src/elements/logic/gate.typ
									
									
									
									
									
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							| @@ -0,0 +1,127 @@ | ||||
| #import "@preview/cetz:0.2.2": draw, coordinate | ||||
| #import "../ports.typ": add-ports, add-port | ||||
| #import "../element.typ" | ||||
|  | ||||
| #let default-draw-shape(id, tl, tr, br, bl, fill, stroke) = { | ||||
|   let f = {draw.rect(tl, br, fill: fill, stroke: stroke)} | ||||
|   return (f, tl, tr, br, bl) | ||||
| } | ||||
|  | ||||
| #let gate( | ||||
|   draw-shape: default-draw-shape, | ||||
|   x: none, | ||||
|   y: none, | ||||
|   w: none, | ||||
|   h: none, | ||||
|   inputs: 2, | ||||
|   fill: none, | ||||
|   stroke: black + 1pt, | ||||
|   id: "", | ||||
|   inverted: (), | ||||
|   debug: ( | ||||
|     ports: false | ||||
|   ) | ||||
| ) = draw.get-ctx(ctx => { | ||||
|   let width = w | ||||
|   let height = h | ||||
|  | ||||
|   let x = x | ||||
|   let y = y | ||||
|   if x == none { panic("Parameter x must be set") } | ||||
|   if y == none { panic("Parameter y must be set") } | ||||
|   if w == none { panic("Parameter w must be set") } | ||||
|   if h == none { panic("Parameter h must be set") } | ||||
|  | ||||
|   if (type(x) == dictionary) { | ||||
|     let offset = x.rel | ||||
|     let to = x.to | ||||
|     let (ctx, to-pos) = coordinate.resolve(ctx, (rel: (offset, 0), to: to)) | ||||
|     x = to-pos.at(0) | ||||
|   } | ||||
|    | ||||
|   if (type(y) == dictionary) { | ||||
|     let from = y.from | ||||
|     let to = y.to | ||||
|     let (to-side, i) = find-port(ports, to) | ||||
|     let margins = (0%, 0%) | ||||
|     if to-side in ports-margins { | ||||
|       margins = ports-margins.at(to-side) | ||||
|     } | ||||
|     let used-pct = 100% - margins.at(0) - margins.at(1) | ||||
|     let used-height = height * used-pct / 100% | ||||
|     let top-margin = height * margins.at(0) / 100% | ||||
|      | ||||
|     let dy = used-height * (i + 1) / (ports.at(to-side).len() + 1) | ||||
|      | ||||
|     let (ctx, from-pos) = coordinate.resolve(ctx, from) | ||||
|     y = from-pos.at(1) + dy - height + top-margin | ||||
|   } | ||||
|  | ||||
|   let tl = (x, y + height) | ||||
|   let tr = (x + width, y + height) | ||||
|   let br = (x + width, y) | ||||
|   let bl = (x, y) | ||||
|  | ||||
|   // Workaround because CeTZ needs to have all draw functions in the body | ||||
|   let func = {} | ||||
|   (func, tl, tr, br, bl) = draw-shape(id, tl, tr, br, bl, fill, stroke) | ||||
|   { | ||||
|     //draw.rect(tl, br) | ||||
|     func | ||||
|   } | ||||
|  | ||||
|   let space = 100% / (inputs + 1) | ||||
|   for i in range(inputs) { | ||||
|     let pct = (i + 1) * space | ||||
|     let a = (tl, pct, bl) | ||||
|     let b = (tr, pct, br) | ||||
|     let int-name = id + "i" + str(i) | ||||
|     draw.intersections( | ||||
|       int-name, | ||||
|       func, | ||||
|       draw.hide(draw.line(a, b)) | ||||
|     ) | ||||
|     let port-name = "in" + str(i) | ||||
|     let port-pos = int-name + ".0" | ||||
|     if inverted == "all" or port-name in inverted { | ||||
|       draw.circle(port-pos, radius: .2, anchor: "east", stroke: stroke) | ||||
|       port-pos = (rel: (-.4, 0), to: port-pos) | ||||
|     } | ||||
|     add-port( | ||||
|       id, "west", | ||||
|       (id: port-name), port-pos, | ||||
|       debug: debug.ports | ||||
|     ) | ||||
|   } | ||||
|  | ||||
|   let out-pos = id + ".east" | ||||
|   if inverted == "all" or "out" in inverted { | ||||
|     draw.circle(out-pos, radius: .2, anchor: "west", stroke: stroke) | ||||
|     out-pos = (rel: (.4, 0), to: out-pos) | ||||
|   } | ||||
|   add-port( | ||||
|     id, "east", | ||||
|     (id: "out"), out-pos, | ||||
|     debug: debug.ports | ||||
|   ) | ||||
| }) | ||||
| /* { | ||||
|   let ports = (west: (), east: ((id: "out"),)) | ||||
|   for i in range(inputs) { | ||||
|     ports.west.push((id: "in"+str(i))) | ||||
|   } | ||||
|  | ||||
|   element.elmt( | ||||
|     draw-shape: draw-shape, | ||||
|     x: x, | ||||
|     y: y, | ||||
|     w: w, | ||||
|     h: h, | ||||
|     ports: ports, | ||||
|     fill: fill, | ||||
|     stroke: stroke, | ||||
|     id: id, | ||||
|     auto-ports: true, | ||||
|     debug: debug | ||||
|   ) | ||||
| } | ||||
							
								
								
									
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								src/elements/logic/or.typ
									
									
									
									
									
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							| @@ -0,0 +1,96 @@ | ||||
| #import "@preview/cetz:0.2.2": draw | ||||
| #import "gate.typ" | ||||
|  | ||||
| #let draw-shape(id, tl, tr, br, bl, fill, stroke) = { | ||||
|   let (x, y) = bl | ||||
|   let (width, height) = (tr.at(0) - x, tr.at(1) - y) | ||||
|  | ||||
|   let t = (x + width / 2, y + height) | ||||
|   let b = (x + width / 2, y) | ||||
|  | ||||
|   let ctrl-bl = (x + width / 2, y) | ||||
|   let ctrl-br = (x + width * 0.8, y + height * 0.1) | ||||
|   let ctrl-tl = (x + width / 2, y + height) | ||||
|   let ctrl-tr = (x + width * 0.8, y + height * 0.9) | ||||
|  | ||||
|   let l = (x + width * 0.2, y + height / 2) | ||||
|   let r = (x + width, y + height / 2) | ||||
|  | ||||
|   let f = draw.group(name: id, { | ||||
|     draw.merge-path( | ||||
|       inset: 0.5em, | ||||
|       fill: fill, | ||||
|       stroke: stroke, | ||||
|       name: id + "-path", { | ||||
|         draw.bezier-through(bl, l, tl) | ||||
|         draw.bezier((), r, ctrl-tl, ctrl-tr) | ||||
|         draw.bezier((), bl, ctrl-br, ctrl-bl) | ||||
|       } | ||||
|     ) | ||||
|      | ||||
|     draw.intersections("i", | ||||
|       id + "-path", | ||||
|       draw.hide(draw.line(t, b)) | ||||
|     ) | ||||
|     draw.anchor("north", "i.0") | ||||
|     draw.anchor("south", "i.1") | ||||
|   }) | ||||
|   return (f, tl, tr, br, bl) | ||||
| } | ||||
|  | ||||
| #let gate-or( | ||||
|   x: none, | ||||
|   y: none, | ||||
|   w: none, | ||||
|   h: none, | ||||
|   inputs: 2, | ||||
|   fill: none, | ||||
|   stroke: black + 1pt, | ||||
|   id: "", | ||||
|   inverted: (), | ||||
|   debug: ( | ||||
|     ports: false | ||||
|   ) | ||||
| ) = { | ||||
|   gate.gate( | ||||
|     draw-shape: draw-shape, | ||||
|     x: x, | ||||
|     y: y, | ||||
|     w: w, | ||||
|     h: h, | ||||
|     inputs: inputs, | ||||
|     fill: fill, | ||||
|     stroke: stroke, | ||||
|     id: id, | ||||
|     inverted: inverted, | ||||
|     debug: debug | ||||
|   ) | ||||
| } | ||||
|  | ||||
| #let gate-nor( | ||||
|   x: none, | ||||
|   y: none, | ||||
|   w: none, | ||||
|   h: none, | ||||
|   inputs: 2, | ||||
|   fill: none, | ||||
|   stroke: black + 1pt, | ||||
|   id: "", | ||||
|   inverted: (), | ||||
|   debug: ( | ||||
|     ports: false | ||||
|   ) | ||||
| ) = { | ||||
|   gate-or( | ||||
|     x: x, | ||||
|     y: y, | ||||
|     w: w, | ||||
|     h: h, | ||||
|     inputs: inputs, | ||||
|     fill: fill, | ||||
|     stroke: stroke, | ||||
|     id: id, | ||||
|     inverted: inverted + ("out",), | ||||
|     debug: debug | ||||
|   ) | ||||
| } | ||||
							
								
								
									
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								src/elements/logic/xor.typ
									
									
									
									
									
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							| @@ -0,0 +1,103 @@ | ||||
| #import "@preview/cetz:0.2.2": draw | ||||
| #import "gate.typ" | ||||
|  | ||||
| #let space = 10% | ||||
|  | ||||
| #let draw-shape(id, tl, tr, br, bl, fill, stroke) = { | ||||
|   let (x, y) = bl | ||||
|   let (width, height) = (tr.at(0) - x, tr.at(1) - y) | ||||
|  | ||||
|   let tl2 = (tl, space, tr) | ||||
|   let bl2 = (bl, space, br) | ||||
|  | ||||
|   let t = (x + width / 2, y + height) | ||||
|   let b = (x + width / 2, y) | ||||
|  | ||||
|   let ctrl-bl = (x + width / 2, y) | ||||
|   let ctrl-br = (x + width * 0.8, y + height * 0.1) | ||||
|   let ctrl-tl = (x + width / 2, y + height) | ||||
|   let ctrl-tr = (x + width * 0.8, y + height * 0.9) | ||||
|  | ||||
|   let l = (x + width * 0.2, y + height / 2) | ||||
|   let l2 = (x + width * (0.2 + space / 100%), y + height / 2) | ||||
|   let r = (x + width, y + height / 2) | ||||
|  | ||||
|   let f = draw.group(name: id, { | ||||
|     draw.bezier-through(bl, l, tl, stroke: stroke) | ||||
|     draw.merge-path( | ||||
|       inset: 0.5em, | ||||
|       fill: fill, | ||||
|       stroke: stroke, | ||||
|       name: id + "-path", { | ||||
|         draw.bezier-through(bl2, l2, tl2) | ||||
|         draw.bezier((), r, ctrl-tl, ctrl-tr) | ||||
|         draw.bezier((), bl2, ctrl-br, ctrl-bl) | ||||
|       } | ||||
|     ) | ||||
|      | ||||
|     draw.intersections("i", | ||||
|       id + "-path", | ||||
|       draw.hide(draw.line(t, b)) | ||||
|     ) | ||||
|     draw.anchor("north", "i.0") | ||||
|     draw.anchor("south", "i.1") | ||||
|   }) | ||||
|   return (f, tl, tr, br, bl) | ||||
| } | ||||
|  | ||||
| #let gate-xor( | ||||
|   x: none, | ||||
|   y: none, | ||||
|   w: none, | ||||
|   h: none, | ||||
|   inputs: 2, | ||||
|   fill: none, | ||||
|   stroke: black + 1pt, | ||||
|   id: "", | ||||
|   inverted: (), | ||||
|   debug: ( | ||||
|     ports: false | ||||
|   ) | ||||
| ) = { | ||||
|   gate.gate( | ||||
|     draw-shape: draw-shape, | ||||
|     x: x, | ||||
|     y: y, | ||||
|     w: w, | ||||
|     h: h, | ||||
|     inputs: inputs, | ||||
|     fill: fill, | ||||
|     stroke: stroke, | ||||
|     id: id, | ||||
|     inverted: inverted, | ||||
|     debug: debug | ||||
|   ) | ||||
| } | ||||
|  | ||||
| #let gate-xnor( | ||||
|   x: none, | ||||
|   y: none, | ||||
|   w: none, | ||||
|   h: none, | ||||
|   inputs: 2, | ||||
|   fill: none, | ||||
|   stroke: black + 1pt, | ||||
|   id: "", | ||||
|   inverted: (), | ||||
|   debug: ( | ||||
|     ports: false | ||||
|   ) | ||||
| ) = { | ||||
|   gate-xor( | ||||
|     x: x, | ||||
|     y: y, | ||||
|     w: w, | ||||
|     h: h, | ||||
|     inputs: inputs, | ||||
|     fill: fill, | ||||
|     stroke: stroke, | ||||
|     id: id, | ||||
|     inverted: inverted + ("out",), | ||||
|     debug: debug | ||||
|   ) | ||||
| } | ||||
| @@ -68,6 +68,10 @@ | ||||
|     "west": (tl, bl) | ||||
|   ) | ||||
|  | ||||
|   if type(ports) != dictionary { | ||||
|     return | ||||
|   } | ||||
|  | ||||
|   for (side, props) in sides { | ||||
|     let side-ports = ports.at(side, default: ()) | ||||
|     let space = 100% / (side-ports.len() + 1) | ||||
|   | ||||
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