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4 Commits
0d07b98cfd
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dac64a2d64
Author | SHA1 | Date | |
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dac64a2d64 | |||
262b89fe45 | |||
2c5fa52b9f | |||
0ccfd522ee |
@ -9,8 +9,13 @@
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#include "trace/trace.h"
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#include "trace/trace.h"
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#include "ButtonEvent.h"
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#include "ButtonEvent.h"
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ButtonEventsLogger::ButtonEventsLogger() {
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ButtonEventsLogger::ButtonEventsLogger()
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curentState_ = state::initial;
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: stWait(this) {
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stInitial.addInitialTransition(&stWait);
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stWait.addTransition(event::evButtonShortPressed, &stWait);
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stWait.addTransition(event::evButtonLongPressed, &stWait);
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stWait.registerOnEntry((XFState::callbackEv)&ButtonEventsLogger::logOnTrace);
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}
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}
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void ButtonEventsLogger::onButtonShortPressed(ButtonIndex buttonIndex) {
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void ButtonEventsLogger::onButtonShortPressed(ButtonIndex buttonIndex) {
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@ -21,62 +26,13 @@ void ButtonEventsLogger::onButtonLongPressed(ButtonIndex buttonIndex) {
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GEN(ButtonEvent(event::evButtonLongPressed, this, buttonIndex));
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GEN(ButtonEvent(event::evButtonLongPressed, this, buttonIndex));
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}
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}
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XFEventStatus ButtonEventsLogger::processEvent() {
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void ButtonEventsLogger::logOnTrace(const XFEvent* ev) {
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eEventStatus eventStatus = XFEventStatus::NotConsumed;
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ButtonEvent* buttonEvent = (ButtonEvent*)ev;
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int evid = buttonEvent->getId();
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ButtonEvent* ev = (ButtonEvent*)getCurrentEvent();
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XFEvent::XFEventType evType = ev->getEventType();
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int evid = ev->getId();
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oldState_ = curentState_;
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changeXFState = false;
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switch (curentState_) { //on state
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case state::initial:
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if(evType == XFEvent::Initial) {
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curentState_ = state::waitButtonPressed;
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changeXFState = true;
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eventStatus = XFEventStatus::Consumed;
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}
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break;
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case state::waitButtonPressed:
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if(evid == event::evButtonShortPressed){
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if(evid == event::evButtonShortPressed){
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Trace::out("ButtonEventLogger: Button %d short pressed", ev->getButtonId());
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Trace::out("ButtonEventLogger: Button %d short pressed", buttonEvent->getButtonId());
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curentState_ = state::waitButtonPressed;
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changeXFState = true;
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eventStatus = XFEventStatus::Consumed;
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}
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}
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if(evid == event::evButtonLongPressed){
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if(evid == event::evButtonLongPressed){
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Trace::out("ButtonEventLogger: Button %d long pressed", ev->getButtonId());
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Trace::out("ButtonEventLogger: Button %d long pressed", buttonEvent->getButtonId());
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curentState_ = state::waitButtonPressed;
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changeXFState = true;
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eventStatus = XFEventStatus::Consumed;
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}
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}
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break;
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}
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if(changeXFState) {
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switch (oldState_) { // onExit
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case state::initial:
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break;
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case state::waitButtonPressed:
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break;
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}
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switch (curentState_) { // onEntry
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case state::initial:
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break;
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case state::waitButtonPressed:
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break;
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}
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changeXFState = false;
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}
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return eventStatus;
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}
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}
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@ -21,20 +21,14 @@ public:
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protected:
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protected:
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XFEventStatus processEvent() override;
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void logOnTrace(const XFEvent* ev);
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typedef enum {
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typedef enum {
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evButtonShortPressed = 1,
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evButtonShortPressed = 10,
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evButtonLongPressed
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evButtonLongPressed
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} event;
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} event;
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typedef enum {
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XFState stWait;
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initial,
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waitButtonPressed
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} state;
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state curentState_;
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state oldState_;
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};
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};
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@ -16,12 +16,12 @@ ButtonEventsHandler::ButtonEventsHandler()
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observer_[i] = nullptr;
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observer_[i] = nullptr;
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}
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}
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stInitial.setNextState(&stRun);
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stInitial.addInitialTransition(&stRun);
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stRun.registerOnEntry((XFState::callback)&ButtonEventsHandler::startButtonSM);
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stRun.registerOnEntry((XFState::callback)&ButtonEventsHandler::startButtonSM);
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}
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}
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void ButtonEventsHandler::startButtonSM(const XFEvent* ev) {
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void ButtonEventsHandler::startButtonSM() {
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buttonStateSm_[0].startBehavior();
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buttonStateSm_[0].startBehavior();
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buttonStateSm_[1].startBehavior();
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buttonStateSm_[1].startBehavior();
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buttonStateSm_[2].startBehavior();
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buttonStateSm_[2].startBehavior();
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@ -31,7 +31,7 @@ public:
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protected:
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protected:
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ButtonEventsHandler();
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ButtonEventsHandler();
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void startButtonSM(const XFEvent* ev);
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void startButtonSM();
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XFState stRun;
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XFState stRun;
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@ -8,10 +8,27 @@
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#include <button/ButtonStateSm.h>
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#include <button/ButtonStateSm.h>
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#include "mdw/button/ButtonEventsHandler.h"
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#include "mdw/button/ButtonEventsHandler.h"
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//TODO start State Machine. For that, turn ButtonEventsHandler to a State Machine (Initial, run)
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ButtonStateSm::ButtonStateSm()
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ButtonStateSm::ButtonStateSm()
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: buttonIndex_(getNbInstance()) {
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: buttonIndex_(getNbInstance()),
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currentState_ = state::initial;
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stWaitButtonPressed(this),
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stButtonPressed(this),
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stButtonShortPressed(this),
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stButtonLongPressed(this) {
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stInitial.addInitialTransition(&stWaitButtonPressed);
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stWaitButtonPressed.addTransition(event::evButtonPressed, &stButtonPressed);
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// TODO bug if setTimeout is used before addTransition !!!
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stButtonPressed.addTransition(event::evButtonReleased, &stButtonShortPressed);
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stButtonPressed.setTimeout(1000, &stButtonLongPressed);
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stButtonPressed.registerOnExit((XFState::callback)&ButtonStateSm::genNullTransition);
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stButtonShortPressed.registerOnEntry((XFState::callback)&ButtonStateSm::notifyShortPress);
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stButtonShortPressed.addTransition(event::evReturn, &stWaitButtonPressed);
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stButtonLongPressed.registerOnEntry((XFState::callback)&ButtonStateSm::notifyLongPress);
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stButtonLongPressed.addTransition(event::evReturn, &stWaitButtonPressed);
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}
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}
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uint8_t ButtonStateSm::getNbInstance(){
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uint8_t ButtonStateSm::getNbInstance(){
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@ -26,102 +43,14 @@ void ButtonStateSm::genButtonReleased() {
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GEN(XFEvent(XFEvent::Event, event::evButtonReleased, this));
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GEN(XFEvent(XFEvent::Event, event::evButtonReleased, this));
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}
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}
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XFEventStatus ButtonStateSm::processEvent() {
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void ButtonStateSm::notifyShortPress() {
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eEventStatus eventStatus = XFEventStatus::Unknown;
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const XFEvent* ev = getCurrentEvent();
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XFEvent::XFEventType evType = ev->getEventType();
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int evid = ev->getId();
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oldState_ = currentState_;
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changeState_ = false;
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switch (currentState_) {
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case state::initial:
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if(evType == XFEvent::Initial) {
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currentState_ = state::waitButtonPressed;
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changeState_ = true;
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eventStatus = XFEventStatus::Consumed;
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}
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break;
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case state::waitButtonPressed:
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if(evid == event::evButtonPressed) {
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currentState_ = state::buttonPressed;
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changeState_ = true;
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eventStatus = XFEventStatus::Consumed;
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scheduleTimeout(event::evTimeout, 1000);
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}
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break;
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case state::buttonPressed:
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if(evid == event::evButtonReleased) {
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currentState_ = state::buttonShortPressed;
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changeState_ = true;
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eventStatus = XFEventStatus::Consumed;
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unscheduleTimeout(event::evTimeout);
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}
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if(evid == event::evTimeout) {
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currentState_ = state::buttonLongPressed;
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changeState_ = true;
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eventStatus = XFEventStatus::Consumed;
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}
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GEN(XFNullTransition(this));
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break;
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case state::buttonShortPressed:
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if(evType == XFEvent::XFEventType::NullTransition) {
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currentState_ = state::waitButtonPressed;
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changeState_ = true;
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eventStatus = XFEventStatus::Consumed;
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}
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break;
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case state::buttonLongPressed:
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if(evType == XFEvent::XFEventType::NullTransition) {
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currentState_ = state::waitButtonPressed;
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changeState_ = true;
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eventStatus = XFEventStatus::Consumed;
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}
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break;
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}
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if(changeState_) {
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switch (oldState_) { // onExit
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case state::initial:
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break;
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case state::waitButtonPressed:
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break;
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case state::buttonPressed:
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break;
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case state::buttonShortPressed:
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break;
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case state::buttonLongPressed:
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break;
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}
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switch (currentState_) {
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case state::initial:
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break;
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case state::waitButtonPressed:
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break;
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case state::buttonPressed:
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break;
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case state::buttonShortPressed:
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ButtonEventsHandler::getInstance()->notifyButtonShortPressed(buttonIndex_);
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ButtonEventsHandler::getInstance()->notifyButtonShortPressed(buttonIndex_);
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break;
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}
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case state::buttonLongPressed:
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void ButtonStateSm::notifyLongPress() {
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ButtonEventsHandler::getInstance()->notifyButtonLongPressed(buttonIndex_);
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ButtonEventsHandler::getInstance()->notifyButtonLongPressed(buttonIndex_);
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break;
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}
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}
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}
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void ButtonStateSm::genNullTransition() {
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return eventStatus;
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GEN(XFEvent(XFEvent::Event, event::evReturn, this));
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}
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}
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@ -18,27 +18,24 @@ public:
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void genButtonReleased();
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void genButtonReleased();
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protected:
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protected:
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XFEventStatus processEvent();
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void notifyShortPress();
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void notifyLongPress();
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void genNullTransition();
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typedef enum {
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typedef enum {
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evButtonPressed,
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evButtonPressed = 10,
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evButtonReleased,
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evButtonReleased,
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evTimeout
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evTimeout,
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evReturn
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} event;
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} event;
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typedef enum {
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initial,
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waitButtonPressed,
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buttonPressed,
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buttonShortPressed,
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buttonLongPressed
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} state;
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state currentState_;
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state oldState_;
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bool changeState_;
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const uint8_t buttonIndex_;
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const uint8_t buttonIndex_;
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XFState stWaitButtonPressed;
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XFState stButtonPressed;
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XFState stButtonShortPressed;
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XFState stButtonLongPressed;
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private:
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private:
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static uint8_t getNbInstance();
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static uint8_t getNbInstance();
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@ -16,8 +16,8 @@ ButtonsController::ButtonsController()
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cbProvider = nullptr;
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cbProvider = nullptr;
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cbMethod = nullptr;
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cbMethod = nullptr;
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stInitial.setNextState(&stCheckButtons);
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stInitial.addInitialTransition(&stCheckButtons);
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stCheckButtons.setNextState(event::evButtonIrq, &stDebounce);
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stCheckButtons.addTransition(event::evButtonIrq, &stDebounce);
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stCheckButtons.registerOnEntry((XFState::callback)&ButtonsController::fctCheckButtons);
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stCheckButtons.registerOnEntry((XFState::callback)&ButtonsController::fctCheckButtons);
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stDebounce.setTimeout(20, &stCheckButtons);
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stDebounce.setTimeout(20, &stCheckButtons);
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@ -45,7 +45,7 @@ bool ButtonsController::registerCallback(
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return true;
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return true;
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}
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}
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void ButtonsController::fctCheckButtons(const XFEvent* ev) {
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void ButtonsController::fctCheckButtons() {
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if(cbProvider != nullptr) {
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if(cbProvider != nullptr) {
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newState[0] = HAL_GPIO_ReadPin(BUTTON0_GPIO_Port, BUTTON0_Pin);
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newState[0] = HAL_GPIO_ReadPin(BUTTON0_GPIO_Port, BUTTON0_Pin);
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@ -30,8 +30,7 @@ protected:
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bool newState[4];
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bool newState[4];
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bool buttonState[4];
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bool buttonState[4];
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void fctCheckButtons(const XFEvent* ev);
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void fctCheckButtons();
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void fctScheduleTimeout(const XFEvent* ev);
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XFState stCheckButtons;
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XFState stCheckButtons;
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XFState stDebounce;
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XFState stDebounce;
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@ -14,9 +14,15 @@
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XFState::XFState(XFBehavior* behavior)
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XFState::XFState(XFBehavior* behavior)
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: pBehavior(behavior) {
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: pBehavior(behavior) {
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assert(behavior != nullptr);
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assert(behavior != nullptr);
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cbState_ = nullptr;
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cbEntry_ = nullptr;
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cbExit_ = nullptr;
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cbEvState_ = nullptr;
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cbEvEntry_ = nullptr;
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cbEvExit_ = nullptr;
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}
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}
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void XFState::setNextState(const int evid, const int time, XFEvent::XFEventType type, XFState* state) {
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void XFState::addTransition(XFEvent::XFEventType type, const int evid, const int time, XFState* state) {
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assert(state != nullptr);
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assert(state != nullptr);
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transition t;
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transition t;
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t.evid = evid;
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t.evid = evid;
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@ -28,11 +34,14 @@ void XFState::setNextState(const int evid, const int time, XFEvent::XFEventType
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XFEventStatus XFState::onState(const XFEvent* ev) {
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XFEventStatus XFState::onState(const XFEvent* ev) {
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assert(ev != nullptr);
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if(cbState_ != nullptr) {
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assert(pBehavior != nullptr);
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(pBehavior->*cbState_)();
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}
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if(cbEvState_ != nullptr) {
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(pBehavior->*cbEvState_)(ev);
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}
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for(transition t : transitions_) {
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for(transition t : transitions_) {
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assert(t.nextState != nullptr);
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if(t.evType == XFEvent::XFEventType::Initial){
|
if(t.evType == XFEvent::XFEventType::Initial){
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pBehavior->curentXFState_ = t.nextState;
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pBehavior->curentXFState_ = t.nextState;
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@ -59,11 +68,14 @@ XFEventStatus XFState::onState(const XFEvent* ev) {
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|||||||
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|
||||||
void XFState::onEntry(const XFEvent* ev) {
|
void XFState::onEntry(const XFEvent* ev) {
|
||||||
if(cbEntry_ != nullptr) {
|
if(cbEntry_ != nullptr) {
|
||||||
(pBehavior->*cbEntry_)(ev);
|
(pBehavior->*cbEntry_)();
|
||||||
|
}
|
||||||
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|
||||||
|
if(cbEvEntry_ != nullptr) {
|
||||||
|
(pBehavior->*cbEvEntry_)(ev);
|
||||||
}
|
}
|
||||||
|
|
||||||
for(transition t : transitions_) {
|
for(transition t : transitions_) {
|
||||||
assert(t.nextState != nullptr);
|
|
||||||
|
|
||||||
if(t.evType == XFEvent::XFEventType::Timeout) {
|
if(t.evType == XFEvent::XFEventType::Timeout) {
|
||||||
pBehavior->scheduleTimeout(XFEvent::Timeout, t.time);
|
pBehavior->scheduleTimeout(XFEvent::Timeout, t.time);
|
||||||
@ -73,6 +85,19 @@ void XFState::onEntry(const XFEvent* ev) {
|
|||||||
}
|
}
|
||||||
void XFState::onExit(const XFEvent* ev) {
|
void XFState::onExit(const XFEvent* ev) {
|
||||||
if(cbExit_ != nullptr) {
|
if(cbExit_ != nullptr) {
|
||||||
(pBehavior->*cbExit_)(ev);
|
(pBehavior->*cbExit_)();
|
||||||
|
}
|
||||||
|
|
||||||
|
if(cbEvExit_ != nullptr) {
|
||||||
|
(pBehavior->*cbEvExit_)(ev);
|
||||||
|
}
|
||||||
|
|
||||||
|
for(transition t: transitions_) {
|
||||||
|
|
||||||
|
if(t.evType == XFEvent::XFEventType::Timeout) {
|
||||||
|
if(ev->getEventType() != XFEvent::XFEventType::Timeout) {
|
||||||
|
pBehavior->unscheduleTimeout(XFEvent::Timeout);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -21,20 +21,66 @@ class XFBehavior;
|
|||||||
class XFState {
|
class XFState {
|
||||||
friend class XFBehavior;
|
friend class XFBehavior;
|
||||||
public:
|
public:
|
||||||
|
/**
|
||||||
|
* Create and initialise a State for the behavior.
|
||||||
|
* Have to be initialized in the constructor of the behavior.
|
||||||
|
* @param behavior Pointer to the behavior class. Use the keyword this
|
||||||
|
*/
|
||||||
XFState(XFBehavior* behavior);
|
XFState(XFBehavior* behavior);
|
||||||
~XFState() = default;
|
~XFState() = default;
|
||||||
|
|
||||||
inline void setNextState(XFState* state) { setNextState(XFEvent::Initial, XFEvent::XFEventType::Initial, state); };
|
/**
|
||||||
inline void setNextState(const int evid, XFState* state) { setNextState(evid, XFEvent::XFEventType::Event, state); };
|
* Set the conditional state of an custom event.
|
||||||
|
* @param evid Id of the event for set the next State
|
||||||
|
* @param state Pointer to the next state
|
||||||
|
*/
|
||||||
|
inline void addTransition(const int evid, XFState* state) { addTransition(XFEvent::XFEventType::Event, evid, 0, state); };
|
||||||
|
|
||||||
inline void setTimeout(int time, XFState* nextState) { setNextState(XFEvent::Timeout, time, XFEvent::XFEventType::Timeout, nextState); };
|
/**
|
||||||
typedef void (XFBehavior::*callback)(const XFEvent* ev);
|
* Set a new timer with a certain duration on every entry of this state.
|
||||||
|
* Set next state after
|
||||||
|
* @param time Time duration of the timeout
|
||||||
|
* @param nextState Pointer to the next state
|
||||||
|
*/
|
||||||
|
inline void setTimeout(int time, XFState* nextState) { addTransition(XFEvent::XFEventType::Timeout, XFEvent::Timeout, time, nextState); };
|
||||||
|
|
||||||
|
// Callback typedef for callback without parameter
|
||||||
|
typedef void (XFBehavior::*callback)();
|
||||||
|
|
||||||
|
//inline void registerOnState(callback cbState) { cbState_ = cbState; };
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Register the method for the entry callback without parameter
|
||||||
|
* @param cbEntry Callback automatically called when the state is onEntry
|
||||||
|
*/
|
||||||
inline void registerOnEntry(callback cbEntry) { cbEntry_ = cbEntry; };
|
inline void registerOnEntry(callback cbEntry) { cbEntry_ = cbEntry; };
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Register the method for the exit callback without parameter
|
||||||
|
* @param cbExit Callback automatically called when the state is onExit
|
||||||
|
*/
|
||||||
inline void registerOnExit(callback cbExit) { cbExit_ = cbExit; };
|
inline void registerOnExit(callback cbExit) { cbExit_ = cbExit; };
|
||||||
|
|
||||||
|
|
||||||
|
//Callback typedef for callback with event in parameter
|
||||||
|
typedef void (XFBehavior::*callbackEv)(const XFEvent* ev);
|
||||||
|
|
||||||
|
//inline void registerOnState(callbackEv cbState) { cbEvState_ = cbState; };
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Register the method for the entry callback with event in parameter.
|
||||||
|
* @param cbEntry Callback automatically called when the state is onEntry
|
||||||
|
*/
|
||||||
|
inline void registerOnEntry(callbackEv cbEntry) { cbEvEntry_ = cbEntry; };
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Register the method for the exit callback with event in parameter
|
||||||
|
* @param cbExit Callback automatically called when the state is onExit
|
||||||
|
*/
|
||||||
|
inline void registerOnExit(callbackEv cbExit) { cbEvExit_ = cbExit; };
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
inline void setNextState(const int evid, XFEvent::XFEventType type, XFState* state) {setNextState(evid, 0, type, state); };
|
void addTransition(XFEvent::XFEventType type, const int evid, const int time, XFState* state);
|
||||||
void setNextState(const int evid, const int time, XFEvent::XFEventType type, XFState* state);
|
|
||||||
|
|
||||||
XFEventStatus onState(const XFEvent* ev);
|
XFEventStatus onState(const XFEvent* ev);
|
||||||
void onEntry(const XFEvent* ev);
|
void onEntry(const XFEvent* ev);
|
||||||
@ -50,9 +96,24 @@ protected:
|
|||||||
} transition;
|
} transition;
|
||||||
std::list<transition> transitions_;
|
std::list<transition> transitions_;
|
||||||
|
|
||||||
|
callback cbState_;
|
||||||
callback cbEntry_;
|
callback cbEntry_;
|
||||||
callback cbExit_;
|
callback cbExit_;
|
||||||
|
callbackEv cbEvState_;
|
||||||
|
callbackEv cbEvEntry_;
|
||||||
|
callbackEv cbEvExit_;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
class XFInitialState : public XFState {
|
||||||
|
public:
|
||||||
|
/**
|
||||||
|
* Use for set next state of the Initial State.
|
||||||
|
* @param state Pointer to the next state
|
||||||
|
*/
|
||||||
|
inline XFInitialState(XFBehavior* behavior) : XFState(behavior) {};
|
||||||
|
~XFInitialState() = default;
|
||||||
|
inline void addInitialTransition(XFState* state) { addTransition(XFEvent::XFEventType::Initial, XFEvent::Initial, 0, state); };
|
||||||
|
};
|
||||||
#endif /* XFSTATE_H_ */
|
#endif /* XFSTATE_H_ */
|
||||||
|
@ -100,7 +100,7 @@ protected:
|
|||||||
const XFEvent * pCurrentEvent_; ///< Reference to actually processed event.
|
const XFEvent * pCurrentEvent_; ///< Reference to actually processed event.
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
XFState stInitial;
|
XFInitialState stInitial;
|
||||||
XFState* curentXFState_ = &stInitial;
|
XFState* curentXFState_ = &stInitial;
|
||||||
XFState* oldXFState_ = &stInitial;
|
XFState* oldXFState_ = &stInitial;
|
||||||
bool changeXFState = false;
|
bool changeXFState = false;
|
||||||
|
Reference in New Issue
Block a user