30 lines
957 B
CMake
30 lines
957 B
CMake
# file: Collect all files that need to be compiled.
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# You can use a GLOB function as shown here, or explicitly mention the specific files
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#file(GLOB FILES *.c *.h)
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set(THIS_LIBRARY_NAME unityLib)
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file(GLOB SRC_FILES
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*.c
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)
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# add_library: With this declaration, you express the intent to build a library.
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# The first argument, here its pico-shift-register, is the name of the library,
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# the second argument are the files that will be compiled to create your library.
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add_library(${THIS_LIBRARY_NAME} OBJECT ${SRC_FILES})
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# target_link_libraries: If you link with other libraries, list them here
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target_link_libraries(
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${THIS_LIBRARY_NAME}
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McuLib
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)
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# target_include_directories: Libraries need to publish their header files
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# so that you can import them in source code. This statement expresses where to find the files
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# - typically in an include directory of your projects.
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target_include_directories(
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${THIS_LIBRARY_NAME}
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PUBLIC
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.
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)
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