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PokeHES/src/Main/PokeMudry.java

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3.5 KiB
Java
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package Main;
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import java.util.Vector;
import com.badlogic.gdx.Input;
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import Control.Controller;
import Entity.Enemy;
import Entity.Entity;
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import Game.Battle;
import Screen.ScreenBattle;
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import Screen.ScreenMap;
import Screen.ScreenPlayer;
import ch.hevs.gdx2d.desktop.PortableApplication;
import ch.hevs.gdx2d.lib.GdxGraphics;
public class PokeMudry extends PortableApplication {
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private ScreenPlayer sp;
private Controller controller;
private static Vector<Enemy> enemies = new Vector<>();
private static Vector<Entity> entities = new Vector<>();
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public static boolean front_montant = false;
public static void main(String[] args) {
new PokeMudry();
}
PokeMudry(){
super(Settings.SIDE, Settings.SIDE);
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controller = new Controller();
sp = new ScreenPlayer();
}
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public static Vector<Enemy> getEnemies() {
return enemies;
}
@Override
public void onInit() {
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sp.init();
controller.init();
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// add player, create and add all enemies in entities
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entities.add((Entity) sp.p);
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enemies.add(new Enemy("Mudry", 10, 15, "lumberjack_sheet32", "desert", 25, "informatique"));
//enemies.add(new Enemy("Pignat", 5, 1, "lumberjack_sheet32", "test", 150));
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for (Enemy enemy : enemies) { entities.add(enemy); }
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//Init all entities
for (Entity entity : entities) { entity.init(); }
}
@Override
public void onGraphicRender(GdxGraphics g) {
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g.clear();
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boolean onMapScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenMap.class);
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boolean onBattleScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenBattle.class);
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if(onMapScreen) sp.p.manageEntity(sp.sm, controller);
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// Switch screen
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if (sp.p.onEnemy && onMapScreen){
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sp.e = sp.p.lastEnemy;
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sp.sb = sp.screenManager.getScreenBattle();
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if(sp.e == null) System.out.println("sdfsdfsdfsdf");
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sp.b = new Battle(sp.e);
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//set pv and xp to display
sp.b.setXpPlayer(sp.p.getXp());
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g.resetCamera();
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}
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if(onBattleScreen) sp.sb.manage(controller, sp.b);
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if(!sp.b.getScreenBattleOn() && onBattleScreen){
//addXp for the player
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sp.p.addXp(sp.b.getNewXp());
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//remove pv of the enemy
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sp.e.removedPv(sp.b.getNewXp());
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sp.p.onEnemy = false;
sp.sm = sp.screenManager.getScreenMap();
}
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// Graphics render
sp.render(g);
for (Entity entity : entities) {
// Render only entities on the good map
if (entity.getMap().equals(sp.sm.map) && onMapScreen)
entity.graphicRender(g);
}
}
//key gestion
@Override
public void onKeyDown(int keycode) {
super.onKeyDown(keycode);
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front_montant = true;
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switch (keycode) {
case Input.Keys.Z:
if (sp.sm.zoom == 1.0) {
sp.sm.zoom = 0.5f;
} else {
sp.sm.zoom = 1;
}
return;
default:
break;
}
controller.keyStatus.put(keycode, true);
sp.screenManager.getActiveScreen().onKeyUp(keycode);
}
@Override
public void onKeyUp(int keycode) {
super.onKeyUp(keycode);
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front_montant = false;
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controller.keyStatus.put(keycode, false);
sp.screenManager.getActiveScreen().onKeyDown(keycode);
}
}