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mirror of https://github.com/Klagarge/PokeHES.git synced 2024-11-26 11:03:28 +00:00

polish done

This commit is contained in:
Rémi Heredero 2022-06-12 17:02:27 +02:00
parent 23fe6f1ad9
commit 317aae0432
3 changed files with 6 additions and 16 deletions

View File

@ -2,11 +2,8 @@ package Main;
import java.util.Vector;
import java.util.Map.Entry;
import org.lwjgl.opencl.CLSampler;
import com.badlogic.gdx.Input;
import Control.Controller;
import Entity.Enemy;
import Entity.Entity;
@ -67,7 +64,6 @@ public class PokeMudry extends PortableApplication {
// Switch screen
if (sp.p.frontOfEnemy && onMapScreen){
sp.e = sp.p.lastEnemy;
//sp.screenManager.activateNextScreen();
sp.sb = sp.screenManager.getScreenBattle();
sp.b = new Battle(sp.e);
g.resetCamera();

View File

@ -1,8 +1,5 @@
package Screen;
import ch.hevs.gdx2d.components.screen_management.RenderingScreen;
import ch.hevs.gdx2d.lib.GdxGraphics;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.files.FileHandle;
@ -10,16 +7,15 @@ import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator;
import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.FreeTypeFontParameter;
import com.badlogic.gdx.utils.Align;
import Control.Controller;
import Entity.Enemy;
import Entity.Player;
import Game.Battle;
import Text.Line;
import Text.TextEnemy;
import Main.PokeMudry;
import Main.Settings;
import ch.hevs.gdx2d.components.screen_management.RenderingScreen;
import ch.hevs.gdx2d.lib.GdxGraphics;
public class ScreenBattle extends RenderingScreen{
@ -37,9 +33,6 @@ public class ScreenBattle extends RenderingScreen{
@Override
public void onInit() {
//new battle game
//battle = new Battle(enemy);
//display the question
generateFont("resources/font/OptimusPrinceps.ttf", 40, Color.BLACK);
@ -83,7 +76,6 @@ public class ScreenBattle extends RenderingScreen{
g.drawFilledRectangle(Settings.SIDE/2, HEIGHT_DIALOG/2 + EDGE, WIDTH_DIALOG, HEIGHT_DIALOG, 0);
//dialog
if(b != null) g.drawString(15, 245 ,b.getLine() , optimus40);

View File

@ -26,7 +26,9 @@ public class ScreenPlayer {
}
public void render(GdxGraphics g){
sm.setPlayer(p);
if(sm != null){
sm.setPlayer(p);
}
if(sb != null){
sb.setEnemy(e);