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adjust screen battle

This commit is contained in:
Fastium 2022-06-13 21:57:14 +02:00
parent f53db05cc9
commit 2b630e1b45

View File

@ -72,7 +72,7 @@ public class PokeMudry extends PortableApplication {
if(onBattleScreen) sp.sb.manage(controller, sp.b); if(onBattleScreen) sp.sb.manage(controller, sp.b);
if(!sp.sb.getScreenBattleOn() && onBattleScreen){ if(!sp.b.getScreenBattleOn() && onBattleScreen){
sp.p.onEnemy = false; sp.p.onEnemy = false;
sp.sm = sp.screenManager.getScreenMap(); sp.sm = sp.screenManager.getScreenMap();
} }