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	polish done
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		@@ -2,11 +2,8 @@ package Main;
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import java.util.Vector;
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import java.util.Map.Entry;
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import org.lwjgl.opencl.CLSampler;
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import com.badlogic.gdx.Input;
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import Control.Controller;
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import Entity.Enemy;
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import Entity.Entity;
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@@ -67,7 +64,6 @@ public class PokeMudry extends PortableApplication {
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        // Switch screen
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        if (sp.p.frontOfEnemy && onMapScreen){
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            sp.e = sp.p.lastEnemy;
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            //sp.screenManager.activateNextScreen();
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            sp.sb = sp.screenManager.getScreenBattle();
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            sp.b = new Battle(sp.e);
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            g.resetCamera();
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