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		@@ -8,7 +8,7 @@ public class Enemy extends Character{
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    public Enemy(String name, int x, int y, String img) {
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        super(name, x, y, img);
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        //TODO Auto-generated constructor stub
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        turn(Character.Direction.DOWN);
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    }
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    public void setPosition(int x, int y){
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@@ -24,11 +24,5 @@ public class Enemy extends Character{
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        // TODO Auto-generated method stub
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    }
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    @Override
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    public void draw(GdxGraphics arg0) {
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        // TODO Auto-generated method stub
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    }
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}
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@@ -36,7 +36,6 @@ public abstract class Entity implements DrawableObject {
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    }
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    public void init(){
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    }
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    public void graphicRender(GdxGraphics g){
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@@ -14,7 +14,7 @@ public class Player extends Character{
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    private int xp;
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    public Player(int x, int y) {
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        super("Player", x, y, "lumberjack_sheet32");
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        super("Player", x, y, "Character");
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    }
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    public void addXp(int xp){
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@@ -46,9 +46,11 @@ public class Player extends Character{
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			// Is the move valid ?
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			if (sm.isWalkable(nextCell)) {
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				// Go
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				setSpeed(sm.getSpeed(nextCell));
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				go(goalDirection);
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				if(!enemy()){
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					// Go
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					setSpeed(sm.getSpeed(nextCell));
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					go(goalDirection);
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				}
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			} else {
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				// Face the wall
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				turn(goalDirection);
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@@ -73,7 +75,11 @@ public class Player extends Character{
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		}
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	}
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    public void move(int x, int y){
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    private boolean enemy() {
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		return false;
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	}
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	public void move(int x, int y){
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    }
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