mirror of
https://github.com/Klagarge/PokeHES.git
synced 2024-11-23 01:43:28 +00:00
commit
50760ddfd5
@ -14,10 +14,10 @@ public class Player extends Character{
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private int xp;
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public Enemy lastEnemy = null;
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public boolean onEnemy = false;
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public boolean frontOfEnemy = false;
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public Player(int x, int y, String map) {
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super("Player", x, y, "character", map);
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super("Player", x, y, "Character", map);
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}
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public void addXp(int xp){
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@ -32,7 +32,7 @@ public class Player extends Character{
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// Compute direction and next cell
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Vector<TiledMapTile> nextCell = new Vector<>();
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Player.Direction goalDirection = Player.Direction.NULL;
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Vector2 nextPos = new Vector2(position);
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Vector2 nextPos = position;
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if (c.keyStatus.get(Input.Keys.RIGHT)) {
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goalDirection = Player.Direction.RIGHT;
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@ -76,13 +76,12 @@ public class Player extends Character{
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nMap = ScreenMap.Door.nextMap;
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x = ScreenMap.Door.nextX;
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y = ScreenMap.Door.nextY;
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goalDirection = ScreenMap.Door.direction;
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} catch (Exception e) { }
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ScreenMap.Door.reset();
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if (nMap == null || x == null || y == null) return;
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map = nMap;
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setPosition(x*sm.tileWidth, y*sm.tileHeight);
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System.out.println("Go to: " + map + " in " + x + " x " + y);
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System.out.println("Go to: " + sm.map + " in " + x + " x " + y);
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}
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}
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}
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@ -98,7 +97,7 @@ public class Player extends Character{
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if(bMap && pX==eX && pY==eY) {
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lastEnemy = enemy;
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onEnemy = true;
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frontOfEnemy = true;
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return true;
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}
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}
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@ -1,5 +1,7 @@
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package Game;
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import java.util.Arrays;
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import Entity.Enemy;
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import Text.TextEnemy;
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@ -11,6 +13,8 @@ public class Battle {
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private int lineSpeech;
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public int answer;
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private int winPoint;
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public Battle(Enemy enemy){
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@ -19,9 +23,8 @@ public class Battle {
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textEnemy.generateText();
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lineSpeech = 0;
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answer = 0;
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winPoint = 0;
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//initialize the first line
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System.out.println("lll : "+ getLine());
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}
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@ -32,6 +35,37 @@ public class Battle {
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}
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//check the choice answer
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public void checkAnswer(int answer){
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int attack = lineSpeech-1;
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//get number current attack random
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int currentAttack = textEnemy.getCurrentData().get(attack)[0];
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System.out.println(Arrays.toString(textEnemy.getCurrentData().get(attack)));
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//get number current answer random
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int currentAnswer = textEnemy.getCurrentData().get(attack)[answer];
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System.out.println("current answer : " + currentAnswer);
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//get the answer of the player
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String answerPlayer = textEnemy.fightData.getAttack(currentAttack).getAnswer(currentAnswer);
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System.out.println("answer player : " + answerPlayer);
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//get true answer
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String trueAsnwer = textEnemy.fightData.getAttack(currentAttack).getTrueAnswer();
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System.out.println("true answer : " + trueAsnwer);
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//check the choice of the player
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if(answerPlayer == trueAsnwer){
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System.out.println("it's true !!!!");
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}
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else{
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System.out.println("it's false !!!!");
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}
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readNextLine();
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}
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public boolean getAttackOn(){
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return textEnemy.lines.get(lineSpeech).attackOn;
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}
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@ -40,6 +74,7 @@ public class Battle {
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return textEnemy.lines.get(lineSpeech).line;
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}
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public int getLineSpeech() {
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return lineSpeech;
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}
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@ -62,7 +62,7 @@ public class PokeMudry extends PortableApplication {
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if(onMapScreen) sp.p.manageEntity(sp.sm, controller);
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// Switch screen
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if (sp.p.onEnemy && onMapScreen){
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if (sp.p.frontOfEnemy && onMapScreen){
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sp.e = sp.p.lastEnemy;
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sp.sb = sp.screenManager.getScreenBattle();
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sp.b = new Battle(sp.e);
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@ -98,7 +98,6 @@ public class ScreenBattle extends RenderingScreen{
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if(PokeMudry.front_montant){
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System.out.println("manage: " + battle.getLineSpeech());
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if( battle.getAttackOn() == false){
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if (c.keyStatus.get(Input.Keys.SPACE)){
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System.out.println("in");
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@ -106,24 +105,22 @@ public class ScreenBattle extends RenderingScreen{
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}
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}
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if(battle.getAttackOn() == true){
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if (c.keyStatus.get(Input.Keys.NUM_1)){
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System.out.println("je sui dansakjshfljkahflkasjhfdlkajshflkajshfdlkasjdhfalsdkjfh123412341234");
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battle.readNextLine();
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battle.answer = 1;
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battle.checkAnswer(1);
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}
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else if (c.keyStatus.get(Input.Keys.NUM_2)){
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battle.readNextLine();
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battle.answer = 2;
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battle.checkAnswer(2);
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}
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else if (c.keyStatus.get(Input.Keys.NUM_3)){
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battle.readNextLine();
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battle.answer = 3;
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battle.checkAnswer(3);
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}
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else if (c.keyStatus.get(Input.Keys.NUM_4)){
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battle.readNextLine();
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battle.answer = 4;
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battle.checkAnswer(4);
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}
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}
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@ -131,6 +128,7 @@ public class ScreenBattle extends RenderingScreen{
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//mettre le front à false jusqu'à ce que le bouton soit relâché
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PokeMudry.front_montant = false;
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}
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@ -59,24 +59,18 @@ public class ScreenMap extends RenderingScreen{
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tiledLayer.clear();
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// Get actual map of the player
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try { map = player.getMap(); } catch (Exception e) { System.out.println("error for get map");}
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try { map = player.getMap(); } catch (Exception e) {}
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// Get all layers on the current map
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for (int i = 0; i < 50; i++) {
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for (int i = 0; i < 50; i++) {
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try { tiledLayer.add((TiledMapTileLayer) tMap.get(map).getLayers().get(i)); } catch (Exception e) { }
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}
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// Get heigh and width of tiles and the size of the tiles
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TiledMapTileLayer tl = tiledLayer.get(0);
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width = tl.getWidth();
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tileWidth = (int) tl.getTileWidth();
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height = tl.getHeight();
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tileHeight = (int) tl.getTileHeight();
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// System.out.println(width + " x " + height + " - " + tileWidth + " x " + tileHeight);
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// Get all doors on the current map
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//System.out.println(width + " x " + height + " - " + tileWidth + " x " + tileHeight);
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try {
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doors = tMap.get(map).getLayers().get("door").getObjects();
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} catch (Exception e) { doors = null; }
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@ -84,7 +78,8 @@ public class ScreenMap extends RenderingScreen{
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// Render the tileMap
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g.zoom(zoom);
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g.moveCamera((int)player.getPosition().x, (int)player.getPosition().y, width * tileWidth, height * tileHeight);
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try {g.moveCamera(player.getPosition().x, player.getPosition().y, width * tileWidth, height * tileHeight);}
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catch (Exception e) {System.out.println("Fail to move camera");}
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tMapRenderer.get(map).setView(g.getCamera());
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tMapRenderer.get(map).render();
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@ -111,11 +106,10 @@ public class ScreenMap extends RenderingScreen{
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public boolean isWalkable(Vector<TiledMapTile> tile) {
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if (tile == null) return false;
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if (tile.size() == 0) return false;
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boolean walkable = true;
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boolean walkable = false;
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for (TiledMapTile tiledMapTile : tile) {
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Object test = tiledMapTile.getProperties().get("walkable");
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walkable = Boolean.parseBoolean(test.toString()) ? walkable:false;
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walkable = Boolean.parseBoolean(test.toString()) ? true:walkable;
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}
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return walkable;
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}
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@ -156,7 +150,6 @@ public class ScreenMap extends RenderingScreen{
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try { Door.nextMap = mapProperties.get("nextMap").toString(); } catch (Exception e) { }
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try { Door.nextX = Integer.parseInt(mapProperties.get("nextX").toString()); } catch (Exception e) { }
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try { Door.nextY = Integer.parseInt(mapProperties.get("nextY").toString()); } catch (Exception e) { }
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try { Door.direction = Player.Direction.valueOf(mapProperties.get("nextDirection").toString()); } catch (Exception e) { }
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}
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}
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@ -167,13 +160,11 @@ public class ScreenMap extends RenderingScreen{
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public static String nextMap;
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public static Integer nextX;
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public static Integer nextY;
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public static Player.Direction direction;
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public static void reset(){
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nextMap = null;
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nextX = null;
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nextY = null;
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direction = null;
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}
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}
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@ -2,11 +2,12 @@ package Text;
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public class Attack {
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String attack;
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int currentAttack;
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String answer1;
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String answer2;
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String answer3;
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String answer4;
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String[] s;
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public String[] s;
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float xp;
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@ -32,4 +33,9 @@ public class Attack {
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public String getAnswer(int i){
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return s[i];
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}
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public String getTrueAnswer(){
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return answer1;
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}
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}
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@ -11,14 +11,15 @@ public class FightData {
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private File file;
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private static final String REGEX = ",";
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public int nbre_line =0;
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public FightData(String name) {
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file = new File("./resources/Battle/Fight/" + name + ".csv");
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}
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public void readFile() {
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Attack attack;
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String line = "";
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@ -43,7 +44,8 @@ public class FightData {
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} catch (Exception e) {
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e.printStackTrace();
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}
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System.out.println(attacks.size());
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}
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//return the vector with all attaks of one enemi
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@ -56,6 +58,10 @@ public class FightData {
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return attacks.get(a);
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}
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}
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@ -13,6 +13,8 @@ public class TextEnemy {
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private int[] orderAttack;
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private int[] orderAnswer;
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private Vector<int[]> currentData;
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public static void main(String[] args) {
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TextEnemy t = new TextEnemy("enemi");
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@ -35,6 +37,9 @@ public class TextEnemy {
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speechData = new SpeechData(name);
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speechData.readFile();
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//save random data (attack and ansver) : attack, answer 1, answer 2 answer 3, answer 4
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currentData = new Vector<int[]>();
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}
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public static int[] randomGenerate( int min, int max, int nbreRandom){
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@ -74,27 +79,48 @@ public class TextEnemy {
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public void generateText(){
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int i =1;
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//introduction line
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lines.add(new Line(speechData.getSpeechs(0), false));
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orderAttack = randomGenerate(0, fightData.nbre_line-1, 4);
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for(int j=0; j<4;j++){
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int[] currentRandom = new int[5];
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currentRandom[0] = orderAttack[j];
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//generate the order of the answer
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orderAnswer = randomGenerate(0, 3, 4);
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System.out.println("\n" + Arrays.toString(orderAnswer) + "\n");
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//attack and answer (number on vector : 1-4)
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System.out.println("\n attaque " + j + " : " + Arrays.toString(orderAnswer) + "\n");
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//save the order of answer and attack
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for(int k=1;k<5;k++){
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currentRandom[k] = orderAnswer[k-1];
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}
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//attack and answer (number on vector : 1-4)
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lines.add(new Line(
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speechData.getSpeechs(i++) + fightData.getAttack(orderAttack[j]).attack + " ? ("+fightData.getAttack(orderAttack[j]).xp+ ") " + "\n" +
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fightData.getAttack(orderAttack[j]).getAnswer(orderAnswer[0]) + "\n" +
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fightData.getAttack(orderAttack[j]).getAnswer(orderAnswer[1]) + "\n" +
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fightData.getAttack(orderAttack[j]).getAnswer(orderAnswer[2]) + "\n" +
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fightData.getAttack(orderAttack[j]).getAnswer(orderAnswer[3]), true));
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"1. " + fightData.getAttack(orderAttack[j]).getAnswer(orderAnswer[0]) + "\n" +
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"2. " + fightData.getAttack(orderAttack[j]).getAnswer(orderAnswer[1]) + "\n" +
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"3. " + fightData.getAttack(orderAttack[j]).getAnswer(orderAnswer[2]) + "\n" +
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"4. " + fightData.getAttack(orderAttack[j]).getAnswer(orderAnswer[3]), true));
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currentData.add(currentRandom);
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}
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for(int[] a : currentData){
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System.out.println(Arrays.toString(a));
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}
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//finish (win and death)
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lines.add(new Line(speechData.getSpeechs(5), false));
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lines.add(new Line(speechData.getSpeechs(6), false));
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}
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public Vector<int[]> getCurrentData() {
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return currentData;
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}
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}
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