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				https://github.com/Klagarge/PokeHES.git
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	Merge branch 'master' into dialog-screen-battle
This commit is contained in:
		@@ -32,10 +32,9 @@ public abstract class Character extends Entity{
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    protected int pv;
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    public Character(String name, int x, int y, String img){
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        super(name, x, y);
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    public Character(String name, int x, int y, String img, String map){
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        super(name, x, y, map);
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        this.img = img;
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    }
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    @Override
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@@ -3,12 +3,11 @@ package Entity;
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import com.badlogic.gdx.math.Vector2; 
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public class Enemy extends Character{
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    private String map;
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    public Enemy(String name, int x, int y, String img, String map) {
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        super(name, x, y, img);
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        super(name, x, y, img, map);
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        //generate his text
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        this.map = map;
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@@ -19,10 +18,6 @@ public class Enemy extends Character{
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    }
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    public String getMap() {
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        return map;
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    }
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    public void setPosition(int x, int y, String map){
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        position.set(x, y);
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        this.map = map;
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@@ -8,6 +8,7 @@ import ch.hevs.gdx2d.lib.interfaces.DrawableObject;
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public abstract class Entity implements DrawableObject {
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    protected String name;
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    protected String map;
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    Spritesheet ss;
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@@ -20,19 +21,17 @@ public abstract class Entity implements DrawableObject {
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    protected boolean move = false;
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    public Entity(String name){
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        this(name, new Vector2(0,0));
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    public Entity(String name, int x, int y, String map){
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        this(name, new Vector2(SPRITE_WIDTH * x, SPRITE_HEIGHT * y), map);
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    }
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    public Entity(String name, int x, int y){
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        this(name, new Vector2(SPRITE_WIDTH * x, SPRITE_HEIGHT * y));
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    }
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    public Entity(String name, Vector2 initialPosition){
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    public Entity(String name, Vector2 initialPosition, String map){
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        this.name = name;
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        lastPosition = new Vector2(initialPosition);
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        newPosition = new Vector2(initialPosition);
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        position = new Vector2(initialPosition);
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        this.map = map;
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    }
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    public void init(){
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@@ -58,4 +57,8 @@ public abstract class Entity implements DrawableObject {
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    public String getName() {
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        return name;
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    }
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    public String getMap() {
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        return map;
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    }
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}
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@@ -1,5 +1,6 @@
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package Entity;
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import java.util.TreeMap;
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import java.util.Vector;
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import com.badlogic.gdx.Input;
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@@ -7,14 +8,17 @@ import com.badlogic.gdx.maps.tiled.TiledMapTile;
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import com.badlogic.gdx.math.Vector2;
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import Control.Controller;
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import Main.PokeMudry;
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import Screen.ScreenMap;
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public class Player extends Character{
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    private int xp;
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	public Enemy lastEnemy = null;
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	public boolean frontOfEnemy = false;
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    public Player(int x, int y) {
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        super("Player", x, y, "Character");
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    public Player(int x, int y, String map) {
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        super("Player", x, y, "Character", map);
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    }
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    public void addXp(int xp){
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@@ -29,25 +33,36 @@ public class Player extends Character{
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			// Compute direction and next cell
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			Vector<TiledMapTile> nextCell = new Vector<>();
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			Player.Direction goalDirection = Player.Direction.NULL;
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			Vector2 nextPos = position;
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			if (c.keyStatus.get(Input.Keys.RIGHT)) {
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				goalDirection = Player.Direction.RIGHT;
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				nextCell = sm.getTile(getPosition(), 1, 0);
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				nextPos.x+=sm.tileWidth;
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			} else if (c.keyStatus.get(Input.Keys.LEFT)) {
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				goalDirection = Player.Direction.LEFT;
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				nextCell = sm.getTile(getPosition(), -1, 0);
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				nextPos.x-=sm.tileWidth;
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			} else if (c.keyStatus.get(Input.Keys.UP)) {
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				goalDirection = Player.Direction.UP;
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				nextCell = sm.getTile(getPosition(), 0, 1);
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				nextPos.y+=sm.tileHeight;
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			} else if (c.keyStatus.get(Input.Keys.DOWN)) {
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				goalDirection = Player.Direction.DOWN;
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				nextCell = sm.getTile(getPosition(), 0, -1);
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				nextPos.y-=sm.tileHeight;
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			}
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			// Is the move valid ?
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			if (sm.isWalkable(nextCell)) {
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				setSpeed(sm.getSpeed(nextCell));
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				go(goalDirection);
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				if (enemy(sm, nextPos)) {
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					//turn(goalDirection);
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					System.out.println("It's a enemy !!");
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				} else {
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					setSpeed(sm.getSpeed(nextCell));
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					go(goalDirection);
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				}
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			} else {
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				// Face the wall
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				turn(goalDirection);
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@@ -65,29 +80,31 @@ public class Player extends Character{
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				} catch (Exception e) { }
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				ScreenMap.Door.reset();
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				if (nMap == null || x == null || y == null) return;
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				sm.map = nMap;
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				map = nMap;
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				setPosition(x*sm.tileWidth, y*sm.tileHeight);
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				System.out.println("Go to: " + sm.map + " in " + x + " x " + y);
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			}
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		}
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	}
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    private boolean enemy() {
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		//Vector<Enemy> enemies = PokeMudry.getEnemies;
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		//for (Enemy enemy : enemies) {
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		//}
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    private boolean enemy(ScreenMap sm, Vector2 nextPos) {
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		Vector<Enemy> enemies = PokeMudry.getEnemies();
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		for (Enemy enemy : enemies) {
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			boolean bMap = sm.map.equals(enemy.getMap());
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			int pX = (int) nextPos.x/sm.tileWidth;
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			int pY = (int) nextPos.y/sm.tileHeight;
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			int eX = (int) enemy.position.x/sm.tileWidth;
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			int eY = (int) enemy.position.y/sm.tileHeight;
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			//System.out.println("Player: " + pX + " x " + pY + " - Enemy: " + eX + " x " + eY);
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			if(bMap && pX==eX && pY==eY) {
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				lastEnemy = enemy;
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				frontOfEnemy = true;
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				return true;
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			}
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		}
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		return false;
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	}
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	public void move(int x, int y){
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    }
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    public void move(Vector2 vMove){
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        move((int)vMove.x, (int)vMove.y);
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    }
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    @Override
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    protected void removedPv(int pv) {
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        // TODO Auto-generated method stub
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@@ -4,8 +4,8 @@ import ch.hevs.gdx2d.lib.GdxGraphics;
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public class Stuff extends Entity{
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    public Stuff(String name) {
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        super(name);
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    public Stuff(String name, int x, int y, String map) {
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        super(name, x, y, map);
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        //TODO Auto-generated constructor stub
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    }
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