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first pass
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@ -1,6 +1,5 @@
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package Entity;
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import java.util.TreeMap;
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import java.util.Vector;
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import com.badlogic.gdx.Input;
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@ -2,10 +2,7 @@ package Main;
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import java.util.Vector;
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import java.util.Map.Entry;
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import com.badlogic.gdx.Input;
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import Control.Controller;
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import Entity.Enemy;
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import Entity.Entity;
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@ -60,6 +57,8 @@ public class PokeMudry extends PortableApplication {
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if (entity.getMap().equals(sp.sm.map) && sp.screenManager.getActiveScreen().getClass().equals(ScreenMap.class))
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entity.graphicRender(g);
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}
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if (sp.p.frontOfEnemy && sp.screenManager.getActiveScreen().getClass().equals(ScreenMap.class)){
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