mirror of
https://github.com/Klagarge/PokeHES.git
synced 2024-11-22 17:33:27 +00:00
commit
ab3292314d
@ -8,6 +8,7 @@ import Entity.Enemy;
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import Entity.Entity;
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import Game.Battle;
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import Screen.ScreenBattle;
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import Screen.ScreenEnd;
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import Screen.ScreenMap;
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import Screen.ScreenPlayer;
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import ch.hevs.gdx2d.desktop.PortableApplication;
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@ -66,15 +67,22 @@ public class PokeMudry extends PortableApplication {
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g.clear();
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boolean onMapScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenMap.class);
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boolean onBattleScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenBattle.class);
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boolean onEndScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenEnd.class);
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long timeNow = System.currentTimeMillis();
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if((timeNow-lastMesure) >= 1000){ // one second
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if((timeNow-lastMesure) >= 1000 && !onEndScreen){ // one second
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lastMesure = timeNow;
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sp.p.removedPv(1);
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for (Enemy enemy : enemies) { enemy.recoveredTime++; }
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}
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if((timeNow-beginTime)/1000 >= 60 * Settings.TIME) System.out.println("Game finished");
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//end of the game
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if(sp.p.getPv() <= 0 && !onEndScreen) {
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g.zoom(1);
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g.resetCamera();
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sp.se = sp.screenManager.getScreenEnd();
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System.out.println("Game finished");
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}
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if(onMapScreen) sp.p.manageEntity(sp.sm, controller);
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@ -89,8 +97,6 @@ public class PokeMudry extends PortableApplication {
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if (pv>0 && recovered) {
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sp.sb = sp.screenManager.getScreenBattle();
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sp.b = new Battle(sp.e);
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sp.sb = sp.screenManager.getScreenBattle();
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@ -4,7 +4,7 @@ public class Settings {
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public static final boolean ANDROID = false;
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public static final int PLAYERS = 1;
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public static final int TIME = 10; // number of minutes for kill all enemy
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public static final int TIME = 10; // number of minutes for kill all enemy // should be 10
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public static final int RECOVERED = 30; // number of seconds an enemy need for recovered
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public static final int SWITCHMAPTIME = 250; // Number of milliseconds the player wait for switch map
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@ -15,4 +15,9 @@ public class ManagerOfScreen extends ScreenManager{
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this.activateScreen(1);
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return (ScreenBattle)this.getActiveScreen();
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}
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public ScreenEnd getScreenEnd(){
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this.activateScreen(2);
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return (ScreenEnd) this.getActiveScreen();
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}
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}
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@ -9,11 +9,10 @@ import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator;
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import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.FreeTypeFontParameter;
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import Control.Controller;
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import Entity.Enemy;
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import Entity.Player;
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import Game.Battle;
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import Main.PokeMudry;
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import Main.Settings;
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import ch.hevs.gdx2d.components.bitmaps.BitmapImage;
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import ch.hevs.gdx2d.components.screen_management.RenderingScreen;
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import ch.hevs.gdx2d.lib.GdxGraphics;
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@ -31,7 +30,6 @@ public class ScreenBattle extends RenderingScreen{
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private Battle b = null;
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private Enemy enemy;
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@Override
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public void onInit() {
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69
src/Screen/ScreenEnd.java
Normal file
69
src/Screen/ScreenEnd.java
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@ -0,0 +1,69 @@
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package Screen;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Input;
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import com.badlogic.gdx.files.FileHandle;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.g2d.BitmapFont;
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import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator;
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import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.FreeTypeFontParameter;
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import Control.Controller;
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import Entity.Player;
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import Game.Battle;
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import Main.PokeMudry;
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import Main.Settings;
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import ch.hevs.gdx2d.components.bitmaps.BitmapImage;
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import ch.hevs.gdx2d.components.screen_management.RenderingScreen;
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import ch.hevs.gdx2d.lib.GdxGraphics;
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public class ScreenEnd extends RenderingScreen{
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private String textEnd = null;
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private BitmapFont unbuntuRegularWhite;
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@Override
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public void onInit() {
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unbuntuRegularWhite = generateFont("./Data/font/Ubuntu-Regular.ttf", 30, Color.WHITE);
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}
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@Override
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protected void onGraphicRender(GdxGraphics g) {
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g.clear(Color.BLACK);
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if(textEnd != null) g.drawStringCentered(Settings.SIDE/2, textEnd, unbuntuRegularWhite);
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}
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@Override
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public void dispose() {
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unbuntuRegularWhite.dispose();
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}
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public void setText(Player p){
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if(p.getXp() >= p.getXpMax()){
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textEnd = "Bravo, tu as réussi ton année avec " + p.getXp()/100.0 + " crédits en " + (Settings.TIME*60-p.getPv()) + " secondes.\n\nMais, seras-tu près pour le prochain....";
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}
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else{
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textEnd = "L'année est terminée et tu as obtenu " + p.getXp()/100.0 + " crédits.\n\nA l'année prochaine...";
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}
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}
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public BitmapFont generateFont(String file, int height, Color c ){
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//Generate font with the file .ttf
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BitmapFont font;
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FileHandle fileHandle = Gdx.files.internal(file);
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FreeTypeFontParameter parameter = new FreeTypeFontParameter();
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FreeTypeFontGenerator generator = new FreeTypeFontGenerator(fileHandle);
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parameter.size = generator.scaleForPixelHeight(height);
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parameter.color = c;
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font = generator.generateFont(parameter);
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generator.dispose();
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return font;
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}
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}
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@ -13,6 +13,7 @@ public class ScreenPlayer {
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public Battle b = null;
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public ScreenMap sm = null;
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public ScreenBattle sb = null;
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public ScreenEnd se = null;
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public void init(){
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@ -26,8 +27,11 @@ public class ScreenPlayer {
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// Create both type of screen and record for reuse
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screenManager.registerScreen(ScreenMap.class);
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screenManager.registerScreen(ScreenBattle.class);
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screenManager.registerScreen(ScreenEnd.class);
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sb = screenManager.getScreenBattle();
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se = screenManager.getScreenEnd();
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sm = screenManager.getScreenMap();
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}
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@ -42,6 +46,10 @@ public class ScreenPlayer {
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b.setPlayer(p);
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sb.setImg();
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}
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if(se != null){
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se.setText(p);
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}
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screenManager.render(g);
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}
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@ -31,10 +31,8 @@ public class FightData {
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//add the line in the vector attacks of attack
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line = bf.readLine();
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System.out.println(line);
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while(line != null){
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String[] a = line.split(regex);//change the regex if it is another
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System.out.println(a.length);
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attack = new Attack(a[0], a[1], a[2], a[3], a[4], Integer.valueOf(a[5]));
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attacks.add(attack);
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line = bf.readLine();
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