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https://github.com/Klagarge/PokeHES.git
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add enemy but no interaction
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@ -50,6 +50,8 @@ public class Player extends Character{
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// Go
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setSpeed(sm.getSpeed(nextCell));
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go(goalDirection);
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} else {
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}
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} else {
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// Face the wall
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@ -76,6 +78,12 @@ public class Player extends Character{
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}
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private boolean enemy() {
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/*
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Vector<Entity> entities = testHER.getEntities;
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for (Entity entity : entities) {
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}
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*/
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return false;
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}
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