add car CST

This commit is contained in:
Rémi Heredero 2023-08-23 17:16:39 +02:00
parent 91edfee052
commit 0143cd5e90
2 changed files with 43 additions and 0 deletions

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@ -0,0 +1,42 @@
/**
* @author Rémi Heredero
* @version. 0.0.0
* @date August 2023
* @file car.h
*/
#ifndef CAR_H
#define CAR_H
/*************
* MODULE ID *
*************/
#define ID_CONTROL 1 // Control the three-wheeler
#define ID_JOYSTICK 2 // Inform control avout current joystick state
#define ID_DISPLAY 3 // User interface to display informations
#define ID_DRIVE 4 // Drive power motor of the three-wheeler
#define ID_STEERING 5 // Drive the direction motor og the three-wheeler
#define ID_SUPPLY 6 // Information about batteries, current, ...
#define ID_BROADCAST 0 // Message to and from any module
#define ID_DEBUG 0 // Message to and from any module
typedef struct {
uint8_t CONTROL_STEERING_MODE;
uint8_t CONTROL_ALIVE_TIME;
uint32_t CONTROL_SPEED_FACTOR;
uint32_t CONTROL_POWER_FACTOR;
uint32_t CONTROL_STEERING_FACTOR;
uint8_t CONTROL_MAX_SPEED_FW;
uint8_t CONTROL_MAX_SPEED_BW;
uint8_t JOYSTICK_ALIVE_TIME;
uint8_t DISPLAY_ALIVE_TIME;
uint8_t DRIVE_SPEED_TIME;
uint8_t DRIVE_STOP_TIME;
uint8_t DRIVE_ALIVE_TIME;
uint8_t STEERING_ALIVE_TIME;
uint8_t BATTERY_ALIVE_TIME;
} CAR_CST;
#endif /* CAR_H */

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projectFiles="true"> projectFiles="true">
<logicalFolder name="app" displayName="app" projectFiles="true"> <logicalFolder name="app" displayName="app" projectFiles="true">
<itemPath>app/factory/factory.h</itemPath> <itemPath>app/factory/factory.h</itemPath>
<itemPath>app/car.h</itemPath>
</logicalFolder> </logicalFolder>
<logicalFolder name="board" displayName="board" projectFiles="true"> <logicalFolder name="board" displayName="board" projectFiles="true">
<itemPath>board/led/led.h</itemPath> <itemPath>board/led/led.h</itemPath>