add toggle on blinker
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1f091485ac
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b428b0cd76
@ -62,8 +62,11 @@ CLICK_HANDLER* ch3() {
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return &theFactory.ch3_;
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}
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BLINKER* blA() {
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return &theFactory.blA_;
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BLINKER* blL() {
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return &theFactory.blL_;
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}
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BLINKER* blR() {
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return &theFactory.blR_;
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}
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BLINKER* blB() {
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return &theFactory.blB_;
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@ -106,31 +109,44 @@ void Factory_init() {
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CLICK_HANDLER_init(ch2(), b2());
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CLICK_HANDLER_init(ch3(), b3());
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BLINKER_init(blA());
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BLINKER_init(blL());
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BLINKER_init(blR());
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BLINKER_init(blB());
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}
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void warningBlink(void* on_){
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bool on = (bool)on_;
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BLINKER_endBlink(blL());
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BLINKER_endBlink(blR());
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if(on) {
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LED_on(l1());
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LED_on(l10());
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} else {
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LED_off(l1());
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LED_off(l10());
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}
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}
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//connect objects if required
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void Factory_build() {
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BLINKER_defineNblink(blA(), 3);
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BLINKER_defineNblink(blB(), 5);
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BLINKER_setTimeOn(blA(), 20);
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BLINKER_setTimeOff(blA(), 480);
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BLINKER_setTurnOn(blL(), BLINKER_defineCallBack(&LED_on, l1()));
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BLINKER_setTurnOff(blL(), BLINKER_defineCallBack(&LED_off, l1()));
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BLINKER_setTurnOn(blR(), BLINKER_defineCallBack(&LED_on, l10()));
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BLINKER_setTurnOff(blR(), BLINKER_defineCallBack(&LED_off, l10()));
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BLINKER_setTurnOn(blB(), BLINKER_defineCallBack(&warningBlink, true));
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BLINKER_setTurnOff(blB(), BLINKER_defineCallBack(&warningBlink, false));
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BLINKER_setTurnOn(blA(), BLINKER_defineCallBack(&LED_on, l1()));
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BLINKER_setTurnOff(blA(), BLINKER_defineCallBack(&LED_off, l1()));
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BLINKER_setTurnOn(blB(), BLINKER_defineCallBack(&LED_on, l10()));
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BLINKER_setTurnOff(blB(), BLINKER_defineCallBack(&LED_off, l10()));
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CLICK_HANDLER_setSingleClickCallback(ch1(), CLICK_HANDLER_defineCallBack(&BLINKER_toggle, blL()));
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CLICK_HANDLER_setSingleClickCallback(ch3(), CLICK_HANDLER_defineCallBack(&BLINKER_toggle, blR()));
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CLICK_HANDLER_setSingleClickCallback(ch1(), CLICK_HANDLER_defineCallBack(&BLINKER_blink, blA()));
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CLICK_HANDLER_setDoubleClickCallback(ch1(), CLICK_HANDLER_defineCallBack(&BLINKER_endBlink, blA()));
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CLICK_HANDLER_setLongClickCallback(ch1(), CLICK_HANDLER_defineCallBack(&BLINKER_blinkN, blA()));
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CLICK_HANDLER_setDoubleClickCallback(ch1(), CLICK_HANDLER_defineCallBack(&BLINKER_blinkN, blL()));
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CLICK_HANDLER_setDoubleClickCallback(ch3(), CLICK_HANDLER_defineCallBack(&BLINKER_blinkN, blR()));
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CLICK_HANDLER_setSingleClickCallback(ch3(), CLICK_HANDLER_defineCallBack(&BLINKER_blink, blB()));
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CLICK_HANDLER_setDoubleClickCallback(ch3(), CLICK_HANDLER_defineCallBack(&BLINKER_endBlink, blB()));
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CLICK_HANDLER_setLongClickCallback(ch3(), CLICK_HANDLER_defineCallBack(&BLINKER_blinkN, blB()));
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CLICK_HANDLER_setLongClickCallback(ch1(), CLICK_HANDLER_defineCallBack(&BLINKER_toggle, blB()));
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CLICK_HANDLER_setLongClickCallback(ch3(), CLICK_HANDLER_defineCallBack(&BLINKER_toggle, blB()));
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}
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@ -142,6 +158,7 @@ void Factory_start() {
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CLICK_HANDLER_startBehaviour(ch1());
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CLICK_HANDLER_startBehaviour(ch2());
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CLICK_HANDLER_startBehaviour(ch3());
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BLINKER_starBehaviour(blA());
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BLINKER_starBehaviour(blL());
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BLINKER_starBehaviour(blR());
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BLINKER_starBehaviour(blB());
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}
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@ -32,7 +32,8 @@ typedef struct {
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CLICK_HANDLER ch1_;
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CLICK_HANDLER ch2_;
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CLICK_HANDLER ch3_;
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BLINKER blA_;
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BLINKER blL_;
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BLINKER blR_;
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BLINKER blB_;
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} Factory;
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@ -61,7 +62,8 @@ CLICK_HANDLER* ch1();
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CLICK_HANDLER* ch2();
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CLICK_HANDLER* ch3();
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BLINKER* blA();
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BLINKER* blL();
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BLINKER* blR();
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BLINKER* blB();
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#endif
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@ -132,3 +132,18 @@ bool BLINKER_processEvent(Event* ev) {
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void BLINKER_endBlink(BLINKER* me) {
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me->remainBlinks = 0;
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}
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void BLINKER_toggle(BLINKER* me){
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switch(me->state) {
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case STBL_WAIT:
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BLINKER_blink(me);
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break;
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case STBL_OFF:
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BLINKER_endBlink(me);
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break;
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case STBL_ON:
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BLINKER_endBlink(me);
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break;
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}
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me->toggleRemainBlinks = me->remainBlinks;
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}
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@ -120,6 +120,8 @@ bool BLINKER_processEvent(Event* ev);
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*/
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void BLINKER_endBlink(BLINKER* me);
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void BLINKER_toggle(BLINKER* me);
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#endif /* BLINKER_H */
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