forked from HEL/circuiteria
added logic gates
This commit is contained in:
103
src/elements/logic/xor.typ
Normal file
103
src/elements/logic/xor.typ
Normal file
@ -0,0 +1,103 @@
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#import "@preview/cetz:0.2.2": draw
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#import "gate.typ"
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#let space = 10%
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#let draw-shape(id, tl, tr, br, bl, fill, stroke) = {
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let (x, y) = bl
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let (width, height) = (tr.at(0) - x, tr.at(1) - y)
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let tl2 = (tl, space, tr)
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let bl2 = (bl, space, br)
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let t = (x + width / 2, y + height)
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let b = (x + width / 2, y)
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let ctrl-bl = (x + width / 2, y)
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let ctrl-br = (x + width * 0.8, y + height * 0.1)
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let ctrl-tl = (x + width / 2, y + height)
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let ctrl-tr = (x + width * 0.8, y + height * 0.9)
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let l = (x + width * 0.2, y + height / 2)
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let l2 = (x + width * (0.2 + space / 100%), y + height / 2)
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let r = (x + width, y + height / 2)
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let f = draw.group(name: id, {
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draw.bezier-through(bl, l, tl, stroke: stroke)
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draw.merge-path(
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inset: 0.5em,
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fill: fill,
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stroke: stroke,
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name: id + "-path", {
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draw.bezier-through(bl2, l2, tl2)
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draw.bezier((), r, ctrl-tl, ctrl-tr)
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draw.bezier((), bl2, ctrl-br, ctrl-bl)
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}
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)
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draw.intersections("i",
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id + "-path",
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draw.hide(draw.line(t, b))
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)
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draw.anchor("north", "i.0")
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draw.anchor("south", "i.1")
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})
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return (f, tl, tr, br, bl)
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}
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#let gate-xor(
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x: none,
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y: none,
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w: none,
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h: none,
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inputs: 2,
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fill: none,
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stroke: black + 1pt,
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id: "",
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inverted: (),
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debug: (
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ports: false
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)
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) = {
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gate.gate(
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draw-shape: draw-shape,
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x: x,
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y: y,
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w: w,
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h: h,
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inputs: inputs,
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fill: fill,
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stroke: stroke,
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id: id,
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inverted: inverted,
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debug: debug
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)
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}
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#let gate-xnor(
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x: none,
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y: none,
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w: none,
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h: none,
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inputs: 2,
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fill: none,
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stroke: black + 1pt,
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id: "",
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inverted: (),
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debug: (
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ports: false
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)
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) = {
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gate-xor(
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x: x,
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y: y,
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w: w,
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h: h,
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inputs: inputs,
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fill: fill,
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stroke: stroke,
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id: id,
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inverted: inverted + ("out",),
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debug: debug
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)
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}
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