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#import "@preview/cetz:0.3.2": draw
#import "gate.typ"
#let draw-shape(id, tl, tr, br, bl, fill, stroke) = {
let (x, y) = bl
let (width, height) = (tr.at(0) - x, tr.at(1) - y)
let t = (x + width / 2, y + height)
let b = (x + width / 2, y)
let f = draw.group(name: id, {
draw.merge-path(
inset: 0.5em,
fill: fill,
stroke: stroke,
name: id + "-path",
close: true, {
draw.line(bl, tl, t)
draw.arc-through((), (tr , 50%, br), b)
draw.line((), b)
}
)
draw.anchor("north", t)
draw.anchor("south", b)
})
return (f, tl, tr, br, bl)
}
/// Draws an AND gate. This function is also available as `element.gate-and()`
///
/// For parameters, see #doc-ref("gates.gate")
/// #examples.gate-and
#let gate-and(
x: none,
y: none,
w: none,
h: none,
inputs: 2,
fill: none,
stroke: black + 1pt,
id: "",
inverted: (),
debug: (
ports: false
)
) = {
gate.gate(
draw-shape: draw-shape,
x: x,
y: y,
w: w,
h: h,
inputs: inputs,
fill: fill,
stroke: stroke,
id: id,
inverted: inverted,
debug: debug
)
}
/// Draws an NAND gate. This function is also available as `element.gate-nand()`
///
/// For parameters, see #doc-ref("gates.gate")
/// #examples.gate-nand
#let gate-nand(
x: none,
y: none,
w: none,
h: none,
inputs: 2,
fill: none,
stroke: black + 1pt,
id: "",
inverted: (),
debug: (
ports: false
)
) = {
gate-and(
x: x,
y: y,
w: w,
h: h,
inputs: inputs,
fill: fill,
stroke: stroke,
id: id,
inverted: if inverted != "all" {inverted + ("out",)} else {inverted},
debug: debug
)
}