Compare commits

..
Author SHA1 Message Date
David Stadelmann 94268c0a22 feat: add shell parameter and outside port names to block
Add `port-names-outside` to draw port name labels outside the block
border. It defaults to `auto`, which follows the new `shell` setting.

Add `shell` to `block` so it can act as a container, as an alternative
to `group`. Placing elements into such a block lets them be aligned to
the ports of the outer block. A shell block draws its port names outside
and, through the existing `wire-inside` behaviour, attaches wires to the
inner tip of pentagon ports. Child elements can be passed as a
positional body argument.

Add the `port-names-outside` and `shell` examples.
2026-10-22 00:30:16 +02:00
David Stadelmann d9abaf4a53 feat: add pentagon-shaped ports
Add an optional pentagon shape for block and group ports, configured via
the element-level `port-shape`, `port-kind` and `port-size` parameters.
Individual ports can override them with `shape`, `kind`, `size`,
`stroke` and `fill`. Clock ports with a pentagon shape drop the clock
triangle and default to a gray fill.

Wires attach to the outer end of the pentagon by default. With the new
`shell` parameter on `element.elmt` they attach to the inner tip
instead.

Each port is exposed as a CeTZ group with a `default` anchor plus the
cardinal sub-anchors `.east`, `.west`, `.north` and `.south` on the
pentagon's bounding box, so wires can attach to any face. For
non-pentagon ports the sub-anchors collapse to the default attach point,
and the bare `<elmt-id>-port-<port-id>` anchor resolves as before.

Add the `port-shape` and `port-shape-attach` examples and the
`gallery/test_port_shape` gallery entry.
2026-10-22 00:30:10 +02:00
David Stadelmann c14e2ceab9 feat: add port-name-padding parameter
Replaces the hard-coded 2pt padding used when placing port name labels.
Configurable per element via port-name-padding on elmt (forwarded by
block and group), defaulting to 2pt to preserve existing layout.
2026-10-22 00:29:52 +02:00
David Stadelmann 13e3fee913 feat: add ports on group elements
Groups now accept ports/ports-margins like blocks. Port name labels
default to outside the group border (outside-port-names: true) so they
don't overlap child elements; set to false for block-style inside
labels.
2026-10-22 00:28:18 +02:00
14 changed files with 8363 additions and 8296 deletions

No files matched your search

+136 -206
View File
@@ -56,7 +56,7 @@ for i in range(3) {
```)
#let wires = example(```
for i in range(5) {
for i in range(4) {
draw.circle((i * 3, 0), radius: .1, name: "p" + str(i * 2))
draw.circle((i * 3 + 2, 1), radius: .1, name: "p" + str(i * 2 + 1))
draw.content((i * 3 + 1, -1), raw(wire.wire-styles.at(i)))
@@ -68,213 +68,9 @@ wire.wire("w3", ("p4", "p5"), style: "dodge",
wire.wire("w4", ("p6","p7"), style: "guided",
guided-center:(20%, 40%), guided-margins: (90%,87%),
guided-sides: ("north","south"))
wire.wire("w5", ("p8", "p9"), style: "u-shape",
u-side: "east", u-depth: 0.5)
```, vertical: true)
#let zigzag-at = example(
```
// `zigzag-at` places the middle bend of a zigzag wire
// on the axis of a referenced anchor, overriding
// `zigzag-ratio`.
element.block(x: 0, y: 0, w: 1.5, h: 1.5, id: "src",
ports: (east: ((id: "o", name: "O"),),))
element.block(x: 3, y: -1.2, w: 1, h: 1, id: "ref",
fill: util.colors.pink,
ports: (west: ((id: "p", name: "R"),),))
element.block(x: 5.5, y: -2, w: 1.5, h: 1.5, id: "dst",
ports: (west: ((id: "i", name: "I"),),))
// String form: anchor name of a port.
wire.wire("w1", ("src-port-o", "dst-port-i"),
style: "zigzag",
zigzag-at: "ref-port-p")
// Ergonomic offset: shift 8pt right of ref.east.
wire.wire("w2", ("src-port-o", "dst-port-i"),
style: "zigzag",
zigzag-at: (rel: 8pt, to: "ref.east"))
```,
vertical: true,
)
#let u-shape-wire = example(
```
// east <-> east (u-side auto-detected)
element.block(x: 0, y: 0, w: 1.5, h: 1.5, id: "eA",
fill: util.colors.orange,
ports: (east: ((id: "out"),)))
element.block(x: 0.5, y: -2.5, w: 1.5, h: 1.5, id: "eB",
fill: util.colors.orange,
ports: (east: ((id: "out"),)))
wire.wire("uEE", ("eA-port-out", "eB-port-out"),
style: "u-shape", u-depth: 0.5)
// west <-> west (auto-detected)
element.block(x: 6, y: 0, w: 1.5, h: 1.5, id: "wA",
fill: util.colors.yellow,
ports: (west: ((id: "in"),)))
element.block(x: 6.5, y: -2.5, w: 1.5, h: 1.5, id: "wB",
fill: util.colors.yellow,
ports: (west: ((id: "in"),)))
wire.wire("uWW", ("wA-port-in", "wB-port-in"),
style: "u-shape", u-depth: 0.5)
// north <-> north (auto-detected)
element.block(x: 10, y: -3, w: 1.5, h: 1.5, id: "nA",
fill: util.colors.green,
ports: (north: ((id: "out"),)))
element.block(x: 12.5, y: -2.5, w: 1.5, h: 1.5, id: "nB",
fill: util.colors.green,
ports: (north: ((id: "out"),)))
wire.wire("uNN", ("nA-port-out", "nB-port-out"),
style: "u-shape", u-depth: 0.5)
// south <-> south with explicit u-side override
element.block(x: 16, y: -3, w: 1.5, h: 1.5, id: "sA",
fill: util.colors.pink,
ports: (south: ((id: "out"),)))
element.block(x: 18.5, y: -3.5, w: 1.5, h: 1.5, id: "sB",
fill: util.colors.pink,
ports: (south: ((id: "out"),)))
wire.wire("uSS", ("sA-port-out", "sB-port-out"),
style: "u-shape", u-side: "south", u-depth: 0.5)
```,
vertical: true,
)
#let u-at = example(
```
// `u-at` places the U-bend crossbar on the axis
// of a referenced anchor, overriding `u-depth`.
element.block(x: 0, y: 0, w: 1.5, h: 1.5, id: "eA",
fill: util.colors.orange,
ports: (east: ((id: "o1"), (id: "o2"))))
element.block(x: 0, y: -3.5, w: 1.5, h: 1.5, id: "eB",
fill: util.colors.orange,
ports: (east: ((id: "i1"), (id: "i2"))))
element.block(x: 4, y: -2.25, w: 0.6, h: 0.6, id: "ref",
fill: util.colors.pink)
// Align one U crossbar with ref.east.
wire.wire("u1", ("eA-port-o1", "eB-port-i1"),
style: "u-shape",
u-at: "ref.east")
// Ergonomic scalar offset: 1 right of ref.east.
wire.wire("u2", ("eA-port-o2", "eB-port-i2"),
style: "u-shape", color: util.colors.blue,
u-at: (rel: 1, to: "ref.east"))
```,
vertical: true,
)
#let s-shape-wire = example(
```
// `s-shape` connects endpoints on opposite sides
// via 5 segments joined at 4 corners (u1-start,
// u1-end, u2-start, u2-end). Auto-detects axis
// from port anchors.
element.block(x: 0, y: 0, w: 1, h: 1, id: "A",
fill: util.colors.orange,
ports: (west: ((id: "out"),)))
element.block(x: 2.5, y: -1.75, w: 1, h: 1, id: "B",
fill: util.colors.orange,
ports: (east: ((id: "in"),)))
wire.wire("s1", ("A-port-out", "B-port-in"),
style: "s-shape")
// Anchor-based override of the crossbar position.
element.block(x: 5.5, y: 0, w: 1, h: 1, id: "C",
fill: util.colors.yellow,
ports: (west: ((id: "out"),)))
element.block(x: 8.5, y: -1.75, w: 1, h: 1, id: "D",
fill: util.colors.yellow,
ports: (east: ((id: "in"),)))
element.block(x: 7, y: -0.7, w: 0.5, h: 0.5, id: "ref",
fill: util.colors.pink)
wire.wire("s2", ("C-port-out", "D-port-in"),
style: "s-shape",
s-at-mid: "ref.south")
// C-shape degeneration: crossbar outside the
// endpoint span (s-ratio-mid > 100%).
element.block(x: 11, y: 0, w: 1, h: 1, id: "E",
fill: util.colors.green,
ports: (west: ((id: "out"),)))
element.block(x: 14, y: -0.75, w: 1, h: 1, id: "F",
fill: util.colors.green,
ports: (east: ((id: "in"),)))
wire.wire("s3", ("E-port-out", "F-port-in"),
style: "s-shape",
s-ratio-mid: 200%)
```,
vertical: true,
)
#let s-shape-wire-vertical = example(
```
// `s-shape` on the vertical axis (north <-> south):
// seg1 and seg5 are vertical, the crossbar is
// vertical, and the two horizontals connect them.
element.block(x: 0, y: 0, w: 1, h: 1, id: "A",
fill: util.colors.orange,
ports: (north: ((id: "out"),)))
element.block(x: 2, y: -3, w: 1, h: 1, id: "B",
fill: util.colors.orange,
ports: (south: ((id: "in"),)))
wire.wire("s1", ("A-port-out", "B-port-in"),
style: "s-shape")
// Anchor-based override of the vertical crossbar.
element.block(x: 5, y: 0, w: 1, h: 1, id: "C",
fill: util.colors.yellow,
ports: (north: ((id: "out"),)))
element.block(x: 7, y: -3, w: 1, h: 1, id: "D",
fill: util.colors.yellow,
ports: (south: ((id: "in"),)))
element.block(x: 6.25, y: -1.5, w: 0.5, h: 0.5, id: "vref",
fill: util.colors.pink)
wire.wire("s2", ("C-port-out", "D-port-in"),
style: "s-shape",
s-at-mid: "vref.east")
```,
vertical: true,
)
#let s-shape-wire-loopback = example(
```
// `s-shape` looping back on a single block that
// has a west output and an east input. The wire
// exits west, wraps around below the block via a
// C-shape, and enters from the east.
//
// Since both endpoints share the same y, the
// crossbar's position is set by `s-ratio-mid`
// as an absolute distance below the endpoint y.
element.block(x: 2, y: 0, w: 1.5, h: 1.5, id: "A",
fill: util.colors.orange,
ports: (
west: ((id: "out"),),
east: ((id: "in"),),
))
wire.wire("s1", ("A-port-out", "A-port-in"),
style: "s-shape",
s-depth-1: 1.5, s-depth-2: 1.5,
s-ratio-mid: 150%)
// Negative `s-ratio-mid` routes the crossbar the
// other way (above the block).
element.block(x: 7, y: 0, w: 1.5, h: 1.5, id: "B",
fill: util.colors.yellow,
ports: (
west: ((id: "out"),),
east: ((id: "in"),),
))
wire.wire("s2", ("B-port-out", "B-port-in"),
style: "s-shape",
s-depth-1: 1.5, s-depth-2: 1.5,
s-ratio-mid: -150%)
```,
vertical: true,
)
#let stub = example(```
draw.circle((0, 0), radius: .1, name: "p")
wire.stub("p", "north", name: "north", length: 1)
@@ -390,9 +186,143 @@ wire.wire("w2", ("b2-port-out", "b3-port-in2"),
style: "zigzag")
```)
#let group-ports = example(```
// outside-port-names: true (default) — labels outside the border
element.group(
id: "g1", name: "outside (default)",
stroke: (dash: "dashed"),
fill: util.colors.blue.lighten(60%),
padding: 2em,
outside-port-names: true,
port-name-padding: 4pt,
ports: (
west: ((id: "in", name: "D"),),
east: ((id: "out", name: "Q"),),
),
{ element.block(id: "b1", w: 2, h: 1.5, x: 0, y: 0,
fill: util.colors.green,
ports: (west: ((id: "d", name: "d"),),
east: ((id: "q", name: "q"),))) }
)
wire.wire("wG1in", ("g1-port-in", "b1-port-d"), directed: true)
wire.wire("wG1out", ("b1-port-q", "g1-port-out"), directed: true)
// outside-port-names: false — labels inside the border (block style)
// with extra padding via port-name-padding
element.group(
id: "g2", name: "inside",
stroke: (dash: "dashed"),
fill: util.colors.orange.lighten(60%),
padding: 2em,
outside-port-names: false,
port-name-padding: 0.4em,
ports: (
west: ((id: "in", name: "D"),),
east: ((id: "out", name: "Q"),),
),
{ element.block(id: "b2", w: 2, h: 1.5, x: 6, y: 0,
fill: util.colors.green,
ports: (west: ((id: "d"),), east: ((id: "q"),))) }
)
wire.stub("g2-port-in", "west")
wire.stub("g2-port-out", "east")
```, vertical: true)
#let port-names-outside = example(```
element.block(
x: 0, y: 0, w: 2, h: 2, id: "block",
port-names-outside: true,
port-name-padding: 4pt,
ports: (
north: ((id: "clk", name: "CLK", clock: true),),
west: ((id: "in1", name: "A"),
(id: "in2", name: "B")),
east: ((id: "out", name: "Y"),)
)
)
```)
#let port-shape = example(```
// Block with pentagon-shaped ports.
// - port-shape / port-kind / port-size are element-level defaults.
// - Any port field (shape, kind, size, stroke, fill) overrides per port.
// - kind: "in" → tip points into the block (default)
// kind: "out" → tip points away from the block
// - clock ports with shape: "pentagon" drop their triangle and default
// to a gray fill.
element.block(
id: "b", w: 3, h: 3, x: 0, y: 0,
fill: util.colors.yellow.lighten(60%),
port-shape: "pentagon",
port-size: 1em,
ports: (
// west: default input
west: ((id: "in", name: "D"),),
// east: output — tip points away
east: ((id: "out", name: "Q", kind: "out"),),
// north: clock port — pentagon replaces the triangle, gray fill
north: ((id: "clk", name: "CLK", clock: true),),
// south: styled output with per-port fill and stroke
south: ((id: "rdy", name: "RDY", kind: "out",
fill: util.colors.blue, stroke: red + 1.5pt),),
),
)
// Wires connect at the outer end of each pentagon.
wire.stub("b-port-in", "west")
wire.stub("b-port-out", "east")
wire.stub("b-port-clk", "north")
wire.stub("b-port-rdy", "south")
```)
#let shell = example(```
// A shell block acts as a container: port name labels are drawn
// outside by default, and wires attach at the *inside* tip of
// pentagon-shaped ports so child elements can sit within.
element.block(
id: "sh", w: 5, h: 3, x: 0, y: 0,
shell: true,
port-shape: "pentagon",
fill: util.colors.blue.lighten(80%),
ports: (
west: ((id: "in", name: "IN"),),
east: ((id: "out", name: "OUT", kind: "out"),),
),
{
element.block(id: "inner", w: 2, h: 1.5, x: 1.5, y: 0.75,
fill: util.colors.yellow,
ports: (west: ((id: "a"),), east: ((id: "b"),)))
}
)
wire.wire("w-in", ("sh-port-in", "inner-port-a"))
wire.wire("w-out", ("inner-port-b", "sh-port-out"))
```)
#let intersection = example(```
wire.wire("w1", ((0, 0), (1, 1)), style: "zigzag")
wire.wire("w2", ((0, 0), (1, -.5)),
style: "zigzag", zigzag-ratio: 80%)
wire.intersection("w1.zig")
```)
#let port-shape-attach = example(
```
// Pentagon ports expose `.east`, `.west`, `.north`,
// `.south` sub-anchors on the pentagon boundary,
// letting wires attach to any face.
element.block(x: 0, y: 0, w: 2, h: 2, id: "a",
port-shape: "pentagon",
ports: (west: ((id: "p", name: "P"),),))
draw.circle((-2, 0.5), radius: .05, name: "L")
draw.circle(( 3, 1.5), radius: .05, name: "R")
draw.circle((-1, 2.5), radius: .05, name: "T")
// .west = outer flat base
wire.wire("w1", ("L", "a-port-p.west"), style: "direct")
// .east = tip inside the block
wire.wire("w2", ("R", "a-port-p.east"),
style: "direct", color: red)
// .north = top edge midpoint
wire.wire("w3", ("T", "a-port-p.north"),
style: "direct", color: blue)
```,
vertical: true,
)
Binary file not shown.

After

Width:  |  Height:  |  Size: 23 KiB

+86
View File
@@ -0,0 +1,86 @@
// Demonstrates ports on a group element.
// outside-port-names: true (default) — labels outside the group border
// outside-port-names: false — labels inside (block-style)
#import "/src/lib.typ": circuit, element, util, wire
#set page(width: auto, height: auto, margin: .5cm)
#circuit({
// --- Group with port labels INSIDE (outside-port-names: false) ---
element.group(
id: "cpu",
name: "CPU (labels outside)",
name-anchor: "north",
stroke: (dash: "dashed"),
fill: util.colors.yellow.lighten(60%),
padding: 1em,
port-name-padding: .5em,
outside-port-names: true,
ports: (
west: (
(id: "in1", name: "D1"),
(id: "in2", name: "D2"),
),
east: ((id: "out", name: "Q"),),
south: (
(id: "rst", name: "RST", vertical: true),
(id: "done", name: "DONE", vertical: true),
),
),
{
element.block(
id: "reg2",
w: 2.5,
h: 3,
x: 0,
y: 0,
fill: util.colors.green,
ports: (
west: ((id: "d1"), (id: "d2")),
east: ((id: "q"),),
north: ((id: "clk", clock: true),),
),
)
},
)
// --- Group with port labels INSIDE (outside-port-names: false) ---
element.group(
id: "cpu2",
name: "CPU (labels inside)",
name-anchor: "north",
stroke: (dash: "dashed"),
fill: util.colors.yellow.lighten(60%),
padding: 4em,
outside-port-names: false,
port-name-padding: 0.5em,
ports: (
west: (
(id: "in1", name: "D1"),
(id: "in2", name: "D2"),
),
east: ((id: "out", name: "Q"),),
south: (
(id: "rst", name: "RST", vertical: true),
(id: "done", name: "DONE", vertical: true),
),
),
{
element.block(
id: "reg2",
w: 2.5,
h: 3,
x: 10,
y: 0,
fill: util.colors.green,
ports: (
west: ((id: "d1"), (id: "d2")),
east: ((id: "q"),),
north: ((id: "clk", clock: true),),
),
)
},
)
wire.stub("cpu2-port-in1", "west", name: "A")
wire.stub("cpu2-port-in2", "west", name: "B")
wire.stub("cpu2-port-out", "east", name: "Q")
})
Binary file not shown.

After

Width:  |  Height:  |  Size: 39 KiB

+117
View File
@@ -0,0 +1,117 @@
// Demonstrates pentagon-shaped ports.
//
// - Element-level defaults: `port-shape`, `port-kind`, `port-size`.
// - Per-port overrides: `shape`, `kind`, `size`, `stroke`, `fill`.
// - Wire endpoints connect at the outer end of each pentagon.
// - Clock ports with pentagon shape drop the clock triangle and default
// to a gray fill.
#import "/src/lib.typ": circuit, element, util, wire
#set page(width: auto, height: auto, margin: .5cm)
#circuit({
// -----------------------------------------------------------------
// 1) All four sides × input/output
// -----------------------------------------------------------------
element.block(
id: "grid", w: 4, h: 4, x: 0, y: 0,
name: "sides × in/out", name-anchor: "center",
fill: util.colors.yellow.lighten(60%),
port-shape: "pentagon",
ports: (
west: (
(id: "wi", name: "W-in"),
(id: "wo", name: "W-out", kind: "out"),
),
east: (
(id: "ei", name: "E-in"),
(id: "eo", name: "E-out", kind: "out"),
),
north: (
(id: "ni", name: "N-in", vertical: true),
(id: "no", name: "N-out", kind: "out", vertical: true),
),
south: (
(id: "si", name: "S-in", vertical: true),
(id: "so", name: "S-out", kind: "out", vertical: true),
),
),
)
// -----------------------------------------------------------------
// 2) Per-port styling: fill and stroke overrides + size override
// -----------------------------------------------------------------
element.block(
id: "styled", w: 3, h: 3, x: 10, y: 0,
name: "per-port styling", name-anchor: "center",
fill: util.colors.green.lighten(40%),
port-shape: "pentagon",
ports: (
west: ((id: "a", name: "A", fill: util.colors.blue),),
east: ((id: "b", name: "B", kind: "out",
stroke: red + 1.5pt, fill: util.colors.pink),),
north: ((id: "c", name: "C", size: 1.5em),),
south: ((id: "d", name: "D", kind: "out",
fill: util.colors.orange),),
),
)
// -----------------------------------------------------------------
// 3) Clock port with pentagon → gray fill, no triangle
// -----------------------------------------------------------------
element.block(
id: "clk", w: 3, h: 2.5, x: 16, y: 0,
name: "clock + pentagon", name-anchor: "center",
fill: util.colors.orange.lighten(60%),
port-shape: "pentagon",
ports: (
west: ((id: "d", name: "D"),),
east: ((id: "q", name: "Q", kind: "out"),),
north: ((id: "clk", name: "CLK", clock: true),),
),
)
// -----------------------------------------------------------------
// 4) Two pentagon-ported blocks connected by a wire
// (wire terminates at outer edge of each pentagon)
// -----------------------------------------------------------------
element.block(
id: "src", w: 2, h: 1.5, x: 0, y: -5,
name: "src", name-anchor: "center",
fill: util.colors.pink,
port-shape: "pentagon",
ports: (east: ((id: "q", name: "Q", kind: "out"),)),
)
element.block(
id: "dst", w: 2, h: 1.5, x: 6, y: -5,
name: "dst", name-anchor: "center",
fill: util.colors.blue,
port-shape: "pentagon",
ports: (west: ((id: "d", name: "D"),)),
)
wire.wire("w-sd", ("src-port-q", "dst-port-d"))
// -----------------------------------------------------------------
// 5) Group with pentagon ports enclosing a child block
// -----------------------------------------------------------------
element.group(
id: "g", name: "group w/ pentagon ports", name-anchor: "north",
stroke: (dash: "dashed"),
fill: util.colors.purple.lighten(70%),
padding: 2em,
port-shape: "pentagon",
ports: (
west: ((id: "in", name: "IN"),),
east: ((id: "out", name: "OUT", kind: "out"),),
),
{
element.block(
id: "inner", w: 2, h: 1.5, x: 12, y: -5,
fill: util.colors.green,
ports: (west: ((id: "d"),), east: ((id: "q"),)),
)
},
)
wire.wire("wgi", ("g-port-in", "inner-port-d"))
wire.wire("wgo", ("inner-port-q", "g-port-out"))
})
Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.3 KiB

-53
View File
@@ -1,53 +0,0 @@
// Demonstrates the u-shape wire style.
// The u-side is auto-detected from the port anchors when both endpoints
// belong to elements (deduced from the port position vs the element's
// center anchor). It can also be set explicitly with u-side.
#import "/src/lib.typ": circuit, element, util, wire
#set page(width: auto, height: auto, margin: .5cm)
#circuit({
// ---- east <-> east (auto-detected) ----
element.block(x: 0, y: 0, w: 1.5, h: 1.5, id: "eA",
fill: util.colors.orange,
ports: (east: ((id: "out"),)))
element.block(x: 0.5, y: -2.5, w: 1.5, h: 1.5, id: "eB",
fill: util.colors.orange,
ports: (east: ((id: "out"),)))
wire.wire("uEE", ("eA-port-out", "eB-port-out"),
style: "u-shape", u-depth: 0.6,
name: "E-E")
// ---- west <-> west (auto-detected) ----
element.block(x: 6, y: 0, w: 1.5, h: 1.5, id: "wA",
fill: util.colors.yellow,
ports: (west: ((id: "in"),)))
element.block(x: 6.5, y: -2.5, w: 1.5, h: 1.5, id: "wB",
fill: util.colors.yellow,
ports: (west: ((id: "in"),)))
wire.wire("uWW", ("wA-port-in", "wB-port-in"),
style: "u-shape", u-depth: 0.6,
name: "W-W")
// ---- north <-> north (auto-detected) ----
element.block(x: 10, y: -3, w: 1.5, h: 1.5, id: "nA",
fill: util.colors.green,
ports: (north: ((id: "out"),)))
element.block(x: 12.5, y: -2.5, w: 1.5, h: 1.5, id: "nB",
fill: util.colors.green,
ports: (north: ((id: "out"),)))
wire.wire("uNN", ("nA-port-out", "nB-port-out"),
style: "u-shape", u-depth: 0.6,
name: "N-N")
// ---- south <-> south (explicit u-side override) ----
element.block(x: 16, y: 0, w: 1.5, h: 1.5, id: "sA",
fill: util.colors.pink,
ports: (south: ((id: "out"),)))
element.block(x: 18.5, y: -0.5, w: 1.5, h: 1.5, id: "sB",
fill: util.colors.pink,
ports: (south: ((id: "out"),)))
wire.wire("uSS", ("sA-port-out", "sB-port-out"),
style: "u-shape", u-side: "south", u-depth: 0.6,
name: "S-S")
})
+7639 -7446
View File
File diff suppressed because it is too large. Load diff
+26
View File
@@ -16,9 +16,22 @@
/// Draws a block element
///
/// #examples.block
///
/// Ports can be given a pentagon shape (with configurable direction, size,
/// stroke and fill) via `port-shape` and per-port overrides:
/// #examples.port-shape
///
/// Port name labels can be placed outside the block via `port-names-outside`:
/// #examples.port-names-outside
/// For other parameters description, see #doc-ref("element.elmt")
/// - radius (number, length, ratio, dictionary): The corner radius of the block. See CeTZ documentation for more information
/// - shell (bool): If true, the block behaves like a shell/container (analogous to a group): port name labels default to being drawn outside the block, and wires attach to the inside tip of pentagon-shaped ports. See #doc-ref("element.elmt")
///
/// Use `shell: true` to wrap child elements inside a bordered container without
/// having ports overlap the interior:
/// #examples.shell
#let block(
..args,
x: none,
y: none,
w: none,
@@ -27,15 +40,22 @@
name-anchor: "center",
ports: (),
ports-margins: (),
port-name-padding: 2pt,
port-names-outside: auto,
port-shape: none,
port-kind: "in",
port-size: 1em,
fill: none,
radius: 0.5em,
stroke: black + 1pt,
id: "",
shell: false,
debug: (
ports: false
)
) = element.elmt(
draw-shape: draw-shape.with(radius: radius),
body: if args.pos().len() > 0 { args.pos().first() } else { none },
x: x,
y: y,
w: w,
@@ -44,8 +64,14 @@
name-anchor: name-anchor,
ports: ports,
ports-margins: ports-margins,
port-name-padding: port-name-padding,
port-names-outside: port-names-outside,
port-shape: port-shape,
port-kind: port-kind,
port-size: port-size,
fill: fill,
stroke: stroke,
id: id,
shell: shell,
debug: debug
)
+45 -11
View File
@@ -1,5 +1,5 @@
#import "/src/cetz.typ": draw, coordinate
#import "ports.typ": add-ports, add-port
#import "/src/cetz.typ": coordinate, draw
#import "ports.typ": add-port, add-ports
#import "../util.typ"
#let find-port(ports, id) = {
@@ -34,12 +34,23 @@
/// - `name` (`str`): Optional name displayed *in* the block
/// - `clock` (`bool`): Whether it is a clock port (triangle symbol)
/// - `vertical` (`bool`): Whether the name should be drawn vertically
/// - `shape` (`none`, `str`): Optional. Per-port override of the element-level `port-shape` (e.g. `"pentagon"`). Lets a single port on a block or group opt into (or out of) a shape independently of the element default. See the `port-shape` parameter below.
/// - `kind` (`str`): Optional. Per-port override of the element-level `port-kind` (`"in"` / `"out"`). Affects pentagon orientation.
/// - `size` (length): Optional. Per-port override of the element-level `port-size` (unit size of pentagon-shaped ports).
/// - `stroke` (stroke): Optional. Per-port override of the pentagon stroke. Defaults to the element stroke.
/// - `fill` (none, color): Optional. Per-port override of the pentagon fill. Defaults to the element fill (or `gray` for clock ports with `shape: "pentagon"`).
/// - ports-margins (dictionary): Dictionary of ports margins (used with automatic port placement). They keys are cardinal directions ("north", "east", "south", "west"). The values are tuples of (`<start>`, `<end>`) margins (numbers)
/// - port-name-padding (number, length): Padding between the port name label and the port anchor point (default `2pt`)
/// - port-names-outside (bool, auto): If true, port name labels are drawn on the outside of the block instead of the inside. When `auto` (default), follows the `shell` setting (outside if `shell: true`, inside otherwise)
/// - port-shape (none, str): Default port shape for all ports of this element. Set to `"pentagon"` to draw pentagon-shaped ports. Overridable per port via the port's `shape` field (see the ports dictionary above); a per-port `shape: none` also removes the shape for just that port. See #examples.port-shape
/// - port-kind (str): Default direction of ports (`"in"` or `"out"`). Overridable per port via the port's `kind` field
/// - port-size (length): Default unit size of pentagon-shaped ports (default `1em`). Overridable per port via the port's `size` field
/// - fill (none, color): Fill color
/// - stroke (stroke): Border stroke
/// - id (str): The block id (for future reference)
/// - auto-ports (bool): Whether to use auto port placements or not. If false, `draw-shape` is responsible for adding the appropiate ports
/// - ports-y (dictionary): Dictionary of the ports y offsets (used with `auto-ports: false`)
/// - shell (bool): If true, the block behaves like a shell/container (analogous to a group): port name labels default to being drawn *outside* the block border, and wires attach to the *inside* tip of pentagon-shaped ports instead of the outside base. Useful for wrapping child elements without having ports overlap them (default `false`)
/// - debug (dictionary): Dictionary of debug options.
///
/// Supported fields include:
@@ -54,14 +65,21 @@
name-anchor: "center",
ports: (:),
ports-margins: (:),
port-name-padding: 2pt,
port-names-outside: auto,
port-shape: none,
port-kind: "in",
port-size: 1em,
fill: none,
stroke: black + 1pt,
id: "",
auto-ports: true,
ports-y: (:),
shell: false,
body: none,
debug: (
ports: false
)
ports: false,
),
) = draw.get-ctx(ctx => {
let width = w
let height = h
@@ -95,7 +113,7 @@
let used-pct = 100% - margins.at(0) - margins.at(1)
let used-height = height * used-pct / 100%
top-margin = height * margins.at(0) / 100%
dy = used-height * (i + 1) / (ports.at(to-side).len() + 1)
if not auto-ports {
@@ -109,7 +127,7 @@
dy = height
top-margin = 0
}
let (ctx, from-pos) = coordinate.resolve(ctx, from)
y = from-pos.at(1) + dy - height + top-margin
}
@@ -127,19 +145,35 @@
if (name != none) {
draw.content(
(name: id, anchor: name-anchor),
anchor: if name-anchor in util.valid-anchors {name-anchor} else {"center"},
anchor: if name-anchor in util.valid-anchors { name-anchor } else { "center" },
padding: 0.5em,
align(center)[*#name*]
align(center)[*#name*],
)
}
if auto-ports {
let outside-name = if port-names-outside == auto { shell } else { port-names-outside }
add-ports(
id,
tl, tr, br, bl,
tl,
tr,
br,
bl,
ports,
ports-margins,
debug: debug.ports
debug: debug.ports,
name-padding: port-name-padding,
outside-name: outside-name,
port-shape: port-shape,
port-kind: port-kind,
port-size: port-size,
elmt-stroke: stroke,
elmt-fill: fill,
wire-inside: shell,
)
}
})
if body != none {
body
}
})
+44 -1
View File
@@ -1,9 +1,15 @@
#import "/src/cetz.typ": draw, coordinate
#import "../util.typ"
#import "ports.typ": add-ports
/// Draws a group of elements
///
/// #examples.group
///
/// Ports can also be defined on a group, just like on a block. By default
/// port labels are drawn *outside* the group border so they do not overlap
/// child elements. Set `outside-port-names: false` to draw them inside.
/// #examples.group-ports
/// - body (elements, function): Elements to group
/// - id (str): see #doc-ref("element.elmt")
/// - name (str): The group's name
@@ -16,6 +22,14 @@
/// - array: either (`<all>`,), (`<vertical>`, `<horizontal>`) or (`<top>`, `<right>`, `<bottom>`, `<left>`)
/// - dictionary: valid keys are "top", "right", "bottom" and "left"
/// - radius (number): The corner radius
/// - ports (dictionary): see #doc-ref("element.elmt")
/// - ports-margins (dictionary): see #doc-ref("element.elmt")
/// - outside-port-names (bool): If `true` (default), port name labels are drawn outside the group border so they do not overlap child elements. Set to `false` to draw labels inside, matching the block behaviour
/// - port-name-padding (number, length): Padding between the port name label and the group border (default `2pt`). Accepts anything CeTZ accepts as `padding` (number or length)
/// - port-shape (none, str): see #doc-ref("element.elmt")
/// - port-kind (str): see #doc-ref("element.elmt")
/// - port-size (length): see #doc-ref("element.elmt")
/// - debug (dictionary): see #doc-ref("element.elmt")
#let group(
body,
id: "",
@@ -24,7 +38,17 @@
fill: none,
stroke: black + 1pt,
padding: 0.5em,
radius: 0.5em
radius: 0.5em,
ports: (:),
ports-margins: (:),
outside-port-names: true,
port-name-padding: 2pt,
port-shape: none,
port-kind: "in",
port-size: 1em,
debug: (
ports: false
)
) = {
let min-x = none
let max-x = none
@@ -68,6 +92,25 @@
stroke: stroke,
fill: fill
)
add-ports(
id,
id + ".north-west",
id + ".north-east",
id + ".south-east",
id + ".south-west",
ports,
ports-margins,
debug: debug.ports,
outside-name: outside-port-names,
name-padding: port-name-padding,
port-shape: port-shape,
port-kind: port-kind,
port-size: port-size,
elmt-stroke: stroke,
elmt-fill: fill,
)
if name != none {
draw.content(
id + "." + name-anchor,
+138 -32
View File
@@ -1,72 +1,170 @@
#import "/src/cetz.typ": draw
#import "../util.typ": rotate-anchor
#import "../util.typ": opposite-anchor, port-shape-vertices, rotate-anchor
#let add-port(
elmt-id, side, port, pos,
elmt-id,
side,
port,
pos,
prev: none,
next: none,
debug: false
debug: false,
outside-name: false,
name-padding: 2pt,
port-shape: none,
port-kind: "in",
port-size: 1em,
elmt-stroke: black + 1pt,
elmt-fill: none,
wire-inside: false,
) = {
let name = port.at("name", default: "")
let name-rotate = port.at("vertical", default: false)
let is-clock = port.at("clock", default: false)
if (port.at("clock", default: false)) {
// Per-port overrides fall back to element-level defaults.
let shape = port.at("shape", default: port-shape)
let kind = port.at("kind", default: port-kind)
let size = port.at("size", default: port-size)
let shape-stroke = port.at("stroke", default: elmt-stroke)
// Pentagon fill defaults to the element's fill (so the pentagon covers the
// block-border segment it crosses). Clock ports default to gray. Per-port
// `fill` overrides both.
let shape-fill = port.at("fill", default: if is-clock and shape == "pentagon" { gray } else {
elmt-fill
})
// When shape is enabled, wire-connection anchor moves outside the block, and
// inside-name labels reference the inner tip/base; otherwise both collapse to
// the boundary point (unchanged behaviour).
let outer-pos = pos
let inner-pos = pos
if shape == "pentagon" {
let sh = port-shape-vertices(side, kind, size)
let v = sh.vertices.map(off => (rel: off, to: pos))
// Draw pentagon on a higher layer so it always renders on top of wires
// and neighbouring elements.
draw.on-layer(1, draw.line(
v.at(0),
v.at(1),
v.at(2),
v.at(3),
v.at(4),
close: true,
stroke: shape-stroke,
fill: shape-fill,
))
outer-pos = (rel: sh.outer, to: pos)
inner-pos = (rel: sh.inner, to: pos)
} else if is-clock {
if prev == none or next == none {
panic("Clock port must have previous and next positions")
}
let size = if port.at("small", default: false) {8pt} else {1em}
let csize = if port.at("small", default: false) { 8pt } else { 1em }
let offset
if (side == "north") { offset = ( 0, -size) }
else if (side == "east") { offset = (-size, 0) }
else if (side == "south") { offset = ( 0, size) }
else if (side == "west") { offset = ( size, 0) }
if (side == "north") { offset = (0, -csize) } else if (side == "east") {
offset = (-csize, 0)
} else if (side == "south") { offset = (0, csize) } else if (side == "west") {
offset = (csize, 0)
}
let pos1 = (rel: offset, to: pos)
// TODO: use context or vectors to have the height relative to the width
draw.line(prev, pos1, next)
}
// When outside-name is true (e.g. for groups) the label is placed on the
// exterior of the element border so it does not overlap child elements.
// Horizontal labels: anchor = opposite of the side (e.g. east port → west-anchored text, outside).
// Vertical labels: same opposite side but rotated 90°, keeping text readable.
let name-anchor = if outside-name {
if name-rotate { rotate-anchor(opposite-anchor(side)) } else { opposite-anchor(side) }
} else {
if name-rotate { rotate-anchor(side) } else { side }
}
// Label sits at the outer edge of the shape for outside-name, inner edge for
// inside-name. `name-padding` is thus naturally measured from the shape edge
// (or from the boundary when shape is disabled).
let label-pos = if outside-name { outer-pos } else { inner-pos }
// For "shell" containers, wires must attach at the inside of the pentagon
// (the tip that points inward), not at the exterior base.
let anchor-pos = if wire-inside and shape == "pentagon" { inner-pos } else { outer-pos }
draw.content(
pos,
anchor: if name-rotate {rotate-anchor(side)} else {side},
padding: 2pt,
angle: if name-rotate {90deg} else {0deg},
name
label-pos,
anchor: name-anchor,
padding: name-padding,
angle: if name-rotate { 90deg } else { 0deg },
name,
)
let id = elmt-id + "-port-" + port.at("id")
// Cardinal sub-anchor positions.
// - Pentagon ports: the four world-cardinal midpoints of the pentagon's
// bounding box (all lie on the pentagon boundary).
// - Non-pentagon ports: all four collapse to the default attach point.
let sub-east = anchor-pos
let sub-west = anchor-pos
let sub-north = anchor-pos
let sub-south = anchor-pos
if shape == "pentagon" {
let sh = port-shape-vertices(side, kind, size)
sub-east = (rel: sh.east, to: pos)
sub-west = (rel: sh.west, to: pos)
sub-north = (rel: sh.north, to: pos)
sub-south = (rel: sh.south, to: pos)
}
// Expose the port as a CeTZ group carrying the default attach point plus
// the four cardinal sub-anchors (`.east`, `.west`, `.north`, `.south`).
// The custom anchors override CeTZ's auto-generated bbox anchors of the
// same name.
draw.group(name: id, {
draw.anchor("default", anchor-pos)
draw.anchor("east", sub-east)
draw.anchor("west", sub-west)
draw.anchor("north", sub-north)
draw.anchor("south", sub-south)
})
if debug {
draw.circle(
pos,
name: id,
anchor-pos,
radius: .1,
stroke: none,
fill: red
fill: red,
)
} else {
draw.hide(draw.circle(
pos,
radius: 0,
stroke: none,
name: id
))
}
}
#let add-ports(
elmt-id,
tl, tr, br, bl,
tl,
tr,
br,
bl,
ports,
ports-margins,
debug: false
debug: false,
outside-name: false,
name-padding: 2pt,
port-shape: none,
port-kind: "in",
port-size: 1em,
elmt-stroke: black + 1pt,
elmt-fill: none,
wire-inside: false,
) = {
let sides = (
"north": (tl, tr),
"east": (tr, br),
"south": (bl, br),
"west": (tl, bl)
"west": (tl, bl),
)
if type(ports) != dictionary {
@@ -90,7 +188,7 @@
pt0 = a
pt1 = b
}
let pos = (pt0, pct, pt1)
let pct-prev = (i + 0.5) * space
let pct-next = (i + 1.5) * space
@@ -109,8 +207,16 @@
pos,
prev: pos-prev,
next: pos-next,
debug: debug
debug: debug,
outside-name: outside-name,
name-padding: name-padding,
port-shape: port-shape,
port-kind: port-kind,
port-size: port-size,
elmt-stroke: elmt-stroke,
elmt-fill: elmt-fill,
wire-inside: wire-inside,
)
}
}
}
}
+103 -15
View File
@@ -16,7 +16,7 @@
green: rgb(127, 200, 172),
pink: rgb(236, 127, 178),
purple: rgb(189, 151, 255),
blue: rgb(127, 203, 235)
blue: rgb(127, 203, 235),
)
/// Pads a string on the left with 0s to the given length
@@ -47,7 +47,7 @@
north-west: "south-east",
north-east: "south-west",
south-east: "north-west",
south-west: "north-east"
south-west: "north-east",
).at(anchor)
}
@@ -66,13 +66,98 @@
north-west: "north-east",
north-east: "south-east",
south-east: "south-west",
south-west: "north-west"
south-west: "north-west",
).at(anchor)
}
/// Returns the pentagon port shape vertices and the outer/inner anchor
/// offsets for the given side and direction.
///
/// The pentagon straddles the block boundary: 1 unit outside, 1 unit inside;
/// height ±0.5 units. For `kind: "in"` the tip points into the block; for
/// `kind: "out"` it points away.
///
/// - side (str): One of `"north"`, `"east"`, `"south"`, `"west"`
/// - kind (str): `"in"` or `"out"`
/// - u (length,number): The pentagon unit size
/// -> dictionary: `(vertices: (..5 pairs..), outer: (dx, dy), inner: (dx, dy))`
#let port-shape-vertices(side, kind, u) = {
// Base case: west port, input (tip east / into block).
// Vertices as (dx, dy) offsets relative to the boundary anchor.
let base-vertices = (
(-u, -u / 2),
(-u, +u / 2),
(u / 2, +u / 2),
(u, 0), // tip east (inner side)
(u / 2, -u / 2),
)
// For output, mirror horizontally so the tip points west (outside).
if kind == "out" {
base-vertices = base-vertices.map(p => (-p.at(0), p.at(1)))
}
// Outer (wire-connection) and inner (inside-label) anchors for a west port.
// Outer is always 1u outside the boundary along the port normal; inner is 1u
// inside. Independent of `kind` (only the pentagon fill/tip direction change).
let base-outer = (-u, 0)
let base-inner = (u, 0)
// Rotation from west's frame to target side:
// west: identity (x, y)
// north: (x, y) → (y, -x)
// east: (x, y) → (-x, -y)
// south: (x, y) → (-y, x)
let rot = if side == "west" { p => p } else if side == "north" {
p => (p.at(1), -p.at(0))
} else if side == "east" { p => (-p.at(0), -p.at(1)) } else if side == "south" {
p => (-p.at(1), p.at(0))
} else { panic("Unknown side: " + side) }
// World-cardinal midpoints of the pentagon's bounding box. These are
// named in *world* coordinates (not rotated with the shape), so `.east`
// always sits at the world +x extent of the pentagon, `.north` at +y, etc.
// Consequently the tip's cardinal name follows its world direction:
// - west side, kind "in" → tip world +x → tip = .east
// - west side, kind "out" → tip world -x → tip = .west
// - east side, kind "in" → tip world -x → tip = .west
// - east side, kind "out" → tip world +x → tip = .east
// - north side, kind "in" → tip world -y → tip = .south
// - north side, kind "out" → tip world +y → tip = .north
// - south side, kind "in" → tip world +y → tip = .north
// - south side, kind "out" → tip world -y → tip = .south
//
// The pentagon bounding box extents depend only on the side's orientation
// (horizontal for west/east, vertical for north/south), not on `kind`.
let (hx, hy) = if side == "west" or side == "east" {
(u, u / 2)
} else {
(u / 2, u)
}
let world-east = (hx, 0)
let world-west = (-hx, 0)
let world-north = (0, hy)
let world-south = (0, -hy)
return (
vertices: base-vertices.map(rot),
outer: rot(base-outer),
inner: rot(base-inner),
east: world-east,
west: world-west,
north: world-north,
south: world-south,
)
}
#let valid-anchors = (
"center", "north", "east", "west", "south",
"north-east", "north-west", "south-east", "south-west"
"center",
"north",
"east",
"west",
"south",
"north-east",
"north-west",
"south-east",
"south-west",
)
/// Normalizes a coordinate so that 2D points (x, y) are padded
@@ -93,16 +178,19 @@
// Function-based coordinate: (fn, point)
if type(a) == function {
let orig = a
return (v => {
let result = orig(v)
if type(result) == array and result.len() == 2 {
let (rx, ry) = result
if type(rx) in (int, float) and type(ry) in (int, float) {
return (rx, ry, 0)
return (
v => {
let result = orig(v)
if type(result) == array and result.len() == 2 {
let (rx, ry) = result
if type(rx) in (int, float) and type(ry) in (int, float) {
return (rx, ry, 0)
}
}
}
return result
}, b)
return result
},
b,
)
}
}
}
@@ -114,4 +202,4 @@
return result
}
return coord
}
}
+29 -532
View File
@@ -3,25 +3,7 @@
/// List of valid wire styles
/// #examples.wires
///
/// The `"u-shape"` style connects two ports that face the same cardinal side.
/// #examples.u-shape-wire
///
/// The `"u-shape"` crossbar can also be aligned to an anchor via `u-at`
/// (analogous to `zigzag-at`).
/// #examples.u-at
///
/// The `"s-shape"` style connects two ports that face opposite cardinal sides
/// (east↔west or north↔south) via 5 segments.
/// #examples.s-shape-wire
///
/// The `"s-shape"` style also supports the vertical axis (north↔south):
/// #examples.s-shape-wire-vertical
///
/// The `"s-shape"` style can also loop a single block's output back to its
/// own input by wrapping around above (or below) via a C-shape:
/// #examples.s-shape-wire-loopback
#let wire-styles = ("direct", "zigzag", "dodge", "guided", "u-shape", "s-shape")
#let wire-styles = ("direct", "zigzag", "dodge", "guided")
#let signal-width = 1pt
#let bus-width = 1.5pt
@@ -42,95 +24,29 @@
return (pts, anchors)
}
// Normalize an anchor-based placement value used by `zigzag-at`, `u-at`, and
// the `s-at-*` family.
//
// `axis` selects which cartesian component the offset applies to:
// - `"x"` → offset in x (used when the placement fixes an x coordinate, e.g.
// a vertical bend line for horizontal wire flow).
// - `"y"` → offset in y (used when the placement fixes a y coordinate).
//
// Accepted forms:
// - `none` → unset; caller falls back to
// depth/ratio-based placement.
// - `str` / tuple / native CeTZ dict → passed through as a CeTZ coordinate.
// - `(rel: <length>, to: <coord>)` with a *scalar* `rel`
// → ergonomic axial offset, rewritten
// to `(rel: (rel, 0), to: to)` for
// `axis == "x"` or
// `(rel: (0, rel), to: to)` for
// `axis == "y"`. If `rel` is already
// an array/tuple, the value is
// passed through unchanged.
#let normalize-scalar-offset(at, axis) = {
if at == none { return none }
if type(at) == dictionary and "rel" in at and "to" in at and type(at.rel) != array {
let r = at.rel
if axis == "x" {
return (rel: (r, 0), to: at.to)
} else {
return (rel: (0, r), to: at.to)
}
}
return at
}
// Backwards-compatible wrapper: translates the old `dir` vocabulary
// (`"vertical"` / `"horizontal"`) to the `axis` vocabulary used by
// `normalize-scalar-offset`.
#let normalize-zigzag-at(at, dir) = {
let axis = if dir == "vertical" { "x" } else { "y" }
return normalize-scalar-offset(at, axis)
}
#let get-zigzag-wire(pts, ratio, dir, at: none) = {
#let get-zigzag-wire(pts, ratio, dir) = {
let start = pts.first()
let end = pts.last()
let points
if at == none {
// Ratio-based placement (default).
let mid = if dir == "vertical" {
(start, ratio, (horizontal: end, vertical: ()))
} else {
(start, ratio, (horizontal: (), vertical: end))
}
points = if dir == "vertical" {
(
start,
(horizontal: mid, vertical: ()),
(horizontal: (), vertical: end),
end
)
} else {
(
start,
(horizontal: (), vertical: mid),
(horizontal: end, vertical: ()),
end
)
}
let mid = if dir == "vertical" {
(start, ratio, (horizontal: end, vertical: ()))
} else {
// Anchor-based placement: the middle bend segment sits on the axis
// extracted from `at` via CeTZ's perpendicular operator `|-`:
// - vertical: middle segment at x = at.x
// - horizontal: middle segment at y = at.y
points = if dir == "vertical" {
(
start,
(at, "|-", start),
(at, "|-", end),
end
)
} else {
(
start,
(start, "|-", at),
(end, "|-", at),
end
)
}
(start, ratio, (horizontal: (), vertical: end))
}
let points = if dir == "vertical" {
(
start,
(horizontal: mid, vertical: ()),
(horizontal: (), vertical: end),
end
)
} else {
(
start,
(horizontal: (), vertical: mid),
(horizontal: end, vertical: ()),
end
)
}
let anchors = (
"start": start,
@@ -193,315 +109,6 @@
return (points, anchors)
}
#let _u-valid-sides = ("east", "west", "north", "south")
// Try to deduce the cardinal side a port anchor faces by comparing its
// position to the center of the element it belongs to. Returns none if the
// anchor is not a port-style anchor (i.e. does not contain "-port-") or if
// resolution fails.
#let detect-port-side(anchor, ctx) = {
if type(anchor) != str { return none }
let sep = "-port-"
if not anchor.contains(sep) { return none }
let elmt-id = anchor.split(sep).first()
let port-pos = none
let center-pos = none
// coordinate.resolve panics on unknown anchors; there is no try/catch in
// Typst, so we assume port anchors created by add-port always come with a
// matching group of the same name. If not, the user must set u-side
// explicitly.
let (_, p1) = coordinate.resolve(ctx, anchor)
let (_, p2) = coordinate.resolve(ctx, elmt-id + ".center")
port-pos = p1
center-pos = p2
let dx = port-pos.at(0) - center-pos.at(0)
let dy = port-pos.at(1) - center-pos.at(1)
if calc.abs(dx) >= calc.abs(dy) {
return if dx >= 0 { "east" } else { "west" }
} else {
return if dy >= 0 { "north" } else { "south" }
}
}
#let get-u-shape-wire(pts, u-depth, u-side, u-at, ctx) = {
let start = pts.first()
let end = pts.last()
// Resolve the (auto|explicit) side
let side = u-side
if side == auto {
let side-start = detect-port-side(start, ctx)
let side-end = detect-port-side(end, ctx)
if side-start != none and side-end != none and side-start != side-end {
panic(
"u-shape: start port faces '" + side-start
+ "' but end port faces '" + side-end
+ "'; both must face the same side, or set u-side explicitly"
)
}
if side-start != none { side = side-start }
else if side-end != none { side = side-end }
else {
panic(
"u-shape: could not auto-detect u-side (endpoints are not port anchors); "
+ "please set u-side explicitly to one of " + repr(_u-valid-sides)
)
}
}
if not side in _u-valid-sides {
panic("u-shape: invalid u-side '" + repr(side) + "'; must be one of " + repr(_u-valid-sides))
}
let (ctx, s) = coordinate.resolve(ctx, start)
let (ctx, e) = coordinate.resolve(ctx, end)
let (sx, sy, ..) = s
let (ex, ey, ..) = e
// If `u-at` is set, resolve its coordinate and extract the relevant axis
// component; use it as the crossbar position instead of computing from
// `u-depth`.
let bar-at = none
if u-at != none {
let axis = if side == "east" or side == "west" { "x" } else { "y" }
let at-norm = normalize-scalar-offset(u-at, axis)
let (ctx2, r) = coordinate.resolve(ctx, at-norm)
bar-at = if axis == "x" { r.first() } else { r.at(1) }
}
let p1
let p2
if side == "east" {
let bx = if bar-at != none { bar-at } else { calc.max(sx, ex) + u-depth }
p1 = (bx, sy, 0)
p2 = (bx, ey, 0)
} else if side == "west" {
let bx = if bar-at != none { bar-at } else { calc.min(sx, ex) - u-depth }
p1 = (bx, sy, 0)
p2 = (bx, ey, 0)
} else if side == "north" {
let by = if bar-at != none { bar-at } else { calc.max(sy, ey) + u-depth }
p1 = (sx, by, 0)
p2 = (ex, by, 0)
} else if side == "south" {
let by = if bar-at != none { bar-at } else { calc.min(sy, ey) - u-depth }
p1 = (sx, by, 0)
p2 = (ex, by, 0)
}
let points = (start, p1, p2, end)
let anchors = (
"start": start,
"u-start": p1,
"u-end": p2,
"end": end
)
return (points, anchors)
}
// Valid combinations of endpoint sides for an S-shape wire.
// Keyed by (sorted) pair; value is the wire axis.
#let _s-axis-from-sides(a, b) = {
if a == none or b == none { return none }
let pair = (a, b)
if ("east" in pair) and ("west" in pair) { return "horizontal" }
if ("north" in pair) and ("south" in pair) { return "vertical" }
return none
}
// S-shape wire: 5 segments, 4 corners; connects endpoints on opposite sides.
//
// Horizontal axis (east ↔ west): sequence exits/enters through horizontal
// segments; two vertical segments join them via a horizontal crossbar.
//
// Corner layout (horizontal axis):
// start ── c1
// │
// c2 ─────────── c3
// │
// c4 ── end
//
// (or mirrored, depending on which endpoint faces east vs west, and on the
// relative y of the endpoints; when y_mid is outside the endpoint span the
// shape degenerates into a C-shape.)
#let get-s-shape-wire(
pts,
s-axis,
s-depth-1,
s-ratio-mid,
s-depth-2,
s-at-1,
s-at-mid,
s-at-2,
strict,
ctx,
) = {
let start = pts.first()
let end = pts.last()
// Detect endpoint sides
let side-start = detect-port-side(start, ctx)
let side-end = detect-port-side(end, ctx)
// Resolve (auto|explicit) axis
let axis = s-axis
if axis == auto {
let detected = _s-axis-from-sides(side-start, side-end)
if detected == none {
panic(
"s-shape: could not auto-detect s-axis; endpoints must be port anchors "
+ "facing opposite sides on the same axis (east+west or north+south). "
+ "Detected start='" + repr(side-start) + "', end='" + repr(side-end)
+ "'. Set s-axis explicitly to \"horizontal\" or \"vertical\"."
)
}
axis = detected
}
if axis != "horizontal" and axis != "vertical" {
panic("s-shape: invalid s-axis '" + repr(axis) + "'; must be \"horizontal\" or \"vertical\"")
}
// Effective depth/ratio (auto → defaults)
let depth-1 = if s-depth-1 == auto { 0.5 } else { s-depth-1 }
let depth-2 = if s-depth-2 == auto { 0.5 } else { s-depth-2 }
let ratio-mid-raw = if s-ratio-mid == auto { 50% } else { s-ratio-mid }
let ratio-mid = ratio-mid-raw / 100%
let (ctx, s) = coordinate.resolve(ctx, start)
let (ctx, e) = coordinate.resolve(ctx, end)
let (sx, sy, ..) = s
let (ex, ey, ..) = e
// Determine outward directions from each port
let outward(side) = {
if side == "east" { return (1, 0) }
if side == "west" { return (-1, 0) }
if side == "north" { return (0, 1) }
if side == "south" { return (0, -1) }
return none
}
let out-s = outward(side-start)
let out-e = outward(side-end)
// Fallback when a port side isn't known (e.g. non-port endpoint): infer from
// the axis, assuming the wire flows toward the far endpoint.
if out-s == none {
if axis == "horizontal" { out-s = (if ex > sx { 1 } else { -1 }, 0) }
else { out-s = (0, if ey > sy { 1 } else { -1 }) }
}
if out-e == none {
if axis == "horizontal" { out-e = (if sx > ex { 1 } else { -1 }, 0) }
else { out-e = (0, if sy > ey { 1 } else { -1 }) }
}
// Resolve the three placement overrides
let resolve-axial(at, ax) = {
if at == none { return none }
let at-norm = normalize-scalar-offset(at, ax)
let (_, r) = coordinate.resolve(ctx, at-norm)
return if ax == "x" { r.first() } else { r.at(1) }
}
let c1x
let c1y
let c2x
let c2y
let c3x
let c3y
let c4x
let c4y
if axis == "horizontal" {
// seg1 and seg5 are horizontal; the two verticals sit at x = x1 and x = x2.
let x1-at = resolve-axial(s-at-1, "x")
let x2-at = resolve-axial(s-at-2, "x")
let y-mid-at = resolve-axial(s-at-mid, "y")
let x1 = if x1-at != none { x1-at } else { sx + out-s.at(0) * depth-1 }
let x2 = if x2-at != none { x2-at } else { ex + out-e.at(0) * depth-2 }
// When the endpoints share the same y (degenerate span), the ratio-based
// formula collapses to sy. Fall back to a unit offset scaled by ratio-mid
// so the crossbar can still be pushed away from the endpoint axis
// (e.g. for single-block loopbacks). Direction defaults to "down" (-y).
let y-mid = if y-mid-at != none {
y-mid-at
} else if ey == sy {
sy - ratio-mid
} else {
sy + ratio-mid * (ey - sy)
}
c1x = x1; c1y = sy
c2x = x1; c2y = y-mid
c3x = x2; c3y = y-mid
c4x = x2; c4y = ey
// Sanity checks (strict-only)
if strict {
// seg1 must extend outward: sign(x1 - sx) should match out-s.x
if (x1 - sx) * out-s.at(0) <= 0 {
panic("s-shape: seg1 does not extend outward from start port "
+ "(x1=" + str(x1) + ", start.x=" + str(sx) + ", outward.x="
+ str(out-s.at(0)) + "). Adjust s-depth-1 or s-at-1.")
}
if (x2 - ex) * out-e.at(0) <= 0 {
panic("s-shape: seg5 does not extend outward from end port "
+ "(x2=" + str(x2) + ", end.x=" + str(ex) + ", outward.x="
+ str(out-e.at(0)) + "). Adjust s-depth-2 or s-at-2.")
}
}
} else {
// vertical axis: seg1 and seg5 are vertical; the two horizontals sit at
// y = y1 and y = y2; the middle crossbar is vertical at x = x-mid.
let y1-at = resolve-axial(s-at-1, "y")
let y2-at = resolve-axial(s-at-2, "y")
let x-mid-at = resolve-axial(s-at-mid, "x")
let y1 = if y1-at != none { y1-at } else { sy + out-s.at(1) * depth-1 }
let y2 = if y2-at != none { y2-at } else { ey + out-e.at(1) * depth-2 }
// Degenerate-span fallback: see comment in the horizontal branch.
let x-mid = if x-mid-at != none {
x-mid-at
} else if ex == sx {
sx + ratio-mid
} else {
sx + ratio-mid * (ex - sx)
}
c1x = sx; c1y = y1
c2x = x-mid; c2y = y1
c3x = x-mid; c3y = y2
c4x = ex; c4y = y2
if strict {
if (y1 - sy) * out-s.at(1) <= 0 {
panic("s-shape: seg1 does not extend outward from start port "
+ "(y1=" + str(y1) + ", start.y=" + str(sy) + ", outward.y="
+ str(out-s.at(1)) + "). Adjust s-depth-1 or s-at-1.")
}
if (y2 - ey) * out-e.at(1) <= 0 {
panic("s-shape: seg5 does not extend outward from end port "
+ "(y2=" + str(y2) + ", end.y=" + str(ey) + ", outward.y="
+ str(out-e.at(1)) + "). Adjust s-depth-2 or s-at-2.")
}
}
}
let c1 = (c1x, c1y, 0)
let c2 = (c2x, c2y, 0)
let c3 = (c3x, c3y, 0)
let c4 = (c4x, c4y, 0)
let points = (start, c1, c2, c3, c4, end)
let anchors = (
"start": start,
"u1-start": c1,
"u1-end": c2,
"u2-start": c3,
"u2-end": c4,
"end": end,
)
return (points, anchors)
}
#let get-guided-wire(pts, margins, sides, center-guides, ctx) = {
let start = pts.first()
let end = pts.last()
@@ -597,26 +204,14 @@
/// - reverse (bool): If true, the start and end points will be swapped (useful in cases where the start point depends on the end point, for example with perpendiculars)
/// - directed (bool): If true, the wire will be directed, meaning an arrow will be drawn at the endpoint
/// - rotate-name (bool): If true, the name will be rotated according to the wire's slope
/// - zigzag-ratio (auto, ratio): Position of the zigzag middle bend segment relative to the horizontal (or vertical) span, as a fraction between the two endpoints (only with style "zigzag"). Defaults to `auto`, which resolves to `50%`. Panics if combined with an explicitly set `zigzag-at`.
/// - zigzag-dir (auto, str): The zigzag's direction, as either "vertical" or "horizontal" (only with style "zigzag"). If `auto`, it is deduced from the endpoints when they are port anchors of the form `<elmt-id>-port-<port-id>` by comparing each port's position with its element's `.center` anchor: east/west-facing ports yield `"vertical"` (wire exits horizontally) and north/south-facing ports yield `"horizontal"`. If the direction cannot be deduced (no port anchor on either endpoint, or conflicting directions), it falls back to `"vertical"`.
/// - zigzag-at (none, str, array, dictionary): Optional. Anchor-based placement of the zigzag middle bend segment (only with style "zigzag"). When set, overrides `zigzag-ratio` (which must be left at its default `auto`). The middle segment sits on the axis extracted from the given coordinate: `x` for `zigzag-dir: "vertical"`, `y` for `"horizontal"`. Accepted forms: a raw CeTZ anchor name string (e.g. `"elmt.center"` or `"elmt-port-a"`); any native CeTZ coordinate (tuple, dict such as `(rel: (dx, dy), to: anchor)`); or the ergonomic scalar-offset form `(rel: <length>, to: <coord>)`, which is rewritten to a `(dx, 0)` offset for `"vertical"` and `(0, dy)` for `"horizontal"`. See #examples.zigzag-at
/// - zigzag-ratio (ratio): Position of the zigzag vertical relative to the horizontal span (only with style "zigzag")
/// - zigzag-dir (str): The zigzag's direction. As either "vertical" or "horizontal" (only with dstyle "zigzag")
/// - dodge-y (number): Y position to dodge the wire to (only with style "dodge")
/// - dodge-sides (array): The start and end sides (going out of the connected element) of the wire (only with style "dodge")
/// - dodge-margins (array): The start and end margins (i.e. space before dodging) of the wire (only with style "dodge")
/// - guided-center (array): the horizontal and vertical guides of the center guides (only with style "guided")
/// - guided-margins (array): the start and end of guided margins of the wire (only with style "guided")
/// - guided-sides (array): the side of start and end array (must be either "north", "south", "west", "east") (only work with style "guided")
/// - u-side (auto, str): The cardinal side both endpoints face (one of "east", "west", "north", "south"). If `auto`, it is deduced from the endpoints when they are port anchors of the form `<elmt-id>-port-<port-id>` by comparing each port's position with its element's `.center` anchor. Auto-detection panics if the two endpoints resolve to different sides, or if neither endpoint is a port anchor (only with style "u-shape")
/// - u-depth (auto, number): Distance between the outermost endpoint (in the `u-side` direction) and the U-bend line (only with style "u-shape"). Defaults to `auto`, which resolves to `0.5`. Panics if combined with an explicitly set `u-at`.
/// - u-at (none, str, array, dictionary): Optional. Anchor-based placement of the U-bend crossbar (only with style "u-shape"). When set, overrides `u-depth` (which must be left at its default `auto`). The crossbar sits on the axis extracted from the given coordinate: `x` for `u-side` in `("east", "west")`, `y` for `("north", "south")`. Accepted forms mirror `zigzag-at`: raw CeTZ anchor name string, any native CeTZ coordinate, or the ergonomic scalar-offset form `(rel: <length>, to: <coord>)`, which is rewritten to `(dx, 0)` for east/west and `(0, dy)` for north/south.
/// - s-axis (auto, str): The s-shape wire axis, one of "horizontal" or "vertical" (only with style "s-shape"). If `auto`, it is deduced from the endpoint port anchors: opposite east/west ports yield `"horizontal"`, opposite north/south ports yield `"vertical"`. Auto-detection panics on same-side, cross-axis, or non-port endpoints.
/// - s-depth-1 (auto, number): Distance seg1 (the first outward segment) extends from the start port (only with style "s-shape"). Defaults to `auto`, which resolves to `0.5`. Panics if combined with an explicit `s-at-1`.
/// - s-ratio-mid (auto, ratio): Position of the s-shape crossbar between the endpoints along the axis perpendicular to `s-axis` (only with style "s-shape"). Defaults to `auto`, which resolves to `50%`. Values outside `0%..100%` are allowed and yield a C-shape variant. When the two endpoints share the same perpendicular coordinate (e.g. a single-block loopback where both ports are at the same y), the endpoint span is zero and `s-ratio-mid` is instead interpreted as an absolute offset from that shared coordinate: the crossbar sits `s-ratio-mid` units below the endpoints for horizontal S, or `s-ratio-mid` units right for vertical S (using `1` = ratio unit). Panics if combined with an explicit `s-at-mid`.
/// - s-depth-2 (auto, number): Distance seg5 (the last inward segment) extends from the end port (only with style "s-shape"). Defaults to `auto`, which resolves to `0.5`. Panics if combined with an explicit `s-at-2`.
/// - s-at-1 (none, str, array, dictionary): Optional. Anchor-based placement overriding `s-depth-1` (only with style "s-shape"). Fixes the x (horizontal S) or y (vertical S) of the first vertical bend line. Accepted forms mirror `zigzag-at`.
/// - s-at-mid (none, str, array, dictionary): Optional. Anchor-based placement overriding `s-ratio-mid` (only with style "s-shape"). Fixes the y (horizontal S) or x (vertical S) of the crossbar. Accepted forms mirror `zigzag-at`.
/// - s-at-2 (none, str, array, dictionary): Optional. Anchor-based placement overriding `s-depth-2` (only with style "s-shape"). Fixes the x (horizontal S) or y (vertical S) of the second vertical bend line. Accepted forms mirror `zigzag-at`.
/// - strict (bool): If true, s-shape performs sanity checks and panics when seg1/seg5 do not extend outward from their port (only with style "s-shape"). Defaults to `false`.
#let wire(
id, pts,
bus: false,
@@ -632,23 +227,11 @@
guided-sides: ("east", "west"),
directed: false,
rotate-name: true,
zigzag-ratio: auto,
zigzag-dir: auto,
zigzag-at: none,
zigzag-ratio: 50%,
zigzag-dir: "vertical",
dodge-y: 0,
dodge-sides: ("east", "west"),
dodge-margins: (5%, 5%),
u-side: auto,
u-depth: auto,
u-at: none,
s-axis: auto,
s-depth-1: auto,
s-ratio-mid: auto,
s-depth-2: auto,
s-at-1: none,
s-at-mid: none,
s-at-2: none,
strict: false,
dodge-margins: (5%, 5%)
) = draw.get-ctx(ctx => {
if not style in wire-styles {
panic("Invalid wire style '" + style + "'")
@@ -658,52 +241,6 @@
panic("Wrong number of points (got " + str(pts.len()) + " instead of 2)")
}
// `zigzag-at` validation.
if zigzag-at != none {
if style != "zigzag" {
panic("wire '" + id + "': `zigzag-at` requires style: \"zigzag\" (got \""
+ style + "\")")
}
if zigzag-ratio != auto {
panic("wire '" + id
+ "': cannot combine `zigzag-at` with an explicit `zigzag-ratio`")
}
}
let zigzag-ratio-effective = if zigzag-ratio == auto { 50% } else { zigzag-ratio }
// `u-at` validation.
if u-at != none {
if style != "u-shape" {
panic("wire '" + id + "': `u-at` requires style: \"u-shape\" (got \""
+ style + "\")")
}
if u-depth != auto {
panic("wire '" + id
+ "': cannot combine `u-at` with an explicit `u-depth`")
}
}
let u-depth-effective = if u-depth == auto { 0.5 } else { u-depth }
// `s-at-*` validation.
let s-params-set = (
s-axis != auto or s-depth-1 != auto or s-ratio-mid != auto
or s-depth-2 != auto or s-at-1 != none or s-at-mid != none
or s-at-2 != none
)
if s-params-set and style != "s-shape" {
panic("wire '" + id + "': `s-*` parameters require style: \"s-shape\" (got \""
+ style + "\")")
}
if s-at-1 != none and s-depth-1 != auto {
panic("wire '" + id + "': cannot combine `s-at-1` with an explicit `s-depth-1`")
}
if s-at-mid != none and s-ratio-mid != auto {
panic("wire '" + id + "': cannot combine `s-at-mid` with an explicit `s-ratio-mid`")
}
if s-at-2 != none and s-depth-2 != auto {
panic("wire '" + id + "': cannot combine `s-at-2` with an explicit `s-depth-2`")
}
// Normalize user-provided coordinates: (x, y) -> (x, y, 0)
let pts = pts.map(normalize-coord)
@@ -722,26 +259,7 @@
(points, anchors) = get-direct-wire(pts)
} else if style == "zigzag" {
let zz-dir = zigzag-dir
if zz-dir == auto {
let side-start = detect-port-side(pts.first(), ctx)
let side-end = detect-port-side(pts.last(), ctx)
let dir-from-side(s) = if s == none { none } else if s == "east" or s == "west" { "vertical" } else { "horizontal" }
let d-start = dir-from-side(side-start)
let d-end = dir-from-side(side-end)
// Fall back to "vertical" (the previous default) when the direction
// cannot be deduced (no port anchors, or conflicting endpoints).
if d-start != none and d-end != none and d-start != d-end { zz-dir = "vertical" }
else if d-start != none { zz-dir = d-start }
else if d-end != none { zz-dir = d-end }
else { zz-dir = "vertical" }
}
(points, anchors) = get-zigzag-wire(
pts,
zigzag-ratio-effective,
zz-dir,
at: normalize-zigzag-at(zigzag-at, zz-dir),
)
(points, anchors) = get-zigzag-wire(pts, zigzag-ratio, zigzag-dir)
} else if style == "dodge" {
(points, anchors) = get-dodge-wire(
@@ -759,30 +277,9 @@
guided-center,
ctx
)
} else if style == "u-shape" {
(points, anchors) = get-u-shape-wire(
pts,
u-depth-effective,
u-side,
u-at,
ctx
)
} else if style == "s-shape" {
(points, anchors) = get-s-shape-wire(
pts,
s-axis,
s-depth-1,
s-ratio-mid,
s-depth-2,
s-at-1,
s-at-mid,
s-at-2,
strict,
ctx,
)
}
}
let mark = (fill: color)
let mark = (fill: color)
if directed {
mark = (end: ">", fill: color)
}